Search the archive:
Simviation Main Site
|
Site Search
|
Upload Images
Simviation Forum
›
Design Forums
›
Aircraft & 3D Design
› Multi-Moving Parts - need some help!
(Moderators: Mitch., Fly2e, ozzy72, beaky, Clipper, JBaymore, Bob70, BigTruck)
‹
Previous Topic
|
Next Topic
›
Pages: 1
Multi-Moving Parts - need some help! (Read 126 times)
Dec 26
th
, 2003 at 11:18am
Mike Thurman
Offline
Colonel
Mmm, forbidden donut!!
Umm, underwater
Gender:
Posts: 1061
I know how to make moving parts such as elevators, rudders, ailerons, etc, stock & non stock animations. My question is how can i make a part that has two functions. For example.
I dowloaded this Bell 47 G2 from Hover Control ( Framerate cerial killer!!!) And when the rotors are slowly spinning, you can see the movements you have in them, unlike the default choppies. Or for example the control stick, it is an aileron, and elevator the way it's animated. Can someone tell me how with Gmax i can make these sort of parts. I want to make moving ( as in pitch/bank ) rotors for a Gmax choppie i'm working on.
Thanks
Mike
Back to top
IP Logged
Reply #1 -
Dec 26
th
, 2003 at 11:17pm
Felix/FFDS
Offline
Admin
FINALLY an official Granddad!
Orlando, FL
Gender:
Posts: 1000000627
In principle, you want to create two parts, a small part, say a tiny box, that "hides" within the larger "visible" part.
Take a normal control stick, for example.
Create your normal stick, and tag it lever_stick_l_r - this gives you your left/right (*aileron*) movement. Note that you have to animate it - check the MakeMDL sdk for the extents.
Create small box (and this can start out as a clone of the aforementioned lever_stick_l_r) but call it lever_stick_fore_aft. This is your elevator control movement.
Make the lever_stick_fore_aft a child of the lever_stick_l_r. To "finish off" the effect, delete extra polygons, vertices, etc., and just leave a small box, scaled down around the pivot point.
What you have now is - visually - ONE stick with the appropriate animation that will look good.
That's the basic principle that you want in multiple part animation.
Felix/
FFDS
Back to top
IP Logged
Reply #2 -
Dec 27
th
, 2003 at 5:49am
Mike Thurman
Offline
Colonel
Mmm, forbidden donut!!
Umm, underwater
Gender:
Posts: 1061
How do i make something a "Child" of another part??
Back to top
IP Logged
Reply #3 -
Dec 27
th
, 2003 at 5:18pm
Milton
Offline
Colonel
Props forever!
Gender:
Posts: 301
Use the Link feature to establish relationships.
For example, a prop may be linked to a hub which is linked to a spinner. The hierarchy looks like this in the relationship:
spinner
....hub (child of spinner)
........prop (child of hub)
If the spinner rotates, the hub and prop rotate with it.
You can then have separate animations for the hub or prop.
Example, you can have the prop pitch change with the lever in the cockpit or your yoke by using the proper tag for the props.
In this example picture, my spinner is called prop0_still. The hub is called pitchsg01, and the prop is called lever_prop_pitch0_01, etc.
This allows my props to turn with the spinner, and pitch with the movement of the prop condition lever.
Once this is setup, you can clone it for the second engine or for the prop0_slow set. If you apply textures first, then when you clone, just use the Instance so any changes to the first will be reflected in all.
Hope this helps.
Milton
Milton&&Dash 7, Aero Commanders, Howard 500, D18S, Spartan, XP47J, Beechcraft A28 (Grizzly)
Back to top
IP Logged
Reply #4 -
Dec 28
th
, 2003 at 6:08am
Mike Thurman
Offline
Colonel
Mmm, forbidden donut!!
Umm, underwater
Gender:
Posts: 1061
Ah, ok, just like when i used to use Animation master 99. Thanks
Back to top
IP Logged
Pages: 1
‹
Previous Topic
|
Next Topic
›
« Home
‹ Board
Top of this page
Forum Jump »
Home
» 10 most recent Posts
» 10 most recent Topics
Current Flight Simulator Series
- Flight Simulator X
- FS 2004 - A Century of Flight
- Adding Aircraft Traffic (AI) & Gates
- Flight School
- Flightgear
- MS Flight
Graphic Gallery
- Simviation Screenshots Showcase
- Screenshot Contest
- Edited Screenshots
- Photos & Cameras
- Payware Screenshot Showcase
- Studio V Screenshot Workshop
- Video
- The Cage
Design Forums
- Aircraft & 3D Design ««
- Scenery & Panel Design
- Aircraft Repainting
- Designer Feedback
General
- General Discussion
- Humour
- Music, Arts & Entertainment
- Sport
Computer Hardware & Software Forum
- Hardware
- Tweaking & Overclocking
- Computer Games & Software
- HomeBuild Cockpits
Addons Most Wanted
- Aircraft Wanted
- Other Add-ons Wanted
Real World
- Real Aviation
- Specific Aircraft Types
- Autos
- History
On-line Interactive Flying
- Virtual Airlines Events & Messages
- Multiplayer
Simviation Site
- Simviation News & Info
- Suggestions for these forums
- Site Questions & Feedback
- Site Problems & Broken Links
Combat Flight Simulators
- Combat Flight Simulator 3
- Combat Flight Simulator 2
- Combat Flight Simulator
- CFS Development
- IL-2 Sturmovik
Other Websites
- Your Site
- Other Sites
Payware
- Payware
Old Flight Simulator Series
- FS 2002
- FS 2000
- Flight Simulator 98
Simviation Forum
» Powered by
YaBB 2.5 AE
!
YaBB Forum Software
© 2000-2010. All Rights Reserved.