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A Question About FSDS2 (Read 86 times)
Sep 25th, 2003 at 3:13pm

BE58D   Offline
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KCCR
Antioch, California

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I finally started my first project (got the wings done, took all of about 30 minutes), but my question is... the aircraft I will be building is a twin and the engines are counter-rotating (one spins clockwise and the other spins counter-clockwise)... Can this be animated?
 

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Reply #1 - Sep 25th, 2003 at 4:06pm

Felix/FFDS   Offline
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Orlando, FL

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Quote:
I finally started my first project (got the wings done, took all of about 30 minutes), but my question is... the aircraft I will be building is a twin and the engines are counter-rotating (one spins clockwise and the other spins counter-clockwise)... Can this be animated?



Yes - just remember to rotate your propellor part(s) exis by 180 degrees

(Transform->Rotate

in dialog, enter 180 in the Y coordinate box, clïck AXIS ONLY box, and hit enter)


You can also rotate the axis "manually" but in a case like this, I prefer the precision of the typed entry

 

Felix/FFDS...
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Reply #2 - Sep 25th, 2003 at 7:07pm

BE58D   Offline
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KCCR
Antioch, California

Gender: male
Posts: 1505
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Thanks Felix, had to scrap the project and will have to start over because somewhere I goofed on the wings and can't get the flaps and ailerons cut-out without it displaying strange.
 

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