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LAGO F16 Afterburner (Read 506 times)
Jul 29th, 2003 at 3:16pm

HABU   Offline
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Would anyone of you designers out there be able to speculate how LAGO got their F16 afterburner to look the way it does.....? I have no wish to copy exactly, but I'm interested in their method so I can apply this to future designs.
 
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Reply #1 - Aug 2nd, 2003 at 2:09pm

A/SGT.Mav316   Offline
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Dude I don't think anyone knows how LAGO does it. I have that Lago f-16 you are talking about. All that I can suggest is if your that interested in how they did it. Why don't you just take pictures of it at different angles and just draw it then use your drawing to create a 3D model on your computer. Now you can use it on your designs!  Grin

                                                                - Mav 316
 

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Reply #2 - Aug 2nd, 2003 at 4:25pm

HABU   Offline
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Unfortunately I'd never get the same effect by doing that, it was worth a shot in the dark in case anyone knew.........!

Oh well............... Sad

Thanks anyways.

 
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Reply #3 - Aug 4th, 2003 at 4:45pm

Mustang   Offline
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If you would show me a picture of the LAGO afterburner i can show you how they did it Wink
 

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Reply #4 - Aug 5th, 2003 at 8:06am

trevyuk2001   Offline
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Loads of emitters and particles..........in the FX file.

Basically, they built it up in stages.
Rob knows more on this i would imagine.....
Similar to the burner we used on the B-1...
 

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Reply #5 - Aug 6th, 2003 at 3:12pm

HABU   Offline
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I got a video of it on the PC Pilot magazine the other month.

It seems really smooth but I'm not sure if it is activated by the throttle or rpm (or in fact whether it can be activated by throttle position in the xml gauge?).

Unfortunately I can't seem to grab a screenshot from Real Player...... Sad
 
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