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› makemdl export problems in g-max
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makemdl export problems in g-max (Read 195 times)
Oct 21
st
, 2003 at 4:20pm
Rogga
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1st Lieutenant
I love YaBB 1G - SP1!
Posts: 2
Hello.
When i try to export my work to fs2002 from g-max i get a errormessige sayin that makemdl was not found or it was not abel to create a mdl-file. In the it says
Running model
Start! (F:\2002 SCE-PR\G max\gamepacks\FlightSim\wing_l)
Loading X F:\2002 SCE-PR\G max\gamepacks\FlightSim\wing_l...
Error in exporter: Mismatch between # vertices (110) and # normals (56) in part wing_l.
Error!
Error!
After some hours searching and reading at FFDS forums
i found that maybe my reagonal settings on my computer is wrong , it should be no , but only . instead
(i have windows xp) am i right?
My problem is that i don´t know where or how i can change that , if anyone can tell me how , i realy would appriciate the help.
Regards
Rogga
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Reply #1 -
Oct 21
st
, 2003 at 4:52pm
Felix/FFDS
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Admin
FINALLY an official Granddad!
Orlando, FL
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Posts: 1000000627
Start->Settings->Control Panel->Regional Settings->Number Tab->Decimal Symbol
Felix/
FFDS
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Reply #2 -
Oct 24
th
, 2003 at 3:58pm
Rogga
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1st Lieutenant
I love YaBB 1G - SP1!
Posts: 2
Thank´s a lot for your help Felix .
Exporting the files works just fine , now there is all outher problems that will accure , you see , i´m a total newbeginner in g-max , so don´t be surprised if i will send more questions.
Once again , thank´s a lot.
Rogga.
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Reply #3 -
Oct 24
th
, 2003 at 5:55pm
Travis
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Colonel
Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX
Gender:
Posts: 4515
Just like you, Rogga, I have been learning Gmax. And let me tell you, Felix is about the most patient and helpful teacher I have ever met. I am usually pretty dense when it comes to learning stuff, but I've only been whacked with a wet poly once (so far!
), so thankies to you, Inspector!
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Reply #4 -
Oct 26
th
, 2003 at 7:01am
Sterk
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Colonel
Posts: 316
I have a bit different problem:
Running model
Start! (E:\3dsmax5\meshes\Dom.X)
Loading X E:\3dsmax5\meshes\Dom.X...
Processing...
Assertion failed: file C:\fs8\Tools\utils\source\MakeMDL.sdk\xfileprocess.cpp, line 196 (pMatrix)
Model units are 2.00 units/meter
Sorting by Material...
Optimize Parts...
Welding...
Generate BGL...
Error!
Error!
I have no idea what's the problem.I export model(just simple box without textures-for trying makemdl)
In max-system is metric-one unit is one meter
In regional settinngs of my system decimal symbol is set properly,there is no double points in the model because
I just created simple box,no mesh manipulations done on model converting to editable poly only.
Any ideas?
&&&&
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Reply #5 -
Oct 26
th
, 2003 at 7:03am
Sterk
Offline
Colonel
Posts: 316
Just forgot-I use panda plug for max to get .x format.
&&&&
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