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G-max and size (Read 94 times)
Jan 16
th
, 2004 at 7:16pm
Delta_
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Woah!
London, UK
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Posts: 2032
I downloaded the g-max jet engine from this site, as i was interested in what was needed to be done for jet engines in G-max. However i noticed after opening the file the engine is about 56 metres wide:o. Do you have to make things bigger in G-max, if so by how much? Also can i resize things that have already been shaped?
My system:
Intel Q6600@3.6GHz, Corsair XMS2 4GB DDR2-6400 (4-4-4-12-1T) , Sapphire 7850 OC 2BG 920/5000, X-Fi Fatality, Corsair AX 750, 7 Pro x64
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Jan 16
th
, 2004 at 7:43pm
Katahu
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With Gmax, the possibilities are almost endless.
Gmax objects DON'T have to be large in order to be visible or exported to FS.
What dictates the size of the object in FS is the unit of measure used in Gmax. EX: If 1 unit [one grid square] = 1 meter and if the object is 20 units long and 10 wide, then in FS the object will appear to be 20 meter long and 10 meters wide.
So, you can control the unit of measure in the Unit Setup.
You can also scale down or scale up any object, regardless of what shape it has and regardless if it already was shaped.
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Jan 16
th
, 2004 at 7:49pm
Delta_
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Woah!
London, UK
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Thanks Katahu.
Also how do i scale things down and up?
My system:
Intel Q6600@3.6GHz, Corsair XMS2 4GB DDR2-6400 (4-4-4-12-1T) , Sapphire 7850 OC 2BG 920/5000, X-Fi Fatality, Corsair AX 750, 7 Pro x64
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