Search the archive:
Simviation Main Site
|
Site Search
|
Upload Images
Simviation Forum
›
Design Forums
›
Scenery & Panel Design
› Afterbunner Design
(Moderators: Mitch., Fly2e, ozzy72, beaky, Clipper, JBaymore, Bob70, BigTruck)
‹
Previous Topic
|
Next Topic
›
Pages: 1
Afterbunner Design (Read 247 times)
Feb 17
th
, 2004 at 2:54pm
foo_fighter
Offline
Colonel
The Heavier Than Air 1st
Flight Centennial
Sao Jose dos Campos, Sao Paulo
Gender:
Posts: 1610
Hi chaps!
1st time here in this specific forum
(I'm becomin too inquerin' LOL)
anyway,
I want to use DSB's fx in order to create afterbunner fx for other aircrafts that has none, my problem is:
which files I have to input and exactly location, cos what is happening now is somethin like this: I have to hit "I" in order to see the AB, but when using Viper or Typhoon all I have to do is max power and the flame comes out (awesome) - so, which files go where???
thanks in advance
cya!
JUST ONE WORD:
FREEWARE!
The more free it is, the more shall I fly!
&&
Nice Flights 4 Every1
Back to top
IP Logged
Reply #1 -
Feb 17
th
, 2004 at 8:03pm
Saratoga
Ex Member
Bad news, in order for the afterburner to appear at max power (which mind you, adds no additional thrust), it has to be built into the model of the aircraft itself. No effect (minus hitting I) can do it properly without it looking kind of...well...shitty....
Back to top
IP Logged
Reply #2 -
Feb 17
th
, 2004 at 9:16pm
foo_fighter
Offline
Colonel
The Heavier Than Air 1st
Flight Centennial
Sao Jose dos Campos, Sao Paulo
Gender:
Posts: 1610
hhmmm =/ I think I was doing somethin wrong, but no, it's a model problem
that's ok!
thanks anyway pal!
JUST ONE WORD:
FREEWARE!
The more free it is, the more shall I fly!
&&
Nice Flights 4 Every1
Back to top
IP Logged
Reply #3 -
Feb 18
th
, 2004 at 9:33pm
Travis
Offline
Colonel
Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX
Gender:
Posts: 4515
Actually, it probably isn't a model problem . . .
Quote:
have to hit "I" in order to see the AB, but when using Viper or Typhoon all I have to do is max power and the flame comes out
Meaning you have succeeded in adding ABs to another aircraft? That means you are using fx files to do so, and any fx file can be activated (through the smoke system) by a gauge you can add to the aircaft's panel.cfg file, which is probably how the Typhoon and Viper do it. Not being a military aircraft fan, I wouldn't know.
What I would suggest is you get CfgEdit, which is a freeware panel creator and open either the Viper or Typhoon panels and see if there is a gauge in there that doesn't seem like it belongs (such as being in a useless spot and really small). This usually means its a gauge with functions other than telling you how an aircraft is functioning. Copy that gauge (Ctrl+C) and open the panel.cfg of the aircraft you are wanting to add the ABs to. Paste the gauge in and put it almost anywhere (it will be invisible in FS). That should do it. If it doesn't work, come back and we'll fix it . . .
Back to top
IP Logged
Reply #4 -
Feb 18
th
, 2004 at 11:02pm
foo_fighter
Offline
Colonel
The Heavier Than Air 1st
Flight Centennial
Sao Jose dos Campos, Sao Paulo
Gender:
Posts: 1610
yup!
that's it what I'm doing - the hard way, hours foolin around with fx, gauges and panels, now I'm beginin to understand that, and I'll try your sugestion Ender
thanks!
cya!
JUST ONE WORD:
FREEWARE!
The more free it is, the more shall I fly!
&&
Nice Flights 4 Every1
Back to top
IP Logged
Reply #5 -
Feb 22
nd
, 2004 at 1:31am
Saratoga
Ex Member
I would bet however, if you looked at the Typhoon model, it had animations programed for the afterburners. For example, if you downloaded that incredible SR-71 for FS2002 a while back, I had the FSC to it, the afterburners are back there, and are set to appear at 110% thrust (max).
Back to top
IP Logged
Reply #6 -
Feb 23
rd
, 2004 at 8:56pm
squall12990
Offline
Colonel
If people aren't dieing
then I am having no fun.
Havenious hell
Gender:
Posts: 63
Quote:
Actually, it probably isn't a model problem . . .
Meaning you have succeeded in adding ABs to another aircraft? That means you are using fx files to do so, and any fx file can be activated (through the smoke system) by a gauge you can add to the aircaft's panel.cfg file, which is probably how the Typhoon and Viper do it. Not being a military aircraft fan, I wouldn't know.
What I would suggest is you get CfgEdit, which is a freeware panel creator and open either the Viper or Typhoon panels and see if there is a gauge in there that doesn't seem like it belongs (such as being in a useless spot and really small). This usually means its a gauge with functions other than telling you how an aircraft is functioning. Copy that gauge (Ctrl+C) and open the panel.cfg of the aircraft you are wanting to add the ABs to. Paste the gauge in and put it almost anywhere (it will be invisible in FS). That should do it. If it doesn't work, come back and we'll fix it . . .
Couldn't you just make it under water injection like in CFS aircraft??? I noticed that using water injection makes the aircraft faster and am wondering if you could do this in FS and put in a effect.
What is that smell??? Is that...........................BACON!?!?!?!?!?!?!?!?
Back to top
IP Logged
Reply #7 -
Feb 23
rd
, 2004 at 10:19pm
Travis
Offline
Colonel
Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX
Gender:
Posts: 4515
What do you mean "under water injection"? If you mean the actual FUNCTION of the afterburner, it doesn't have any effect on any aircraft in FS, just a little bit of eye-candy. There is no increased thrust from the ABs using the effects systems.
Back to top
IP Logged
Reply #8 -
Feb 27
th
, 2004 at 11:11pm
Saratoga
Ex Member
For an actual thrust increase, like I said, in FSEdit, go to Jet Engine and click the box labled "Afterburner." Boom now that 747 of yours will get up and go!
Back to top
IP Logged
Pages: 1
‹
Previous Topic
|
Next Topic
›
« Home
‹ Board
Top of this page
Forum Jump »
Home
» 10 most recent Posts
» 10 most recent Topics
Current Flight Simulator Series
- Flight Simulator X
- FS 2004 - A Century of Flight
- Adding Aircraft Traffic (AI) & Gates
- Flight School
- Flightgear
- MS Flight
Graphic Gallery
- Simviation Screenshots Showcase
- Screenshot Contest
- Edited Screenshots
- Photos & Cameras
- Payware Screenshot Showcase
- Studio V Screenshot Workshop
- Video
- The Cage
Design Forums
- Aircraft & 3D Design
- Scenery & Panel Design ««
- Aircraft Repainting
- Designer Feedback
General
- General Discussion
- Humour
- Music, Arts & Entertainment
- Sport
Computer Hardware & Software Forum
- Hardware
- Tweaking & Overclocking
- Computer Games & Software
- HomeBuild Cockpits
Addons Most Wanted
- Aircraft Wanted
- Other Add-ons Wanted
Real World
- Real Aviation
- Specific Aircraft Types
- Autos
- History
On-line Interactive Flying
- Virtual Airlines Events & Messages
- Multiplayer
Simviation Site
- Simviation News & Info
- Suggestions for these forums
- Site Questions & Feedback
- Site Problems & Broken Links
Combat Flight Simulators
- Combat Flight Simulator 3
- Combat Flight Simulator 2
- Combat Flight Simulator
- CFS Development
- IL-2 Sturmovik
Other Websites
- Your Site
- Other Sites
Payware
- Payware
Old Flight Simulator Series
- FS 2002
- FS 2000
- Flight Simulator 98
Simviation Forum
» Powered by
YaBB 2.5 AE
!
YaBB Forum Software
© 2000-2010. All Rights Reserved.