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F-16 "Best of Best" package?? (Read 405 times)
Aug 5th, 2003 at 10:43pm

Professor Brensec   Offline
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I have just installed FS2002 and am having a wonderful time with it (it's such a great improvement on FS2000, which I started with 2 years ago).

I need a little bit of advice about downloads. Nothing too involved, I don't think.

First, I'm installing Al Fischer's "F16 Package", which comes with a separate Panel and Sound folder. the instructions are to install thus:

Quote:
#1. Install aircraft, (F16C 323FtrSqn)
#2. Install panel, (f16_v2)
#3. Install sound, (REAL F16)
#4. Install Rocket Effects, (RocketFX)


The problem is, I don't know where to put the panel and sound folder. There is no indication in the Read Me as to where they should go (I tried them inside the F-16 file itself, where the panel and sound folders usually are, but then the whole thing gets screwed up).

Where do they go?

There is also this instruction with regard to the rockets. Which key might this be. Once again there is no mention in the files.

Quote:
Tap the smoke system key twice to let off one shot.


Second, I have tried a few of avhistory's"1%" planes that I have in CFS2. Some work perfectly, but some seem to have a very "simple, box like" graphic. I was told that these should work in FS2002. Is this correct?

Thanks
 

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Reply #1 - Aug 5th, 2003 at 11:06pm
X Thingie   Ex Member

 
The key is I, Where did the plane come from??
Fs2002 has a sound file!!
I need to see the file!!

X
 
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Reply #2 - Aug 6th, 2003 at 2:39am

Travis   Offline
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Okay, I don't know about the F-16 files, but if the sound files and panel files came separately then you are probably being instructed to overwrite (I never do).  Just rename the original sound and panel files (sound.old or something like that) and put in the new ones.

The rocket effects go in the FS effects folder in the main directory (see above).  Press "I" on your keyboard, or map the function to a joystick button.  Either way, it should fire a missile every OTHER time you press it.

Second, some CFS2 aircraft just do that.  I don't know why, but it has something to do with the way the .mdl files are converted into CFS2 that just doesn't agree with FS.  Dunno ???

If I'm lyin about any of this, or just sound like I'm full of BS, knee me in the groin or somethin. Wink
 

...
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Reply #3 - Aug 6th, 2003 at 3:38am

Professor Brensec   Offline
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Can't you give me a couple
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Thank You for your attention.

i just overwrote the panel and sound files and it works OK.
(But the instructions that come with the package make it pretty clear that they have to be 'installed' individually in some way - maybe that's just his lingo for replacing the existing files in the F16 folder).

For your interest, the existing panel and sound files had this in them. maybe this sheds a bit of light as to what's going on:

Quote:
[[fltsim]
alias=fsfsconv\f16_v2

[fltsim]
alias=fsfsconv\real.f16
 

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Reply #4 - Aug 6th, 2003 at 4:27am

Mr. Bones   Offline
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first of all: i also downloaded this package, installed it, flew with it and it sucked! there is a much better F-16C avialable here...the one Jamal made!

if you really  want to use this one...ok, it's very easy to install:

copy the "F-16C 323FtrSqn" folder in your FS2002 aircraft folder

rename the folder "f16panel_v2" to "panel" and put this folder into the F"-16C 323FtrSqn" folder

also rename the "sound.realf16" folder to sound and put it also in the "F-16C 323FtrSqn" folder

as for the effect file (.fx), just put it into the "effects" folder in your main FS2002 folder

that's it! hope it helps a bit!  Wink

 

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Reply #5 - Aug 6th, 2003 at 11:04am

fisharno   Offline
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I knew I should have added a "step by step" installation instruction set. Just to alleviate the confusion.

Brensec:

I'm glad you're enjoying the package. If you have any questions at all, click my user name and send me a personal message. I'd be happy to give you any help or support on CORRECTLY installing any of the components.
Renaming of some of the files is not necessary.
Aliasing is!

Al 8)

Quote:
first of all: i also downloaded this package, installed it, flew with it and it sucked!
 
???
 
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Reply #6 - Aug 6th, 2003 at 12:14pm

Hagar   Offline
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Quote:
Second, I have tried a few of avhistory's"1%" planes that I have in CFS2. Some work perfectly, but some seem to have a very "simple, box like" graphic. I was told that these should work in FS2002. Is this correct?

Thanks

Brensec. On the subject of CFS2 aircraft in FS2002. Some will work fine while others will not. Basically, this is due to the way they were designed (multi-LOD) & differences in the 2 graphics engines. It's a matter of trial & error.
 

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Reply #7 - Aug 6th, 2003 at 12:50pm

Mr. Bones   Offline
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Quote:
 
???


yeah sorry mate, but when you compare this package to the other F-16C i mentioned, this bird doesn't look and flies good! sorry but that's my opinion.  Wink
 

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Reply #8 - Aug 6th, 2003 at 5:47pm

pugsley   Offline
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Thanks for the F16PAK.  It looks great and flies like a "screamer" on my computer (all settings at max detail).

I copied the F16PAK\f16Panel_v2 folder  to the FS2002\fsfsconv folder.

Then I edited the panel.cfg file in F-16C323FtrSqn\panel to change it from
  alias=fsfsconv\f16_v2

to
  alias=fsfsconv\f16Panel_v2.
 
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Reply #9 - Aug 7th, 2003 at 1:02am

fisharno   Offline
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Thanks Pugs. That's the way I do it, adding downloaded panels to the fsfsconv folder. The same with all my addon sounds. Then just alias them to any plane you want.

Not at all, Mr. Bones. I appreciate your opinion. In fact, I think I need to try Jamal's F-16. (Better is the name of our game, isn't it?)  Wink
But, I've always used Bepino's F-16's because they're easy on frame rates, and they tend to be a little more... Mellow, I guess is the word.

Since back in FS2K, I've always used and liked his work. But, you can always use the effect on any aircraft. I added it to the YF-23 "Black Widow", just for the heck of it. But, that's still a "Run You Down 'Cause I Can" aircraft. Grin

And, in case a person want's to change the tail art, in the F-16 Texture folder, you'll find "NVTiger", "BunnyTail"
and "origf16tex". The bitmap currently in use is "Whitetiger".

The sim always looks for the file called "texture1.bmp" to load on the tail. If you rename the current "texture1" file as "Whitetiger", you can now rename one of the other's as "texture1" and that will be your new tail art. These are all simple 8-bit Extended bitmaps, that are just meant for show and to prove that even a one armed, blind man can paint!
(Just kidding)

8)

 
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Reply #10 - Aug 8th, 2003 at 2:37am

Professor Brensec   Offline
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Can't you give me a couple
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Thank You again people.

I have already done what has been suggested, ie putting the sound and panel folders into the F16 file as I normally would with any other plane (but there was no need to rename them, except to make the file look more 'uniform').

Fisharno,
Sorry, maybe I should have emailed you directly, but I have done that with a couple of other builders with regard to problems, but they took a few days to get back to me. (Obviously, I realise that all the builders that kindly share their work with us have other things to do, besides cater to our needs - I am grateful to them all).
So I thought the quickest way would be to get the people in the forum, who have probably come across this package before and are familiar with my problem, to give me thier advice.

For what my opinion is worth, I think the plane looks and flies great. I've been looking for a good F-16 for some time and only came across this one recently because I just got FS2002.

Once again, Thank you all.  Grin Grin Wink

P.S. Hagar,
I'm glad it's a known 'anomally', rather than a silly question or a moronic mistake on my part, as far as the 1% planes being a little 'funny' in FS2002 goes.
Thanks Grin Wink
 

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Reply #11 - Aug 8th, 2003 at 1:19pm

TJ_Gumby   Offline
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There's an easier way than dealing with that fsfsconv stuff. Open the panel folder, delete the file which says "alias=fsfsconv\f16_v2" and then copy and paste all the files from the "f16Panel_v2" folder into the panel folder. Do the same with the sound folder. An alternative method is to simply rename the  "f16Panel_v2" folder "panel" and replace the panel folder in the aircraft with this new one. Same with the sound folder.
As for the plane itself, i just flew it and it seems just fine to me. If you don't like something, then say "i don't like it", Saying "it sucked" is an insult to the designer, and completely uncalled for. Angry   
 

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Reply #12 - Aug 8th, 2003 at 9:22pm

fisharno   Offline
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I know what you mean, brensec. I've done the same, many times. If you noticed the Readme file, I never got a reply from any of the designers with "Official" permission, so, at the advise of several folks here, I stated that I tried to contact them, and couldn't.

Oh well, things happen. I can understand Bepino's crew, because their in Italy. One of the other guys is here in the states. Who knows? Wink

As long as the thing stops on the runway, after landing. That was the biggest issue with the plane. After that was fixed, it was great.

And Gumby;
Mr. Bones has his opinion, and that's cool. Maybe Jamal's F-16 IS better. I haven't had the chance to check it out yet.
But, even though Bones' opinion is golden, I hear he's still not much of a sim pilot, anyway!  Grin

Just poking fun!  Wink
 
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Reply #13 - Aug 9th, 2003 at 1:37pm

TJ_Gumby   Offline
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I know you are Fish  Wink, and i'm a firm believer in stating one's opinion. It's all in the way it's stated that shows one's atitude. Remember, designers read these forums too, and their work is provided for free. I believe they deserve our of respect.
 

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Reply #14 - Aug 13th, 2003 at 2:03am

Professor Brensec   Offline
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Can't you give me a couple
more inches, Adam?
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Quote:
I know you are Fish  Wink, and i'm a firm believer in stating one's opinion. It's all in the way it's stated that shows one's atitude. Remember, designers read these forums too, and their work is provided for free. I believe they deserve our of respect.


I have to agree.

I have downloaded numerous planes (and scenery etc) and occasionally I come across something that just doesn't seem to be 'up to par' with the rest of the stuff around. But, gees, you have to start somewhere.

I don't even know how to design or build anything at all (not even a mission in the CFS2 Mission Builder), but if I did decide to put something together that I thought was at least worth sharing with others, I would hope that the critisisms would at least be constructive.  Grin Grin Wink
 

...&&...&&http://www.ra.online-plus.biz&&&&&&I cried because I had no shoes - until I saw a man who had no feet.&&&&Dell Dimension 8100 - Intel P4 1.7 Gb - 512 RD Ram - nVidia GeForce 128 mb FX5200.
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