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› Another problem as I go on..
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Another problem as I go on.. (Read 223 times)
Jul 30
th
, 2003 at 5:10am
Erez
Offline
Colonel
In winter 2004... He is
back - in white! IAI
Lavi
israel
Gender:
Posts: 376
I'm in the process of refurbishing and getting to higher standards of my Lavi model.
I need help with the MeshSmooth.
When I do the meshsmooth the part looks good, but when I'm getting out of the MeshSmooth option the part returns to his original shape.
How do I save the MeshSmooth look? ???
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Reply #1 -
Jul 31
st
, 2003 at 8:49pm
Erez
Offline
Colonel
In winter 2004... He is
back - in white! IAI
Lavi
israel
Gender:
Posts: 376
Please?
I'm stuck
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Reply #2 -
Aug 9
th
, 2003 at 9:35am
Erez
Offline
Colonel
In winter 2004... He is
back - in white! IAI
Lavi
israel
Gender:
Posts: 376
No solution?
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Reply #3 -
Aug 10
th
, 2003 at 12:00pm
RIC_BARKER
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"Shazzam"
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Posts: 842
Hi Erez,
I think the problem here is not many of us know what "meshsmooth" is.
I presume it's a Gmax feature for turning on the gourad shading, to smooth the shading on adjacent polygons, but as I don't use Gmax, I'm really not sure.
Perhaps if you re-phrase your question, and give some more detail, one of the Gmax users in here can render some assistance?
Sorry I can't halp you out pal
Ric B.
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Reply #4 -
Aug 10
th
, 2003 at 12:10pm
Erez
Offline
Colonel
In winter 2004... He is
back - in white! IAI
Lavi
israel
Gender:
Posts: 376
Thanks Ric.
I don't know what alse to say.
I just use MeshSmooth on an object I want to look better. All the gMax designers here know what it is, but the question here is how to make the Meshsmoothed part look Meshsmoothed, while - for example - selecting another object.
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Reply #5 -
Aug 10
th
, 2003 at 2:25pm
RIC_BARKER
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Colonel
"Shazzam"
Gender:
Posts: 842
Erez,
I just did a search and can only find one tutorial for "meshsmooth".
It's for modelling a body, so I'm not sure how useful it will be to you, but take a look:
http://www.comet-cartoons.com/toons/3ddocs/bodymodeling/index.html
Let us know how you get on!
Ric B.
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Reply #6 -
Aug 10
th
, 2003 at 2:41pm
Alan
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Colonel
Aer Chór na hÉireann
Sligo, Republic of Ireland
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Posts: 133
Not sure if this is on the link ric provided but i think you need to have the meshsmooth modifier above any other modifiers in the hierarchy, eg, from the bottom up: editable mesh --> uv unwrap (or whatever you use) --> meshsmooth.
Hope this helps
Al
Redstar Control, Airwolf, All systems are go.
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