Don't despair scenery designers, nothing to be worried about too much with FS9 so far.
In a few hours I've adjusted my Kai Tak work so it's suitable for both FS2002 and FS2004. Here's a pic to be going on with.
My CoastLineMaker and LMDraw stuff all still works OK but whoever in M$ was responsible for the water must be on a really serious substance because this is THE worst water I've ever seen in any computer game bar none. It stinks and is appalling and is totally unworthy of the rest of the program. M$ should be utterly ashamed of themselves to release such rubbish IMHO. Just hope I can do something about it because it totally ruins the whole scenery.
I don't have very visible waves yet with my GeForce 3 although I do have the surf. But for crissake it looks like a bloody jakuzzi with bath salts added.
Haven't quite got to the bottom of it yet but FS9 seems to be partly self-excluding ie your replacement scenery knocks out whole chunks of the FS9 default in the area. It might just by my flatten doing it, I don't know.
My custom objects are still all created with EOD and I haven't had to adjust any textures or anything yet except I had to pay much more attention to polygon layers in FSSC otherwise things that showed up in FS2002 went missing in 2004.
Problems so far - some library objects which were right for size in 02 have become tiny in 04. Hopefully I will be able to adjust scale though. But my one or 2 dynamic objects that I created with DOD that worked OK in 02 don't show in 04. Now I'll just have to learn Busy Objects that I was trying to put off. Hopefully it will be worth it though
How's anyone else doing designing for 2004?