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Korean Campaign (Read 2017 times)
Jun 28th, 2003 at 11:05pm

BadBud   Offline
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Flew the first mission in the Korean Campaign and was able to get five Mig15 kills and evaded a large group of other bandits before returning to home base with wingmen. I took no hits. I set up my approach to land, hoping to see wingmen land with me and could not get my flaps and gear down after many tries. Had to X out to save successfull mission. When first trying out the F-86 in Free Flight; I made my takeoff, was able to lift my flaps and gear and lower them again for landing. I then made a 180 and took off again and this time the gear and flaps would NOT retract. Could this be a bug in what looks to be a great Campaign? Would like to hear from anyone else that experienced this problem. Thanks BadBud
 
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Reply #1 - Jun 28th, 2003 at 11:08pm

BadBud   Offline
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Must add that this is the new Korean Campaign for CFS2. Thanks to those who developed this campaign. BadBud
 
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Reply #2 - Jun 29th, 2003 at 2:54am
ViNtAgE FlYa   Ex Member

 
yes, a great campaign indeed, hell i aint finished the first mission yet! Grin Tongue it took 1 hour going on a wild goose chase with the migs around and around in circles Undecided
so i restarted the mission and desided to fly something more faster, and modern... a F-15 yet, i was to fast this time and slow turning Grin
ok well, i'm off to start that mission again and try not to cheat

cheers, Daniel
 
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Reply #3 - Jun 29th, 2003 at 3:07am

Fang V^V   Offline
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Hey there guys. Firstly, thanx for your positive feedback. It makes all that work worthwhile. Now the the failure of the flaps and gear. I've just answered a mail from someone someone experiencing exactly the same thing. Funny that this never showed up during testing. The only thing I can think of is that CFS2 can't handle the stresses of flying a jet. Look at the FAQ page on the Fox Four site (http://www.simviation.com/lair/cfs2kwfaq.htm) and check out the section on 'Difficulty and Realism settings' There's a change you can make in the CFS2.cfg that should solve this problem. Please try that and get back to me about whether that works or not.

All the best

Fang
 

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Reply #4 - Jun 29th, 2003 at 10:41am

Tequila Sunrise   Offline
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Well I'm up to mission 6 and have 15 Migs and 5 Yaks Grin. Something I noticed that dosn't make a lot of sense is that the camo migs blow up easyer that the silver ones ??? or is this just bad shooting on my part Roll Eyes.
Again, thanks for a great add-on Grin Grin
 

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Thou shalt maintain thine airspeed lest the ground shalt rise up and smite thee
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Reply #5 - Jun 29th, 2003 at 12:19pm

Fang V^V   Offline
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Craig, as far as i recalll, the two MiGs should be more or less the same. I do recall Tom (our mission builder) saying something about making the one type easier to shoot down than the other. I don't think he would have altered the dp to do this, though, so I can't say for sure whether what you experience is by design.
 

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Reply #6 - Jun 29th, 2003 at 4:10pm

BadBud   Offline
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I have installed as per instructed and made all the suggested changes and still the gear and flaps do not always work. Also I find that after moving along in the selected campaign mission, some of the gauges stop functioning, in particular the air speed indicator gauge. It is no big deal, but would be nice if it worked properly. Even with these problems, I am still having great fun with this campaign and do not want to discourage anyone from downloading the Korean Campaign. You will enjoy it and may not experience these little bugs. BadBud
 
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Reply #7 - Jun 29th, 2003 at 4:18pm

Fang V^V   Offline
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Thanx for the info Bud. I have someone else experiencing the same thing and he's looking into it as well. We'll track this sucker down. One question. Was your version of CFS a clean installation or did you have other add-ons installed?
 

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Reply #8 - Jun 29th, 2003 at 6:18pm

BadBud   Offline
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I have about 85+ planes in CFS2 as well as "Double Trouble" (P-51 vs Fw190). I have tried to keep the plane load below 90. I could try cutting some more planes to my CFS2 hanger for storage and see if things change any. BadBud
 
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Reply #9 - Jun 30th, 2003 at 2:57am

Hagar   Offline
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BadBud. Think we tracked down this bug. The gear failure will only happen with Flight Model in Medium & Hard settings. I'll post an update on the site when we've tested it properly. Meanwhile, you can pump the gear down manually. Shift + G or Ctrl + G depending on keyboard.
Sorry about this. With the amount of beta testing we thought we had everything covered.  Roll Eyes

PS. Providing you're not getting error messages there's no problem with number of installed aircraft . Just be careful not to install too many more.
 

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Reply #10 - Jun 30th, 2003 at 3:57am
Tango_Romeo   Ex Member

 
  Roll Eyes Actually, both the Tiger and Silver MiGs are set at Veteran Skill-Level/High Aggressiveness in most of the missions, so there should be no difference in the way they respond to damage.  They have identical DPs, and the only way(technically) that there would be a difference in the amount of damage each could sustain would be if one was set at a higher Skill level than the other?????
 
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Reply #11 - Jun 30th, 2003 at 8:00am

Hagar   Offline
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BadBud. I've posted a temporary quick fix for the electrical failure here. http://www.simviation.com/lair/cfs2kwupdates.htm
Please tell me if that fixed your problem. If it works OK I'll post a proper patch later.
 

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Reply #12 - Jun 30th, 2003 at 11:26am

Tequila Sunrise   Offline
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I must have screwed something up then, I think I've got the settings at hard Tongue, but I'm not having thhe elictrical failure ???
 

If someone with multiple personality disorder threatens suicide, is it a hostage situation?

Thou shalt maintain thine airspeed lest the ground shalt rise up and smite thee
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Reply #13 - Jun 30th, 2003 at 9:44pm

BadBud   Offline
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Hagar..............thanks for the quick response. Your temparary fix works great, gear comes down, flaps work, and gauges work all through the latest mission that I flew. Was a good mission for me; six kills for a medal. A hint for those that are able to program their stick and/or throttle buttons: make sure that the button you program for speed breaks is the most convenient for quick and positive action. I learned this lesson flying dogfights in Falcon4 and it really applies here because of slower bandits that you might be up against. I am on and off those breaks constantly. Thanks to F-86 developers for installing speed break indicator light on panel; great help! This is as I have said before; a GREAT campaign and I love the F-86. Best 86 in my hanger. I hope there will be a second installment. BadBud
 
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Reply #14 - Jul 1st, 2003 at 6:21pm

Hagar   Offline
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Thanks for the feedback BadBud ....& the kind words. Glad we fixed that bug for you. We're already working on the next one, carrier-based this time. http://www.simviation.com/lair/cfs2kwcampaigns.htm

Have fun. Wink
 

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Reply #15 - Jul 1st, 2003 at 6:28pm

BadBud   Offline
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If carrier-based, does that mean that you will go to different aircraft (Panther?) or the Navy version of the F-86; the "Fury" I think it was called. BadBud
 
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Reply #16 - Jul 1st, 2003 at 6:55pm

Hagar   Offline
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The next one will feature the Panther. Check out my link. I think the FJ-3 Fury was too late for service in Korea.
 

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Reply #17 - Jul 2nd, 2003 at 5:19pm

flyboy 28   Offline
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I have used the Korean campaign and it's very good. gear and flaps work fine, but when i try to go to the 2nd mission, it says, "file is corrupted" what the frig?
 
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Reply #18 - Jul 2nd, 2003 at 5:34pm

Tequila Sunrise   Offline
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just watched "The bridges at ToKo-Ri" Grin
any chance of a bridge busting mission 8).
also the film shows Panthers but am i right in thinking the original strike was with Banshees?
 

If someone with multiple personality disorder threatens suicide, is it a hostage situation?

Thou shalt maintain thine airspeed lest the ground shalt rise up and smite thee
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Reply #19 - Jul 2nd, 2003 at 6:17pm

Hagar   Offline
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Quote:
I have used the Korean campaign and it's very good. gear and flaps work fine, but when i try to go to the 2nd mission, it says, "file is corrupted" what the frig?

The usual cause of this problem is missing aircraft. Make sure you installed all the aircraft from Pack 1 correctly. If you use the auto-install it should work fine.

Quote:
just watched "The bridges at ToKo-Ri" 
any chance of a bridge busting mission .
also the film shows Panthers but am i right in thinking the original strike was with Banshees?

Yes Craig, I believe they used the Banshee in the James A. Mitchener novel the film was based on. In fact Mike & I used my own Banshee in our CFS1 version of it. http://www.simviation.com/cfs1missions4.htm
This was modified from a Mike Hill FS5 source file & was my first successful attempt at aircraft design. Although it's primitive by today's standards, I'm still proud of it.  Wink
 

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Reply #20 - Jul 2nd, 2003 at 8:08pm

Tequila Sunrise   Offline
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hey, I remember that  Grin
kinda miss CFS 1 Cry
 

If someone with multiple personality disorder threatens suicide, is it a hostage situation?

Thou shalt maintain thine airspeed lest the ground shalt rise up and smite thee
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Reply #21 - Jul 2nd, 2003 at 8:27pm

Tequila Sunrise   Offline
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speaking of the Banshee, wasn't dakota93 working on one a while back
 

If someone with multiple personality disorder threatens suicide, is it a hostage situation?

Thou shalt maintain thine airspeed lest the ground shalt rise up and smite thee
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Reply #22 - Jul 3rd, 2003 at 1:59am

Hagar   Offline
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Quote:
speaking of the Banshee, wasn't dakota93 working on one a while back

Yes, I believe you're right. I was also toying with the idea. J-P Demmerle posted the source files for several variants of his Banshee at FFDS. We might have been using the same one. I put mine on the back burner when I noticed someone else had the same idea. There's only so many hours in a day. LOL Wink
 

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Reply #23 - Jul 3rd, 2003 at 12:06pm

Tequila Sunrise   Offline
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just compleated the campaign, 43 Mig 15s, 39 Tu 2s, 16 La 11s, 14 Yak 9s Grin Grin
 

If someone with multiple personality disorder threatens suicide, is it a hostage situation?

Thou shalt maintain thine airspeed lest the ground shalt rise up and smite thee
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Reply #24 - Jul 3rd, 2003 at 1:21pm

Hagar   Offline
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Well done Craig. Thanks for confirming that it all works as advertised.  I hope you enjoyed our efforts.
It's a dynamic campaign so things might well be different next time you try it. Wink
 

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Reply #25 - Jul 3rd, 2003 at 2:58pm

Ironwinggg   Offline
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I have a tiny bit of a problem I suppose. Basically there isn't a cfs2.CFG file. I searched on the "for files or folders" thing aswell but to no avail. There is a file called cfs2.ICD but it doesnm't appear to work with notepad, so I'm not really sure what I can do to stop the exploding jets phemonena from occuring....sorry if I'm sounding stupid at this current moment in time.

Thanx in advance for any helpful suggestions!
 
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Reply #26 - Jul 3rd, 2003 at 3:26pm

Hagar   Offline
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Ironwinggg. It must be there or CFS2 wouldn't run. How files display in Windows Explorer depends how your "Folder Options" are set. The CFS2.CFG file might display simply as CFS2. There might well be other files which display with the same name. I strongly advise you to read this & set the Folder Options to display all file extensions. http://www.simviation.com/lair/windows.htm
If that doesn't do it, right-click on the file named CFS2 & select Properties. This should confirm the full file name complete with the CFG file extension.

Please tell me if this helps.

PS. I just took this shot of my own CFS2 to show you where CFS2.CFG is located. Yours might have a different icon as mine is associated with Notepad.

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Reply #27 - Jul 3rd, 2003 at 3:49pm

Fang V^V   Offline
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Hmmm Banshee ... *Fang attaches another aircraft to the ever increasing list of 'Planes to do'* Now where did I save those drawings ? ...... Ahhhh, here we go .....
 

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Reply #28 - Jul 3rd, 2003 at 3:54pm

Hagar   Offline
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Quote:
Hmmm Banshee ... *Fang attaches another aircraft to the ever increasing list of 'Planes to do'* Now where did I save those drawings ? ...... Ahhhh, here we go .....

Fancy meeting you here Fang.  Wink
I think you already have enough on your plate. LOL
 

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Reply #29 - Jul 3rd, 2003 at 4:13pm

Fang V^V   Offline
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LOL No fear Hagar. Like I said, it's on the list. It'll be a while yet bb4 I get started on that one Smiley
 

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Reply #30 - Jul 8th, 2003 at 9:04pm
Tango_Romeo   Ex Member

 
Quote:
I have used the Korean campaign and it's very good. gear and flaps work fine, but when i try to go to the 2nd mission, it says, "file is corrupted" what the frig?



Flyboy, if you did not get this corrected with a P1 install check, contact us through the Fox Four Contacts page for further assistance.

Committed to finding all the fixes!  8)
 
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Reply #31 - Jul 9th, 2003 at 4:59am

kevib1   Offline
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Gentleman,
Thank you, a fantastic campaign/ addon.
I made a fresh install of the game for this. I have way to many planes now, hence the delay before trying this one out.

Now I was never in Korea (or any other war for that matter,  something I would like to maintain) but the first mission looked just like the films told me it should! All that was missing was Hawkeye and the Radar from M*A*S*H !!

I have only one slight issue.
Some of the scenery and planes are real frame rate killers. I was down below 10fps at times. The mission requiring us to fly escort for bombers attacking a bridge was a problem. Every time I turned towards the bridge, however far away it was, the game turned into a slide show.

The Migs and all enemy planes were fine once I turned the graphics down a little but the US bombers were also a little hungry.

As you will have guest I don't have the best system but I'm usually ok with the graphics down around 3 - 4 on 800x600, 16 colour.

I was generally flying the separate missions last night so that I could try and tweak my settings to allow smooth play. So I now can't wait to try the whole thing out as a campaign.

I've not flown jets before. Those sabres are a whole world different from props. Great guns though. I do like seeing the opponent disintegrate before my eyes  Grin Once I had got the hang of not turning too tight and got the airbrakes mapped to the joystick there were MiG's falling out the sky all over. And as for the enemy bombers. What a duck shoot Grin Grin

All in all FANTASTIC. And a real, great change from the props.  Brilliantly made. Can't wait for more!

Anyone fancy flying on-line with the Sabres?
Might be best once the Mig's are ready?

 

Don't shoot me!!
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Reply #32 - Jul 9th, 2003 at 6:38am

Hagar   Offline
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Thanks again to all for the feedback. We're all pleased as punch that most people seem to like it. This was an ambitious project & it seems to be working out well so far. We only found one little bug so far which was soon fixed.

Kevib. Thanks for your kind words. We've had a few comments on poor frame rates in some missions. We did our best to keep it frame-rate friendly on even low-end rigs. My own machine is a PIII 800, 512 Mb RAM + Voodoo5 5500, running on WinMe - hardly top of the range. LOL
I've not experienced a problem with frame rates so far with any of the missions. The aircraft are all FSDS2 which tend to be better in this respect than the older designs. The AI Only drones have been stripped right down to basics. They're not multi-LOD which would have been better but taken too long. We've already spent 6 months getting this thing up & running.

One other bug has raised its head which I can't figure out at all. It seems my S-51 rescue helo is causing problems in the German version of CFS2. I would obviously like to track this down & fix it if possible. If anyone is having a problem running mission 2 please contact one of us from the Fox Four Contact page.

PS. Above problem fixed thanks to the efforts of a German tester. The DP file in the S-51 folder is incorrectly named S-51 AI.dp. Rename the file to KW S-51 AI.dp. That should fix it. Thanks Otto for finding this bug.  Wink

Aircraft without their own DP files should use the default DP. This seems to be a bug with the German version of CFS2 only.
Non-German users having this problem might have deleted the default DP file by mistake. This is not uncommon. Look in CFS2\AIRCRAFT for a file named default.dp. If it's missing you found the problem. Renaming the S-51 DP file as above should fix it for our campaign.

PPS. Fix posted here. http://www.simviation.com/lair/cfs2kwupdates.htm
« Last Edit: Jul 9th, 2003 at 10:04am by Hagar »  

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