Search the archive:
Simviation Main Site
|
Site Search
|
Upload Images
Simviation Forum
›
General
›
General Discussion
› star trek mistake
(Moderators: Mitch., Fly2e, ozzy72, beaky, Clipper, JBaymore, Bob70, BigTruck)
‹
Previous Topic
|
Next Topic
›
Pages:
1
2
3
star trek mistake (Read 867 times)
Reply #15 -
Dec 5
th
, 2003 at 11:58am
HawkerTempest5
Offline
Colonel
Hawker Tempest MK V
United Kingdom
Gender:
Posts: 3149
I would be Commander Ryker. He gets in on all the away missions, gets in lots of fights and gets all the best looking women
Flying Legends
Back to top
IP Logged
Reply #16 -
Dec 6
th
, 2003 at 4:32pm
Scott_McCloud
Offline
Colonel
"First star on the Right,
and straight on til AM"
somewhere in Texas
Gender:
Posts: 218
Sounds in space? Oh well, that's Hollywierd for ya!
Back to top
IP Logged
Reply #17 -
Dec 6
th
, 2003 at 6:03pm
Lethal.Ambition
Offline
Colonel
They call me John.
Florida
Gender:
Posts: 1563
Boo yah!
I am the tactical officer
Watch out!
Oderint Dum Metuant - Let them hate as long as they fear.&&Proud member of the
=XE= Xtreme Eagles
&&Oderint Dum Metuant&&
Back to top
IP Logged
Reply #18 -
Dec 6
th
, 2003 at 8:51pm
chomp_rock
Offline
Colonel
I must confess, I was
born at a very early
age.
Gender:
Posts: 2718
Its the same with all space movies. Unfortunatly some people are not smart enough (Mainly hollywood fools) to relise that a powerfull laser would only make a small hissing sounds and 50/60hz buzzes. I think movies and computer games would be 100x better if they made ONLY those sounds and made no sounds in space. But thats just me, I'm a stickler for realism,
AMD Athlon 64 3700+&&GeForce FX5200 256Mb&&1GB DDR400 DC&&Seagate 500Gb SATA-300 HDD&&Windows XP Professional X64 Edition
&&&&That's right, I'm now using an AMD! I decided to give them another try and they kicked the pants off of my P4 3.4!
Back to top
IP Logged
Reply #19 -
Dec 7
th
, 2003 at 11:56am
flyboy 28
Offline
Colonel
Jacksonville, FL
Posts: 13323
Yeah, as I recall, in Star Wars, the was a lot of fire in space... How can there be fire if there's no oxygen (or O2 for you scientific types...
) to fuel it?
And for the sound, you can't have sound with no air for the waves to travel on...
Back to top
IP Logged
Reply #20 -
Dec 7
th
, 2003 at 2:43pm
WebbPA
Ex Member
I Like Flight Simulation!
The sound thing is an intentional mistake because it would seem strange to an earthling not to hear a sound. Haven't you noticed that the Enterprise "wooshes" while travelling in space?
Looking out the windows the stars move at a pace that the ship could not possibly maintain. To give you a sense of motion the producers can't just let them sit there.
2001 was much more realistic. No unexplained artifical gravity for one thing. When Bowman crashes into the airlock there is no sound because there is no air. But you wouldn't come back every week to watch a series based on 2001.
Back to top
IP Logged
Reply #21 -
Dec 7
th
, 2003 at 3:00pm
Craig.
Offline
Colonel
Birmingham
Gender:
Posts: 18590
urmm those arnt stars that woosh past, its space dust thats magically bright:) and i would be more concerned that they travel in the wrong direction relative to the ships movement, especially on the next gen. The briefing room is where it happens most, the room is located on the side of the enterprise D and so the stars should move from right to left yet they move away from the ship, so unless the ship is warping sideways:)
like i said at the start, i am aware it was to avoid it getting boring, i was just confirming that it couldnt be heard if it were to become a reality:)
Back to top
IP Logged
Reply #22 -
Dec 7
th
, 2003 at 9:48pm
Professor Brensec
Offline
Colonel
Can't you give me a couple
more inches, Adam?
SYDNEY - AUSTRALIA
Gender:
Posts: 2955
Quote:
yes the charachter sulu was also from japan.
yes brensec your almost correct. Sulu wasnt used for weapons unless checkov was busy and vicea versa
remember guys who want tactical apart from DS9 where major kira took the role with odo, you'd also have to assume head of security:)
as for the airpistol i just looked it up, they could have used a tape recorder and played it back for all i know:)
Thanks mate, I didn't catch onto the bit about the Tactical person also being Head of Security on all the ships. (Not DS9, being a Station instead). 8)
The playing of sounds backwards on tape recorders was a very oft used effect in the mid '60's, thanks to the Beatle's (or rather George Martin) and their pioneering work in the Studio getting weird and wonderful new sounds and effects from doing this sort of thing.
It obviously flowed over into all areas of sound recording after the effects were heard by the multitudes.
Just a little 'tidbit' for the uninitiated!
&&
&&
http://www.ra.online-plus.biz&&&&&&I
cried because I had no shoes - until I saw a man who had no feet.&&&&Dell Dimension 8100 - Intel P4 1.7 Gb - 512 RD Ram - nVidia GeForce 128 mb FX5200.
Back to top
IP Logged
Reply #23 -
Dec 8
th
, 2003 at 11:59pm
RitterKreuz
Offline
Colonel
Texas
Gender:
Posts: 1253
i would be an intergalactic male prostitute!
star wars has those outside sounds too... space movies would suck if there was no dramatic sound effects!
Back to top
IP Logged
Reply #24 -
Dec 9
th
, 2003 at 9:53pm
Black ZR-1
Offline
Colonel
PLEASE UPLOAD ALL AVATARS!!
Chicago, IL USA
Gender:
Posts: 654
People, people! Of course they're gonna have sound effects in space! It's Hollywood!!! w/o the sound effects it wouldn't sound right (no pun intended)
i7 920
evga x58
6 gigs ddr3 1600 tripple channel
hd 5870 xfire
pcp@c silencer quad 750
3x dell u2410
Back to top
IP Logged
Reply #25 -
Dec 11
th
, 2003 at 8:41am
SabreHawk
Offline
Colonel
Off we go......
Seattle, Wa. USA
Gender:
Posts: 492
Hmmm,(Raises eyebrow, scratches chin) Interesting,........according to scientfic study, sound being the result of vibrations, in order to be heard by the human ear must hve a medium by which to reach the ear( air, water ect.) So in the void of space it is said to not be audible.
However(cocks head, raises eyebrow), since no one has actually had an open ear to the void of space,( and lived to tell about it) to test out this theory, it is unproven. So it may be that the vibration may very well travel anyway, through a void and reach an ear and be heard.
Hmmm,( raises eyebrow again, & folds arms) it may very well be also that in the void of space, that sound vibrations with nothing to impede their movement,..........may travel quite easily and upon striking the eardrum.............would be heard by it as a sound.
Interesting,.................most interesting.
I'll take the Science Officers position. 8)
&& [center]
Back to top
IP Logged
Reply #26 -
Dec 11
th
, 2003 at 6:54pm
Flying Trucker
Ex Member
Hey Sabrehawk
I am voting for you for science officer if this ever goes to a poll
Back to top
IP Logged
Reply #27 -
Dec 11
th
, 2003 at 7:54pm
SabreHawk
Offline
Colonel
Off we go......
Seattle, Wa. USA
Gender:
Posts: 492
Hmmm, Intreresting
&& [center]
Back to top
IP Logged
Reply #28 -
Dec 11
th
, 2003 at 8:54pm
Professor Brensec
Offline
Colonel
Can't you give me a couple
more inches, Adam?
SYDNEY - AUSTRALIA
Gender:
Posts: 2955
Quote:
Hmmm,(Raises eyebrow, scratches chin) Interesting,........according to scientfic study, sound being the result of vibrations, in order to be heard by the human ear must hve a medium by which to reach the ear( air, water ect.) So in the void of space it is said to not be audible.
However(cocks head, raises eyebrow), since no one has actually had an open ear to the void of space,( and lived to tell about it) to test out this theory, it is unproven. So it may be that the vibration may very well travel anyway, through a void and reach an ear and be heard.
Hmmm,( raises eyebrow again, & folds arms) it may very well be also that in the void of space, that sound vibrations with nothing to impede their movement,..........may travel quite easily and upon striking the eardrum.............would be heard by it as a sound.
Interesting,.................most interesting.
I'll take the Science Officers position. 8)
Sorry Sabre, there's no theory or doubt about the way in which sound travels. It is, as you said, tranferred from particle to particle over what ever distance the medium can maintain the vibration (or movement) for.
This is born out simply by the fact that, for instance sound travels through water for greater distances, before loosing volume than it does in air, as the particles are closer together (the substance is denser). 8)
Apart from that, the 'science' of sound proofing by use of either materials with a low density or, ideally, the use of a vacuum (as used between two peices of glass, in sound resistant 'double glazing'), again prooves beyond any doubt that sound cannot be transferred without particles that are close enough together to 'pass' the vibration from one to another.
As you say, no-one has ever been able to report, first hand, that sound won't travel in a vacuum (or in space, which is so close to a vacuum for this purpose, that it doesn't matter). However, as with many things, for which there is no personal experience to bear the proof, it is proven to be so by other means which are incontravertable.
&&
&&
http://www.ra.online-plus.biz&&&&&&I
cried because I had no shoes - until I saw a man who had no feet.&&&&Dell Dimension 8100 - Intel P4 1.7 Gb - 512 RD Ram - nVidia GeForce 128 mb FX5200.
Back to top
IP Logged
Reply #29 -
Dec 11
th
, 2003 at 9:30pm
SabreHawk
Offline
Colonel
Off we go......
Seattle, Wa. USA
Gender:
Posts: 492
Hmmm,(raises eyebrow, and smiles) The Professor has spoken.
(Cocks head, scratches chin, folds arms..........and walks slowly away to quarters to ponder.)I shall have to give it further study..........
&& [center]
Back to top
IP Logged
Pages:
1
2
3
‹
Previous Topic
|
Next Topic
›
« Home
‹ Board
Top of this page
Forum Jump »
Home
» 10 most recent Posts
» 10 most recent Topics
Current Flight Simulator Series
- Flight Simulator X
- FS 2004 - A Century of Flight
- Adding Aircraft Traffic (AI) & Gates
- Flight School
- Flightgear
- MS Flight
Graphic Gallery
- Simviation Screenshots Showcase
- Screenshot Contest
- Edited Screenshots
- Photos & Cameras
- Payware Screenshot Showcase
- Studio V Screenshot Workshop
- Video
- The Cage
Design Forums
- Aircraft & 3D Design
- Scenery & Panel Design
- Aircraft Repainting
- Designer Feedback
General
- General Discussion ««
- Humour
- Music, Arts & Entertainment
- Sport
Computer Hardware & Software Forum
- Hardware
- Tweaking & Overclocking
- Computer Games & Software
- HomeBuild Cockpits
Addons Most Wanted
- Aircraft Wanted
- Other Add-ons Wanted
Real World
- Real Aviation
- Specific Aircraft Types
- Autos
- History
On-line Interactive Flying
- Virtual Airlines Events & Messages
- Multiplayer
Simviation Site
- Simviation News & Info
- Suggestions for these forums
- Site Questions & Feedback
- Site Problems & Broken Links
Combat Flight Simulators
- Combat Flight Simulator 3
- Combat Flight Simulator 2
- Combat Flight Simulator
- CFS Development
- IL-2 Sturmovik
Other Websites
- Your Site
- Other Sites
Payware
- Payware
Old Flight Simulator Series
- FS 2002
- FS 2000
- Flight Simulator 98
Simviation Forum
» Powered by
YaBB 2.5 AE
!
YaBB Forum Software
© 2000-2010. All Rights Reserved.