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meshsmoothing (Read 108 times)
Nov 21st, 2003 at 12:12pm

Moach   Offline
Colonel
Jet-Powered PropellerHead
São Paulo, Brazil

Gender: male
Posts: 991
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i need to meshsmooth my fuselage now, but i have to preserve the windshield and wings to keep their shape.

how do i keep certain polygons or vertices from being meshsmoothed?

i know i did this before, but i can't remember how Roll Eyes
 

Come, one and all aboard!  -  The Russian Roullete in the sky!
One in each Six of my personalities knows not at all how to fly!
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Reply #1 - Nov 21st, 2003 at 12:28pm

Felix/FFDS   Offline
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FINALLY an official Granddad!
Orlando, FL

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Detach them into separate parts?

 

Felix/FFDS...
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Reply #2 - Nov 21st, 2003 at 12:58pm

Moach   Offline
Colonel
Jet-Powered PropellerHead
São Paulo, Brazil

Gender: male
Posts: 991
*****
 
that doesn't work, i tried, but when i do that it smoothes around the detached part and it doesn't fit anymore

i want to somehow isolate a part of a mesh so it doens't get smoothed
 

Come, one and all aboard!  -  The Russian Roullete in the sky!
One in each Six of my personalities knows not at all how to fly!
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Reply #3 - Nov 23rd, 2003 at 6:17pm

Katahu   Offline
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Try experimenting with the Modify Tab.

Chances are, you might remember.
 
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