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I'm ready for my close-up Mr. Demill (Read 165 times)
Jul 27th, 2003 at 12:34am

X_eidos2   Offline
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1hour from USAF museum

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OK- here's the problem.
I'm setting things up to make a computer movie using FS2k2/FS2k4. I'm trying to dress up a scene with extra airplanes in the background.

I downloaded a gmax model from FFDS. The file had the model and the texture files. I exported the object as a BGL object and placed it in the background. Looks great but no textures. I put copies of the texture files in the texture folder in the Add-on scenery folder. The files are pretty big BMP files.

What step am I missing in getting the textures to work.

...
 
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Reply #1 - Jul 27th, 2003 at 6:14am

AuMaV   Offline
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The Great Southern Land

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Hi
Try putting the textures in the main texture folder
Regards
MaV 
 
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Reply #2 - Jul 27th, 2003 at 7:46am

X_eidos2   Offline
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No Joy.

The textures are 1024 x 1024 BMP. Do they need to be coverted to one of the DXT formats? I have a converter from Martin Wright's website.
 
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Reply #3 - Jul 27th, 2003 at 8:23am

X_eidos2   Offline
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1hour from USAF museum

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Once again I answered my own question. Mr Wright's DXTbmp utility did the job. I opened the files and saved them using the default settings and this is what I ended up with - textures were put back in the texture folder in the ADD-on scenery folder

...

Now I have to hunt around and find which cfg file to tweak to get the shadows not to be so black- but that's a scenery question ain't it

Anyone know of a utility that converts FS2002 mdl files into scenery BGL files? That way I could use aircraft that aren't available via Gmax.
 
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Reply #4 - Jul 27th, 2003 at 10:54am

AuMaV   Offline
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Old Git
The Great Southern Land

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Hi Again
http://homepages.paradise.net.nz/tdestig/id17.htm
havnt used it (I used the mdl to blg program but pretty sure it wont work with fs2002 mdls,its also avalable from this site) 
Glad you got the textures sorted its the easy fixes that frustrate the most Smiley
Regards
MaV
 
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