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AI LANDING PROBLEMS (Read 368 times)
Jan 11th, 2004 at 1:43pm

f-16   Offline
Colonel
Flying on the Wings of
Angels..
New Jersey

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Posts: 228
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These are a few of the weird landing characteristics that my Project AI planes do. Shocked

1) The aircraft landing two at a time.  ???
2) Aircraft doing go arounds when there are no aircraft near the runway. ???
3) Aircraft that attempt a landing abort, pull up sharply, then tailslide back into the ground and crash. Shocked
4) Aircraft that sit on the taxiway for 15 min.  Shocked Then "disapear."
5) Aircraft that land "hard". Shocked
6) Aircraft that taxi onto the grass. Shocked
7) Aircraft that stop when turning onto the taxiway, and stay there for 10 minutes, preventing other aircraft from landing or taking off. ???

I ran AFCAD and did not find any problems with broken links. Can anyone give me some advice on what could be happening and how to fix it? This is for default scenery in FS2002. I have ttools but it does not seem to help. Sad

Any advice would be greatly apreciated. Grin Grin Grin
 
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Reply #1 - Jan 13th, 2004 at 2:25am

BFMF   Offline
Colonel
Pacific Northwest

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A lot of problems aren't with the individual aircrafts, but with the AI engine itself Wink
 
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Reply #2 - Jan 13th, 2004 at 10:24am

planespotter   Offline
Colonel
I chase airshows
KPSM

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Posts: 797
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the 2 AC landing at once is multiple flight plans for the same plane.

Check the flightplan text.

For the sitting plane, check the departure time and FL, if they are 00:00:00 or FL000 the plane can't depart.

 

If there is an airshow with in 2 states of me I'm there&&...&&&&
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