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Aicraft Apparent Weight (FF) (Read 203 times)
Jan 2nd, 2004 at 10:25am

Staiduk   Offline
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Hello again and happy new year!!  Grin  Grin  Grin

I have another question; if you don't mind.
I'd like to add the 'feel' of an aircraft's apparent yoke weight ( as it's felt through the FF joystick) to give a touch better control.
I'll use two aircraft as an example: Fox 4's superb F-86E and F9f2 Panther.
(Side note: I already tweaked the .air files of both aircraft just a wee bit to suit my own play - the Panther, I reduced the Inertia values slightly so that it's merely hard on the wrist; doesn't break it, Grin  and the pitch-and-roll settings (aileron/elevator effectiveness & Stability) of the Saber. Please don't take offence Fox 4 members; I use the 'stock' fox 4 planes for the Bunker Hill campaign; my adjustments are just for fun. Smiley )
Anyhoo; I really like the 'feel' of a real stick in my hand; and the Saber doesn't have much at the moment. While the stability is perfect for ACM; I'd like to add a bit of apparent weight to the stick for better control - just a wee bit; mind. Hope that makes sense - Can ya help? Thanx!

P.S.: Had to add this in - the Fox 4 planes start instantly; i.e. the engine starts the second you hit 'e'. I've tried fiddling with the engine's settings - i.e. starter, etc., but can't slow it down. Does anyone know if it's possible to slow the engine startup to a more realistic time?
Thanx again. Smiley
(Geez; I seem to be just FULL of boneheaded questions today!)
 

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Reply #1 - Jan 2nd, 2004 at 11:07am

Hagar   Offline
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My Spitfire Girl
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Hi Staiduk. Only one if the Fox Four team uses force feedback. Consequently we know very little about it. In fact, various bugs spotted by a beta tester caused by our flight dynamics & FF was one of the more difficult & annoying things we had to fix.

The Panther is the only one of our aircraft that is not our own design. Tweaking the FD to suit our requirements for use in the campaigns did not go down too well with the original designer but I hope we came to a satisfactory agreement. We decided to create all our own stuff in future to avoid this sort of thing. This will inevitably delay the release of future campaigns. You might find the original Panther or the AvHistory 1% version works better for your purposes.

Happy New Year from Fox Four. Wink

PS. Our jets have the FS2000 spool up parameters removed from the AIR files. We didn't consider lengthy engine startup procedures necessary for use in the campaigns.
 

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Reply #2 - Jan 2nd, 2004 at 11:42am

Staiduk   Offline
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Posts: 1040
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Hi Hagar; actually, I like the Panther you're using just as it is - truly great. A rough plane to handle - I like that. Grin
I'll look for the one you mentioned; didn't see one last I was there. I think I've solved the control on the Saber (again; not that I thought there was anything wrong with yours; I'm just tweak-happy. Wink )
Starting from a fresh .air file; I reduced aileron effectiveness and roll stability to minimums and reduced roll inertia by 50%. - that gave a real twitchy response with plenty of momentum to overcome. Then; I started bringing up roll stability and the variable I completely forgot about earlier - roll damper - simultaneously; bit by bit adding 'weight' to the ailerons. Works great now; almost perfect, just have to tweak a bit more in the 'control effectiveness' fields; so it doesn't roll too much at high speeds - 500kts.+.
Elevators I'm still tweaking - they're a bit harder to deal with. Roll Eyes
Ideally; I'm working to have an aircraft that's fun and easy to fly; great (if challenging) in combat, but will bite hard if mis-handled; like a real aircraft will. Wink
Totally stumped on the engine, though. Wink
(Although; I must say the soundpack from Ed Wilson's Red Bull MiG-15 is marvellous for the F-86. Smiley )

On a related note:
'Exploding Jets' phenomenon: I find that by increasing the 'Positive' and 'negative' G-limit fields to realistic levels works great. They seem to roughly correspond to G-levels; i.e. '9477' = about 9.5G for a few seconds before she goes 'boom'. So; I set 'positive1' to 9500, Neg1' to -2800, 'pos2' to '7500', 'neg2' to -1200. (I assume pos2 and neg2 are for damaged airframes; but that's a guess.) Smiley
Result: Jet doesn't explode at every twitch of the stick; but you really start sweating in a 300kt. turning fight with a MiG - if the plane was real; you'd be hearing those wingroots go 'Whiiiiiine!!!' LOL

P.S. - just saw your addition about the engine spool-up. Any way for me to put 'em back in? Wink
 

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Reply #3 - Jan 2nd, 2004 at 12:43pm

Hagar   Offline
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LMAO Staiduk. It strikes me you're busy undoing what it took us something like 8 months of hard work & headscratching to achieve. That's up to you of course but I'm not sure that Mike would be too pleased. In fact I'm certain of it. Shocked Roll Eyes Shocked

If you really want all that engine spool up stuff I suggest downloading Fang's original FS2000 version of his F-86. You would also need proper sound files to go with it.
 

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Reply #4 - Jan 2nd, 2004 at 1:13pm

Staiduk   Offline
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Thanx. Smiley
Quote:
LMAO Staiduk. It strikes me you're busy undoing what it took us something like 8 months of hard work & headscratching to achieve. That's up to you of course but I'm not sure that Mike would be too pleased. In fact I'm certain of it.


Again; I hope I'm not annoying anyone, this is for my own interest; nothing more - different people; different ideas, and all that. If I am; I'm honestly sorry about that, IMO the Fox 4 jets are the best available for CFS2; I have a lot of admiration for the amount of work that went into it. As a long-time modder myself (in other games); I know how much goes into it. Looking back on it; I think I should've just kept the question general; rather than discussing specific jets - this is a common problem I've been toying with; I just was tinkering with this one because it's my favourite aircraft.

FWIW; the .air file's finished; now very smooth and realistic-feeling at all speeds. Thanks for your help; I'll shut up now. Smiley
 

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Reply #5 - Jan 2nd, 2004 at 1:38pm

Hagar   Offline
Colonel
My Spitfire Girl
Costa Geriatrica

Posts: 33159
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No offence taken. I'm flattered that you like our work. You're perfectly entiled to do what you like with it - for your own use. Cheesy

PS. I usually ask people to mail one of us direct about any problems or suggestions. It might not be such a good idea to mail Mike on this occasion. He tends to be a little abrupt at times. Wink
 

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