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Middle Earth aScenery? (Read 2396 times)
Reply #15 - Oct 10th, 2003 at 10:50am

Wing Nut   Offline
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I would say you're definitly not reading too much into it.  Tolkien based Middle-Earth on Great Britain.

The best two maps I can find of Middle-Earth are here:

http://www.taylorcustom.com/localinks/mearth/mearthmap.html

and a clickable version here:

http://www.artbyforster.com/middle-earth/map-01.html
 

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Reply #16 - Oct 16th, 2003 at 10:05am

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The trick is converting the maps of Middle Earth to DEM and then finding somewhere big enough to put a new continent.  I would suggest that a new install of the FS used and then remove the real world data and put in middle earth data.  The Silmarillion has maps of much more than the later trilogy.  This would be a truley massive project.  I've read throught the SDK on the subject and it is utterly greek to me.  Any help appreciated, and count me in!

Will
 

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Reply #17 - Oct 16th, 2003 at 10:35am

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I think that until I actually learn scenery design I would be useless.  However, without bragging or trying to make myself seem important, I probably know Tolkien better than anyone who visits these forums.  I have been a devoted fan of the books since high school.  The Silmarillion maps are ok, but it is actually only loosely connected with the events in the The Lord of the Rings.  It is based on it and actually is an older work because Tolkien worked on it periodically his entire life.  However, they do not match up completely with the later series and some of the events and locations are totally off.
 

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Reply #18 - Oct 16th, 2003 at 12:10pm

Smoke2much   Offline
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My point was that they display more of the "world" not just the main continent.  I think that if this is to be done it may as well be done in its entirety(sp?)  and not just the bit from the trilogy.  I first read the books when I was 13, which is 17 years ago.  I bow down to your greater knowledge and wisdom though Pippin as you are substantially older and more grizzled than I Wink

Will
 

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Reply #19 - Oct 16th, 2003 at 12:17pm

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grizzled?  There's a hell of a term... Smiley
 

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Reply #20 - Oct 16th, 2003 at 12:24pm

Smoke2much   Offline
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I liked it, I think that it's the beard Wink

Will
 

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Reply #21 - Oct 17th, 2003 at 11:18am

Smoke2much   Offline
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Right.  I've read the SDK's.  I've searched the internet.  I've sat quietly and cried tears of frustration whilst rocking back and forth banging my head against a wall and I still cannot fathom how you write DEM data that the flight sim can understand.

I was planning on starting small and building the Tower of Isengard and putting it in Chicago for Pippin.  I was going to put a Mordor mountain range in the outback. 

ie

mmmmmmmmmmm
m---------m---m
m---v----m---m
m-------------m
m-------------
m-------------
m-------------
mmmmm-------
m-------------
m---------------mmmm
m--------------mm
m-------------mm
mmmmmmmmmm

Where M = Mountains and v=Mount Doom -=flatish

I can't, it is currently completely beyond me.  I've no idea where to even start.

Please will someone help me before I need sectioning under the Mental Health Act as a danger to myself and others.

Will

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Reply #22 - Nov 2nd, 2003 at 8:48am

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Try building in cfs2, or cfs3 lots of non theatre areas with no airports. And wide open spaces, perhaps a few cities but they are painted onto terrain hexes. if one is in the way plop a volcano on top of it. The graphics for the combat sims are not as good, but the ability to, build missions where you could take part in the "Air" parts of the epic battles, would let you get the most out of the scenery.
 
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Reply #23 - Nov 2nd, 2003 at 8:52am

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Also the scenery design tools are fairly easy to learn most are avalible here at Simviation. FSDS can design and built scenery macros, as well as aircraft.
 
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Reply #24 - Nov 2nd, 2003 at 10:34am

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I had wondered about that too...  CFS2 or 3 would be open ended instead of the whole world being nailed down...
 

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Reply #25 - Nov 2nd, 2003 at 7:18pm

Smoke2much   Offline
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Quote:
Also the scenery design tools are fairly easy to learn most are avalible here at Simviation. FSDS can design and built scenery macros, as well as aircraft.


They may be fairly easy to learn but I'm a total ******* when it comes to scenery.....

Will
 

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Reply #26 - Nov 3rd, 2003 at 5:47pm

Woodlouse2002   Offline
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Middle earth is supposed to be based on the Lake District. So just scale that up and put it in a box some where above the pacific.... Tongue
 

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Reply #27 - Nov 4th, 2003 at 11:48am

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At the beginning or end of a lot of the old books there are maps. But they are small and in Black and white but they give you a good idea of places.
 

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Reply #28 - Nov 18th, 2003 at 11:03am

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Quote:
You have to be careful at Minas Morgul Skyport (KSAU), 'cos those mountains are really hard to negotiate (ask Frodo!)

Grin


Also, be careful not to collide with any of those flying Nazguls as I don't think the follow any flight plan...
It sounds strange "Nazgul November 2556 turn left 175 continue own navigation" or "Cessna November 7002 follow Nazgul on final" or "Nazgul November 2556 turn next taxiway"... Ok I will stop now.
 
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Reply #29 - Dec 14th, 2003 at 6:35pm

Drew1234567   Offline
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IS it maybe possible to create a large island way out in the pacific and build there???>?[color=Orange][/color]
 
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