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(Moderators: Mitch., ozzy72, beaky, Fly2e, CHUCK79, Clipper, JBaymore, Bob70, BigTruck)
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The Porsche 911 (Read 537 times)
Jan 23
rd
, 2004 at 11:06pm
Katahu
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Colonel
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Posts: 6920
1998 Porsche 911 GT2 R
It's almost done. Just need the steering wheel.
After this, I'll be busy with the aircraft.cfg and *.air files.
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Reply #1 -
Jan 24
th
, 2004 at 12:26am
BeukStylez03
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Colonel
Posts: 137
That's awesome, dude! If I may make a request...how about trying out a Lamborghini Diablo 1998 roadster!?!
-Steve Butka
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Reply #2 -
Jan 24
th
, 2004 at 12:32am
BFMF
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Colonel
Pacific Northwest
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Posts: 19820
Sweet!
COMPLETED: If Anyone Cares, Here's A Map Of My Current FSX Flight Around The World
My Reality Check Bounced
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Reply #3 -
Jan 24
th
, 2004 at 12:44am
Katahu
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Colonel
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Posts: 6920
I thank you fellas for the nice comments.
I have noticed that I have improved very quickly and I'm advancing very rapidly as I finish each project.
Right now, the model has about a WHOPPING 55,000+ polys.
And that includes:
Exterior and Interior models
Driver
And all the bells and wistles.
EDIT: I'm planning to make the Ferrari Enzo. Since the Ferrari has many sharp edges and corners, I'll have to make it using the Poly method instead of the usual spline.
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Reply #4 -
Jan 24
th
, 2004 at 6:36am
Mike Thurman
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Colonel
Mmm, forbidden donut!!
Umm, underwater
Gender:
Posts: 1061
..........................Awsome Car!!!!.......................
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Reply #5 -
Jan 24
th
, 2004 at 6:40am
Silent Exploder
Ex Member
Quote:
Right now, the model has about a WHOPPING 55,000+ polys.
hey,who cares? exactly the right stuff for my graphics card...
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Reply #6 -
Jan 24
th
, 2004 at 7:42am
Ivan
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Colonel
No, I'm NOT Russian, I
only like Russian aircraft
The netherlands
Gender:
Posts: 6058
50.000 polys... same category as the D520, the meljet 747 has more
Russian planes:
IL-76 (all standard length ones)
,
Tu-154 and Il-62
,
Tu-134
and
An-24RV
&&&&AI flightplans and repaints can be found
here
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Reply #7 -
Jan 24
th
, 2004 at 9:08pm
Threadkiller
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Colonel
gah!
London, Ontario
Gender:
Posts: 2463
nice driver!!!
8)
great car!!! how about a Honda Quintet or a Plymuth Sundance
hehehehe
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Reply #8 -
Jan 24
th
, 2004 at 9:21pm
Daz
Offline
Colonel
in the morning im making
WAFFLES!
Leeds, UK
Gender:
Posts: 1171
***whistles***
fantastic and i have been watching the progress on this car as you have gone along....cant wait to download the thing its awesome
can i make a suggestion for a car the lamborghini countach - i think thats how its spelt...that was and still is an awesome car
AMD athlon XP2800+ @2.34ghz&&Epox 8RDA3G 400 fsb, 8x AGP&&1024MB DDR400 PC3200&&XFX 256MB FX5950 Ultra (oc 525/1.04)&&40 gig maxtor 7200rpm&&80 gig seagate baracuda 7200rpm&&
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Reply #9 -
Jan 25
th
, 2004 at 4:31am
Sam 400
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Colonel
Sierra Alfa Mike
Around Birmingham, England, UK
Gender:
Posts: 540
BOSTIN! N1
Build a man a fire and he'll be warm for a night. Set a man on fire and he'll be warm for the rest of his life.&&
The harrier, Best british aviation! Ever!
&&
What I'm running on:
FS2002 - WindowsXP home edit -
e
machines 270 - 23.5GB free memory of 40GB. And a new 15
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Reply #10 -
Jan 25
th
, 2004 at 11:45am
flyboy 28
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Colonel
Jacksonville, FL
Posts: 13323
Quote:
nice driver!!!
8)
Heh heh... I agree...
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Reply #11 -
Jan 25
th
, 2004 at 1:00pm
Katahu
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Colonel
Gender:
Posts: 6920
Well, about the driver.
From where I live, I sometimes see young women driving around in sports cars.
That's why I added a female driver.
PS: I just finished the steering wheel. I'll post a pic of the interior.
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Reply #12 -
Jan 25
th
, 2004 at 5:18pm
Woodlouse2002
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Colonel
I like jam.
Cornwall, England
Gender:
Posts: 12574
You did put the engine in the boot didn't you?
Just one thing, for the FD remember that the 911 has a nasty tendancy to spin during fast cornering. So remember to put that in.
It looks good. Though it would look a whole lot better without that spoiler.
Woodlouse2002 PITA and BAR!!!!!!!!&&&&Our Sovereign Lord the King chargeth and commandeth all persons, being assembled, immediately to disperse themselves, and peaceably to depart to their habitations, or to their lawful business, upon the pains contained in the Act made in the first year of King George the First for preventing tumults and riotous assemblies. God Save the King.&&&&Viva la revolution!
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Reply #13 -
Jan 26
th
, 2004 at 7:45am
C
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Colonel
Earth
Posts: 13144
Very nice indeed
Charlie
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Reply #14 -
Jan 26
th
, 2004 at 11:14am
Katahu
Offline
Colonel
Gender:
Posts: 6920
I wanna ask you people a question. I know this question belongs in the Aircraft Design Forums, but nobody seems to help yet.
How can I fix the size of my Porsche in FS? In FS, the car is about the size of a city.
This may be a newbish question, but let me explain why I ask it.
I have first exported the model into a *.mdl file and I tested it out in FS. When I saw the city-sized Porsche, I thought a made a mistake with the unit setup. I check and these were the settings: [Unit Setup] Meters and [Preferences] 1 Unit = 0.1 Meter and [below the viewports] Grid = 1.0m
I scaled it down and exported again [a long and boring process for a 55,000-poly model]. I checked it again in FS, BUT STILL no good and it's still a city-sized car.
I thought it had something to do with Mdlcommander and Middleman. So, I took those out including the involved Text and System Files that appeared in the plugins folder of Gmax [the names of the files were obvious].
I exported once again by using JUST the original Makemdl program. BUT AGAIN, I see a city-sized car in FS. ???
Can someone "PLEASE" explain to me what is causing this BLOWOUT in size? The car model is so big, it can reach the clouds with its roof. And it doesn't seem to matter how I scale the model in Gmax, because in FS the model is still HUGE.
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