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Need advice on BGL Files (Read 247 times)
Feb 10th, 2004 at 10:31pm

engineer2   Offline
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Wenatchee, WA

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What are they and what would you need to create or alter them?
« Last Edit: Feb 15th, 2004 at 7:09pm by engineer2 »  
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Reply #1 - Feb 17th, 2004 at 8:01pm
Saratoga   Ex Member

 
Airport 2.0, available here on Simviation.
 
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Reply #2 - Feb 17th, 2004 at 8:21pm

Stratobat   Offline
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You can also use FSSC Smiley

I think there's also a BGL Decomplier, but I'm not sure where I saw it ???

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Stratobat
 

...&&&&'If the literal sense makes good sense, seek no other sense lest you come up with nonsense'
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Reply #3 - Feb 18th, 2004 at 7:33pm

Hagar   Offline
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I didn't answer this before as it's not that simple. Basically a BGL file is similar to the MDL format & was originally used for defining scenery. In CFS2 the BGL format is also used for external weapons. The available utilities for creating them will depend on which type of BGL file you wish to know about. Editing existing BGL files require experience & is a job for the experts. IMHO
 

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Reply #4 - Feb 18th, 2004 at 11:01pm

Glitch   Offline
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You can create your own .bgls using FSDS 1 or 2. as  location set scenery bgl or as a macro that can be used in the Airport2.o and FSSc programs mentioned above. I also think there are a couple of design programs in the scenery design section here at Simviaton. There are also macros avalible for download, for use in scenery design. Check in the scenery design forum for more detailed advice.
 

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