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› LAGO F16 Afterburner
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LAGO F16 Afterburner (Read 506 times)
Jul 29
th
, 2003 at 3:16pm
HABU
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Paradise by dashboard
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Posts: 372
Would anyone of you designers out there be able to speculate how LAGO got their F16 afterburner to look the way it does.....? I have no wish to copy exactly, but I'm interested in their method so I can apply this to future designs.
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Reply #1 -
Aug 2
nd
, 2003 at 2:09pm
A/SGT.Mav316
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You live, you learn, correct
and move on!
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Dude I don't think anyone knows how LAGO does it. I have that Lago f-16 you are talking about. All that I can suggest is if your that interested in how they did it. Why don't you just take pictures of it at different angles and just draw it then use your drawing to create a 3D model on your computer. Now you can use it on your designs!
- Mav 316
Its only in your mind, strong mind, strong soul and nobody can take that from you!
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Aug 2
nd
, 2003 at 4:25pm
HABU
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Unfortunately I'd never get the same effect by doing that, it was worth a shot in the dark in case anyone knew.........!
Oh well...............
Thanks anyways.
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Reply #3 -
Aug 4
th
, 2003 at 4:45pm
Mustang
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F-35 Joint Strike Fighter
Chicago IL
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If you would show me a picture of the LAGO afterburner i can show you how they did it
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Reply #4 -
Aug 5
th
, 2003 at 8:06am
trevyuk2001
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Loads of emitters and particles..........in the FX file.
Basically, they built it up in stages.
Rob knows more on this i would imagine.....
Similar to the burner we used on the B-1...
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Reply #5 -
Aug 6
th
, 2003 at 3:12pm
HABU
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Colonel
Paradise by dashboard
light.
Posts: 372
I got a video of it on the PC Pilot magazine the other month.
It seems really smooth but I'm not sure if it is activated by the throttle or rpm (or in fact whether it can be activated by throttle position in the xml gauge?).
Unfortunately I can't seem to grab a screenshot from Real Player......
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