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› Gmax aircraft - SOMEONE HELP PLZ
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Gmax aircraft - SOMEONE HELP PLZ (Read 240 times)
Jul 21
st
, 2003 at 7:44am
snooganhead
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Hello i have recently produced a plane using gmax i have downloaded the makemdl and installed it i have saved my aircraft as a mdl file and made all the changes to the aircraft.cfg etc so it will work but i put it in to fs2002 standard and wen i select it fs2002 closes. I heard u need other converting utilities wot shall i do and were can i get the utilities somebody help me plz!!
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Reply #1 -
Jul 21
st
, 2003 at 10:11am
Felix/FFDS
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How did you save/export your gmax file to an mdl file?
If you just renamed the *.gmax to *.mdl it won't work.
Check the thread "gmax to FS2002" Unless you installed the proper converter dll from the FS2002 PRO disks, you won't get the gmax file converted to a format that makemdl.exe can "read".
Quote:
Hello i have recently produced a plane using gmax i have downloaded the makemdl and installed it i have saved my aircraft as a mdl file and made all the changes to the aircraft.cfg etc so it will work but i put it in to fs2002 standard and wen i select it fs2002 closes. I heard u need other converting utilities wot shall i do and were can i get the utilities somebody help me plz!!
Felix/
FFDS
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Reply #2 -
Jul 21
st
, 2003 at 10:32am
Hagar
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Quote:
i put it in to fs2002 standard and wen i select it fs2002 closes. I heard u need other converting utilities wot shall i do and were can i get the utilities somebody help me plz!!
I think Felix missed this. You would need the Gamepack included only with FS2002 Pro to export in MDL format. There is no other way to get it.
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Reply #3 -
Jul 21
st
, 2003 at 11:17am
snooganhead
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but i have the model file done and dusted and i make all the directories and things but wen i go into flight sim the plane appears but wen i select it flight sim closes
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Reply #4 -
Jul 21
st
, 2003 at 11:25am
snooganhead
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Can you send me the gamepack folder then plz in a .zip file so i can use it thanx!
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Reply #5 -
Jul 21
st
, 2003 at 11:30am
Hagar
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Quote:
Can you send me the gamepack folder then plz in a .zip file so i can use it thanx!
No, certainly not. This would be illegal. Go purchase FS2002 Pro.
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Reply #6 -
Jul 21
st
, 2003 at 11:37am
snooganhead
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dont be silly no its not and if it is its bloody perfetic and am not gonna buy pro at the price it is just for sum crappy directory
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Reply #7 -
Jul 21
st
, 2003 at 12:28pm
Felix/FFDS
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Actually I didn't miss it - this was his second topic on the matter. This time he said he'd made the MDL.... I was curious to know how he did it WITHOUT the gamepack.
Quote:
I think Felix missed this. You would need the Gamepack included only with FS2002 Pro to export in MDL format. There is no other way to get it.
Felix/
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Reply #8 -
Jul 21
st
, 2003 at 12:30pm
Felix/FFDS
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#1 - It is
#2 - We're not going to risk damaging Simviation's name by remotely suggesting that someone send you the necessary converters.
Why not go the route of asking someone to help you converting the model? Sure it'll take time, but on the other hand, FS2004 isn't too far away and MS should be releasing the gamepack for public download anyway.
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dont be silly no its not and if it is its bloody perfetic and am not gonna buy pro at the price it is just for sum crappy directory
Felix/
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Reply #9 -
Jul 21
st
, 2003 at 12:49pm
Hagar
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Quote:
Actually I didn't miss it - this was his second topic on the matter. This time he said he'd made the MDL.... I was curious to know how he did it WITHOUT the gamepack.
I realised that. Just wanted to make it absolutely clear. Apologies for my abrupt reply. I could be wrong but have an idea Mr Snooganhead knows more about this than he's prepared to let on.
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Reply #10 -
Jul 21
st
, 2003 at 1:37pm
Felix/FFDS
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It could be.
THe other method is described in a Tip/Tutorial at the Freeflight Design Shop pages, ... using an available MD3 (Quake model) exporter, then using an old 3DExploration to convert the MD3 file to an X file which makemdl can read.
What I haven't checked out is whether texture mapping and animations come through as well.
Quote:
I realised that. Just wanted to make it absolutely clear. Apologies for my abrupt reply. I could be wrong but have an idea Mr Snooganhead knows more about this than he's prepared to let on.
Felix/
FFDS
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Reply #11 -
Jul 21
st
, 2003 at 1:50pm
Hagar
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Quote:
It could be.
THe other method is described in a Tip/Tutorial at the Freeflight Design Shop pages, ... using an available MD3 (Quake model) exporter, then using an old 3DExploration to convert the MD3 file to an X file which makemdl can read.
What I haven't checked out is whether texture mapping and animations come through as well.
After trying this & all alternative methods I can find I've come to the conclusion the only practical method is with the FS2002 Gamepack. I just wish it was clear if the new FS2004 Gamepack will be included with FS2004 or a separate download as with CFS3. Also whether it will be capable of exporting FS2002-compatible models.
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Reply #12 -
Jul 21
st
, 2003 at 2:52pm
Felix/FFDS
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From all I've seen and heard, gmax, nor a gamepack are being included, so I expect Microsoft to release an FS2004 gamepack separately.
I would expect that a FS2004 model should work in FS2004. For example, there is no difference in FSDS to make a FS2004 model.
Quote:
After trying this & all alternative methods I can find I've come to the conclusion the only practical method is with the FS2002 Gamepack. I just wish it was clear if the new FS2004 Gamepack will be included with FS2004 or a separate download as with CFS3. Also whether it will be capable of exporting FS2002-compatible models.
Felix/
FFDS
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