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Bristol Airport support page (Read 788 times)
Feb 15
th
, 2004 at 12:56pm
bm
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Colonel
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A page for help, requests, complaints, bugs and suggestions regarding my Bristol Airport scenery.
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Reply #1 -
Feb 18
th
, 2004 at 3:46pm
sudol101
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hi birdman two problems with ur scenary first the texture doesnt work on my PC and second my FS TFAFFIC 2002 seems to like parking the 737,E145 and dash 8's in the terminal any chance you can help
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Reply #2 -
Feb 19
th
, 2004 at 3:22am
bm
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Oh dear. What seems to be the problem with the textures - are all of them not working or is it just a few of them that don't work?
Quote:
FS TFAFFIC 2002
Which version of FS are you using? If you are using FS2002 that would explain it.
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Reply #3 -
Feb 28
th
, 2004 at 11:09am
sav
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I love YaBB 1G - SP1!
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Hi Birdman,
Downloaded BIA and followed installation insructions in the readme file, but when i open FS9 it's still showing the default EGGD. I have placed the AFCAD and Bristol Airport files into the scenery files, i reckon its probably something i've done wrong but any help would be appreciated. By the way, what is AFCAD?
Cheer's
Sav.
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Reply #4 -
Feb 28
th
, 2004 at 1:52pm
Saratoga
Ex Member
You gotta go to the scenery library and add the scenery.
AFCAD is a tool to edit/add traffic into FS
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Reply #5 -
Mar 1
st
, 2004 at 4:14am
bm
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1. Enter the scenery Library via the settings screen on the main FS interface.
2. The Scenery library should have both Bristol Airport and AFCAD folders visible and ticked. If either the AFCAD and Bristol Airport box's aren't there or are unticked, add them via the "Add Area....." option.
If all is fine............. I have no Idea! Check inside the AFCAD and Bristol airport to see if there is anything in them! Try deleting the files and re-installing them.
Installation Instructions:
EDIT: Please Ignore! Follow hagars instructions lower down!
Copy the three folders contained in the "Flight Sim Folder" Folder of the unzipped download to your main FS directory - not the actual flight sim folder.
Click yes if it prompts something like 'folder may be overwritten' (don't worry it wont) as one file needs to go deep into the FS oblivion of files to prevent sinking aircraft!
Then add them from the scenery library as explained above.
Hope that works - Please bare in mind this is a tempory version and I am currently working on a replacement of most of the textures which currently are rubbish!
«
Last Edit: Mar 1
st
, 2004 at 8:48am by bm
»
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Reply #6 -
Mar 1
st
, 2004 at 7:54am
Hagar
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Hi Bird man. Hope you don't mind me interfering but I might be able to help with Sav's problem. I've been intending to try your Bristol update for some time but only just got round to it. All is working fine for me & I think you did an excellent job.
I'm not too happy with your method of installing it by overwriting folders in the FS9 main directory. This can cause problems as there's no way of knowing which files are installed where if you have problems. It's much better to paste the files/folders in manually. IMHO.
Here's how I would do it. First unzip BristolnInternationalnnAirportV2.zip to a Temp folder anywhere outside the FS9 directory. On opening the extracted folder you should see a subfolder named Flight Sim Folder. This contains 3 further subfolders named AFCAD, Bristol Airport & Scenery.
Paste the AFCAD & Bristol Airport subfolders into Flight Simulator 9\Addon Scenery.
Open the 3rd subfolder named Scenery until you find a file named AF2_EGGD.bgl. Paste this file into the Flight Simulator 9\Scenery\Eurw\Scenery folder.
Now run FS9 & activate the AFCAD & Bristol Airport scenery from the Scenery Library.
Click OK & Exit FS9. When you restart the sim the new scenery should display properly.
Well done Bird man.
.
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Reply #7 -
Mar 1
st
, 2004 at 8:46am
bm
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Thanks Hagar!
Quote:
I'm not too happy with your method of installing it by overwriting folders in the FS9 main directory. This can cause problems as there's no way of knowing which files are installed where if you have problems. It's much better to paste the files/folders in manually. IMHO.
I totally agree, but in this case I thought it was the simplest method. Do you think I could possibly use your installation instructions and pics in the next release?
Pretty Please
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Reply #8 -
Mar 1
st
, 2004 at 8:51am
Hagar
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LOL You're welcome to use anything of mine. No need to ask.
If I had configured the file I would have put the AFCAD & Bristol Airport folders in a folder named Addon Scenery. Then if it was unzipped to the FS9 directory the files
should
all end up in their correct locations. This is never 100% certain as people all have their own methods for extracting files. It might also depend on the utility they use for extracting files & the way it's configured. Not everyone uses WinZip these days. Manual installation is always the safest method. IMHO
PS. I see no reason why AF2_EGGD.bgl in the AFCAD\Scenery folder couldn't be in the Bristol Airport\Scenery folder with the other BGL files. This would do away with the AFCAD folder altogether & make it easier to install & activate. Maybe I'm missing something as I haven't used AFCAD for FS9.
«
Last Edit: Mar 1
st
, 2004 at 10:13am by Hagar
»
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Reply #9 -
Apr 1
st
, 2004 at 11:08am
Av8tor737
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I love YaBB 1G - SP1!
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Hi Birdman,
Excellent scenery, thanks for your work. Just two problems that maybe someone can figure out. Problem
one is, all AI traffic sink about six feet up to the wings into the concrete. My own aircraft sits fine oddly enough, but AI traffic is buried. Looked for a flatten switch but...
Problem two, the default afcad has me landing about 75 yards to the right of 09. I fixed it in the afcad file, but noticed no emaill addy to send the fix to. If anyone wants it, leave an email.
Carl
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Reply #10 -
Apr 2
nd
, 2004 at 10:55am
bm
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Hi Carl. Glad you like it!
Both are problems to do with the AFCAD. I take it you are using FS2004. If you are using FS2002 the AFCAD included in the Scenery would be useless.
With the sinking aircraft are they lined up over the propper parking spots and Taxiways but just sunk? If they are in the correct place then It may simply be a case of restarting the sim again to allow FS to recognise it - strange I know but it happens when I make a change and have to compile.
If this doesn't work or the aircraft are parked way off where they should be then check you have installed the AFCAD's correctly.
Quote:
Problem two, the default afcad has me landing about 75 yards to the right of 09
The M$ default or Mine?
Is this using the ILS? If it is I'm afraid i'm unable to test it as I have no Idea how to use it! I would be very greatfull to any fixes etc - my email is Birdman.swsd@btinternet.com
Hope this helps,
Thanks - Birdman
PS. Version 3 is very much in developement and should be a significant improvement - If you have any requests or advice please feel free to Email. I'll be posting some screenshots soon.
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Reply #11 -
Apr 2
nd
, 2004 at 12:39pm
RollerBall
Ex Member
Hi all, just picked up on this
I would suggest DON'T post the AFCAD files into the world scenery folders. You have a blank folder which is already activated for you ie the scenery sub-folder in ADDON SCENERY (see Hagar's pic scenery level 5) where you can put every AFCAD2 file you ever generate - all in the one place.
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Reply #12 -
Apr 2
nd
, 2004 at 12:53pm
bm
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Quote:
I would suggest DON'T post the AFCAD files into the world scenery folders. You have a blank folder which is already activated for you ie the scenery sub-folder in ADDON SCENERY (see Hagar's pic scenery level 5) where you can put every AFCAD2 file you ever generate - all in the one place.
In my tests prior to release the only way I could solve the sinking aircraft was to do this. Not the Ideal solution I know but otherwise AFCAD seems to be unable to control the modified height.
I may be wrong though!
Birdman,
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Reply #13 -
Apr 2
nd
, 2004 at 12:55pm
Hagar
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Good one Roger. I knew there must be a good use for that activated folder if I waited around long enough. LOL
PS. I should point out that my advice here was based on Birdman's instructions in the Readme included with his update. I have yet to investigate the use of AFCAD with FS9 & have no idea where those AFCAD files belong or work best. I was wondering if the separate AFCAD BGL in Bird man's AFCAD folder is necessary at all or simply a duplicate. Maybe you can enlighten me.
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Reply #14 -
Apr 2
nd
, 2004 at 1:59pm
Av8tor737
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I love YaBB 1G - SP1!
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Hi Birdman,
Okay, egg on my face. I thought the extra afcad was for adding your airport to payware scenery add ons and ignored it. Once I actually READ the instructions properly and placed the extra in the Scenery\Eurw folder it solved the sinking problem.
The ILS problem remains, but I reinstalled my reworked afcad into the Scenery Addon\Scenery folder and the ILS is aligned with the runway now. Please feel free to distribute it with your airport or as a fix. I've changed nothing but the ILS alignment, so all aircraft should go where they need to be.
Thanks for the quick replies and all your help!!
If you're taking requests (hint hint) EGNT would be a neat project, or any of the Scottish majors...
Regards,
Carl
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Reply #15 -
Apr 2
nd
, 2004 at 2:01pm
RollerBall
Ex Member
Quote:
In my tests prior to release the only way I could solve the sinking aircraft was to do this. Not the Ideal solution I know but otherwise AFCAD seems to be unable to control the modified height.
Bird good news - sorry I thought you knew.
There's a prog called JaBBgl that now lets you change the height of any airport in a jiffy. I've used it for my old Leeds, Cambridge and Humberside sceneries and it works a total treat - one of the best little utils I've come across in ages.
Doug, you shouldn't need 2 AFCADs at all but I think this was Arno's short-term solution to the problem before JaBBgl. Obviously it's not needed now. In any case, apart from the AFCADs, in FS9 you put ALL the scenery files for an add-on scenery into its scenery folder. I've done this with my 04 Kai Tak but not the 02 version. And this included navaids (which was how I got the Kai Tak navaids working I think before anyone else had worked out how and was just waiting for Lee to do AFCAD
)
Also, I've not issued them, but I found after hours of experimenting
that the 02 type dynamic files (the ferries and fuel truck) which had to go in special folders in 02 also work when you bung em into the addon scenery scenery folder.
Good stuff eh? Makes it soooo much easier.
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Reply #16 -
Apr 2
nd
, 2004 at 2:37pm
Hagar
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Thanks Roger. I must check out this JaBBgl you mentioned. There's certainly some clever people about.
Now, if only everyone could agree on the best method for installing this stuff we might be getting somewhere. I'm not confident that will never happen.
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Reply #17 -
Apr 2
nd
, 2004 at 5:07pm
RollerBall
Ex Member
Ah, Doug, this is where it's all becoming so much easier.
Like I say, AFCAD files in the scenery subfolder of addon scenery, all other files in the scenery and texture folders of the addon scenery. Nothing need go outside in the main sim except things like effects.
BUT....wait for it. Once everyone gets to grips with XML and AFCAD and Airport (not too sure about FSSC...) have been updated to be full scenery design apps, there won't need to be any more separate AFCAD files.
Everything for a new addon scenery including navaids and stuff (you haven't seen my carriers yet) will go in a SINGLE bgl file so every addon scenery will just go inside addon scenery and have only a scenery and texture subfolder. In theory there need be only 1 bgl file in scenery (in practice there will be more files for other technical reasons I won't go into) but now you see why there is the move away from BGLC to XML.
Anyone who's installed Kai Tak in 02 and then in 04 will already have noticed how much simpler the 04 install was, and it's going to become simpler still.
Only problem is, in order to go into object libraries, all new objects will have to be created in GMax. I for one don't have the time to learn what is I think a grossly over-complex object design prog so I suspect my days in scenery design are already numbered. Maybe I'll then be able to get a proper life back!
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Reply #18 -
Apr 2
nd
, 2004 at 5:25pm
Hagar
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Quote:
Maybe I'll then be able to get a proper life back!
Tell me about it.
Things move so fast nowadays I lost touch long ago. That's the problem with this stuff, leave it alone for a while & everything has changed when you come back to it.
Back on the subject of Birdman's Bristol update I completely unistalled it & started again. I popped the AFCAD BGL into the FS9\Addon Scenery\Scenery folder (I'm sure this would work just as well in the Bristol Airport\Scenery folder) then activated the Bristol Airport scenery to check it out.
The AI traffic was sunk in the tarmac so I used JaBBgl to raise the altitude of the default airport. The name of the file is AP947130.BGL to save you searching for it. It took a few tries before I got the hang of it. The new altitude of 192.295 seems to be about right.
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Reply #19 -
Apr 2
nd
, 2004 at 5:59pm
RollerBall
Ex Member
Spot on. Isn't that just a great little prog. Bet it only took you about 5 mins to do eh? Maybe a little bit longer as it was your first (and also making allowances for your advancing years.....
)
Roger
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Reply #20 -
Apr 2
nd
, 2004 at 6:06pm
Hagar
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Quote:
Spot on. Isn't that just a great little prog. Bet it only took you about 5 mins to do eh? Maybe a little bit longer as it was your first (and also making allowances for your advancing years.....
)
Roger
LOL
About 10 minutes.
Mind you it takes while to start up the sim each time you change something. That's my excuse & I'm sticking to it.
It's a great little program alright. I remember the name Jab from the old days. JabGau98 was the best gauge manager I ever tried.
PS. I popped the AFCAD BGL into the Bristol Airport\Scenery folder. It works just fine. This makes it even easier to install. The benefit is that it would go back to default if you deactivate the 3rd party scenery.
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Reply #21 -
Apr 3
rd
, 2004 at 2:05pm
bm
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Thanks for the heads-up on that program. I'll look into it
Quote:
PS. I popped the AFCAD BGL into the Bristol Airport\Scenery folder. It works just fine. This makes it even easier to install. The benefit is that it would go back to default if you deactivate the 3rd party scenery.
Don't ask why I put that extra folder in! I must have got a little confused with what I had to do to make it work!
I don't think its wise to put all the scenery into the communal addon scenery/scenery and /texture folders. This would make uninstalling a nightmare! Although putting the entire scenery folder into the addon scenery file would be better - but each to their own.......
Birdman.
PS. Long live BGLC!!!
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Reply #22 -
Apr 3
rd
, 2004 at 2:12pm
Hagar
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Quote:
I don't think its wise to put all the scenery into the communal addon scenery/scenery and /texture folders. This would make uninstalling a nightmare!
If you look in AFCAD Help this is what Lee Swordy recommends for installing 3rd party AFCAD files included with scenery. Not the scenery itself. I'm in no position to argue with him.
JaBBgl creates a backup copy of the default files it modifies. If you keep these in a safe place it would be a piece of cake to restore the default altitudes if you uninstall the 3rd party scenery.
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