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How to make a gear desapear ! (Read 364 times)
Reply #15 - Jan 4th, 2004 at 10:34am

HABU   Offline
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Sorry I was addressing Sterk! Perhaps you should try lav_dump_valve animation, that is useful for dropping things, just animate the gear to drop away and have a special condition set to only show the parts from 0-99, that way it disappears at frame 100.
 
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Reply #16 - Jan 4th, 2004 at 12:03pm

Travis   Offline
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Quote:
lav_dump_valve


Is that the name you would give to a part?
 

...
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Reply #17 - Jan 4th, 2004 at 12:50pm

Felix/FFDS   Offline
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Quote:
Is that the name you would give to a part?



Grin   and for this one I can claim direct responsibility.

The infamous "LDV" aka lav_dump_valve, is a part name in FSDS2, used for ad-hoc animations.  deep down it's really another way of using the water rudder part animation, and it needs the corresponding aircraft.cfg contact points section line.

It came about because in the forums, whenever people wanted some feature in an airplane for which the 'state of the art" wasn't there yet, I'd chime in and call for an LDV ... Louis Sinclair (developer of FSDS) and Arnie Lee (of Abacus) have peculiar funny bones...

and to quote Paul Harvey - "and now you know the Rest of the Story!"
 

Felix/FFDS...
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Reply #18 - Jan 5th, 2004 at 2:31pm

HABU   Offline
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Thanks to Felix, I now have great fun using my lav_dump_valves!  Roll Eyes

Its useful for so many things.......... I used it to simulate drop tanks droping from the aircraft! Also refueling doors, the possibilities are endless!!
 
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