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Citation Excel Project (Read 2406 times)
Jun 28
th
, 2003 at 1:16pm
jlvandem
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Ok guys I've been doing some thinking. I've decided I'm not gonna scrap the project for the Excel yet. Instead I'd like to start a group of designers to help me work on making all of the Cessna Citations. We'd start by finishing off my work I've got done on the Excel then we could decide which Citation to do later. I'm looking for people who are still learning like me so we can help each other out and improve our work together. Here's what I'm looking for.
-1 or 2 aircraft modellers.
-1 or 2 people to work on the panels which would include making custom gauges if necessary.
-1 or 2 people to work on texturing.
-1 person to make a good collection of sounds for the aircaft. If we don't find someone we'll probally just use the Lear jet sounds.
-1 person to make and maintain a website for our team. (A free server like geocities would be fine with me.)
Just post if you're intrested and we'll get the team together!!!
Justin
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Reply #1 -
Jun 28
th
, 2003 at 2:15pm
Katahu
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Don't forget about the DVC (Dynamic Virtual Cockpit). I can help with that and its full animations.
All I need is some information on the interiors. Photo images or diagrams.
As for the sound. Maybe you can get a copy of the sounds from CFS3 (if you have CFS3). There are 2-engine jets in that simulator (such as the Me-262). The are also single-engine jets as well (such as the P-80).
If you want, you can borrow the *.air and aircraft.cfg files from the Learjet in FS2002 or 2000. However, you might want to be careful when ajusting the contact and static height.
If you're not careful, you'll see your plane move around in strange ways. I am still going through this problem for Project Have Blue.
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Reply #2 -
Jun 28
th
, 2003 at 2:22pm
jlvandem
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Thanks for the tips Katahu. Also thanks for reminding me of the DVC! Stupid me I forgot all about it. If you want I could try to get some pictures of the cockpit for you off airliners.net and if you have Quicktime the Cessna website should have a 3D tour of the cockpit for the Excel. E-mail me at jlvandem@hotmail.com and I'll send you back all I can find out. Thanks.
Justin
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Reply #3 -
Jun 28
th
, 2003 at 11:03pm
Oz
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good to hear youve reconsidered jlvandem
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Reply #4 -
Jun 29
th
, 2003 at 7:02am
EirePlane
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I could help with the site and furnishings in the cabin
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Reply #5 -
Jun 29
th
, 2003 at 2:10pm
jlvandem
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Ok Erie plane. I've got Katahu working on the VC right now. I'll send you a copy of the current model I have so you can do the interiors. I'll send you one also Katahu. As for the site could you throw something together with Cessna Citation stuff on it? Then the team could work together on fine tuning it. Right now we have Katahu working on the DVC and you'll be working on the interior and website. We just need a few more people now.
Justin
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Reply #6 -
Jun 29
th
, 2003 at 4:14pm
Oz
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makin a website is a jiff, heck i can do it if you want
Probably geocities, got an idea on the group name or a name for the site? (geocities.com/_
?
_)
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Reply #7 -
Jun 29
th
, 2003 at 4:20pm
jlvandem
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Hmm that's a good question what should we call our group? I was thinking something like The Citation Project but I really don't know. Any ideas are welcome!!!
Justin
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Reply #8 -
Jun 29
th
, 2003 at 4:58pm
Oz
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Cessna Crew
Citation Crew
all i can think of really..
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Reply #9 -
Jun 29
th
, 2003 at 7:11pm
Katahu
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Here's my first pic on the Excel. Kind of early, don't you think?
Since I'm not quite sure of any of your opinions towards this idea, I decided not to Collapse the Modifiers in the Modifier Stack (upper-right corner).
The best way to avoid any perminant mistakes is through this method I use.
1. Any project that is brand new, and is in its starting phase of construction, should have the term Your_Plane_LevelXX (where X is a number like 01, 02, etc.).
2. As you progress through the next phase of construction, such as completing the fuselage, save the project as a different level (ex: From Your_Plane_Level01 to Your_plane_level02).
This way, if you make any major mistake that ruins the project at a certain level, you can always go to the previous level and continue from there.
As for the web title, how does "
www.geocities.com/gmax_citation_crew.com
" sound?
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Reply #10 -
Jun 29
th
, 2003 at 7:47pm
Oz
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yeah 'Gmax Citation Crew' sounds nice. Ill wait for the go ahead from jlvandem and start workin on it
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Reply #11 -
Jun 30
th
, 2003 at 1:07am
Oz
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I found a nice panel pic of a Citation jet. Its not of the Excel model (i found an excel panel pic but its not good) but theres very little difference between them. Anyways you can use it on any other project in the works..
Had to modify it a little but you tell me what you think and ill get started.
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Reply #12 -
Jun 30
th
, 2003 at 9:06am
jlvandem
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Hey guys that sounds like a great name the GMAX Citation Crew. Oz you could go ahead and start the website if you'd like. Katahu that DVC looks incredible so far! Once you get it done could you add it to the model that I sent you? It's looking great! EriePlane let us know how the interior is coming. As for the exterior I'd like to start working more on it but I'm having trouble modeling the landing gear. There aren't many pics of it available and I just don't know where to start on it. Thanks guys!
Justin
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Reply #13 -
Jun 30
th
, 2003 at 9:21am
jlvandem
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Hey guys I think we've got a small problem
See when I went to do the windows on the model that I've sent everyone I didn't quite understand what I was doing with the boolean operations so instead of cutting out polygons for the windows I just cut big holes in the side of the fuselage then made a copy of the original fuselage and shrunk it a bit and put a transparent material over it so it would appear that I had transparent windows. Now I've figured out how to make the windows a seperate part instead of cutting in a hole. If you guys who have a copy of the model you'll see what I'm talking about. So I was wondering do you guys think I should redo the fuselage with the correct style windows or should we continue on with what we've got? Changing the windows shouldn't take to long.
Now for my second question. Look at the pic below...
How do I attach the highlighted part to the fuselage? If I redo the fuselage this wouldn't be important but still I'd like to know how to connect to parts into one.
BTW Katahu thanks for the tip on multiple saves. It would've saved me a lot of time in correcting the windows so I'll be using the method from now on.
Thanks!
Justin
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Reply #14 -
Jun 30
th
, 2003 at 9:31am
Oz
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Well i cant help on the Gmax question, sorry. But with regards to the site, what font you want the logo letters to have? (I want to be very specific
) Ive decided to keep it at Citation Crew and am currently working on the site as i type.
*Also what color font?
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Reply #15 -
Jun 30
th
, 2003 at 9:33am
jlvandem
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Hmm I really don't know what font I like. Just make it look as appealing as you can for now then we can adjust it according to what people say. Sound like a good idea? I'm gonna disconnect now but I'll be back later this afternoon. Later guys.
Justin
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Reply #16 -
Jun 30
th
, 2003 at 10:11am
Katahu
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Hey Oz, that's a great panel you got there. Regardless of the fact that it's not of the Excel model, it fits perfectly as a template for the cockpit that I have started.
Now i have a PERFECT idea of how the Excel Cockpit looks like (with the yokes and everything). Now I need to know what seats looks like.
But the seats don't matter at this point, since I'll be busy with the first main parts of the cockpit (panel, throttles, pedals, yokes, etc.).
As for the website, keep it a user-friendly as possible (easy to navigate through) while maintaining some style.
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Reply #17 -
Jun 30
th
, 2003 at 11:07am
jlvandem
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Hey Katahu I'm still working on getting you some pics of the cockpit. I'll make sure I get some of the seats to for you. Later.
Justin
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Reply #18 -
Jun 30
th
, 2003 at 11:42am
Oz
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Its still a work in progress:
http://www.geocities.com/citation_crew/Home
I need to add the links to the site now. Im guessing 'Home, Projects (for info and updates), Links, Members'. Do you concur?
Anyways you might not like the whole 'blue theme' on the site but hey i tried to use my creativity
. Comments, Suggestions??...
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Reply #19 -
Jun 30
th
, 2003 at 3:07pm
jlvandem
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Hey Oz it looks great! I was thinking maybe you should add a download page to the sidebar links also. Another thing is that maybe we could have a small news section underneath the introduction paragraph. Looks great and hopefully me and Katahu will have some pics for you to post on it soon.
Katahu I've finally found a good picture of the Excel cockpit. I'm still working on getting more.
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Reply #20 -
Jun 30
th
, 2003 at 8:34pm
Katahu
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WHOA!!!!!!
Now that is a great pic. Nice seats, highly-detailed panel (enough for gauge arrangements), good lighting, etc.
Before you had that pic posted, I have already completed some of the cockpit using the pic that Oz provided.
The Green area was meant for the DVC textures (active gauges).
I haven't gone that far though (to my view). I can start over for the new cockpit arrangement.
PS: I haven't checked the new site yet. I'll check it out as soon as you read this post.
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Reply #21 -
Jun 30
th
, 2003 at 8:38pm
Oz
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Ok everything is done except the Members and Project Page. First i need to know the entire list of the Citation jets you are planning to do. Please give me a little update on whats been done and please post some screenies of the model in gmax. Also, im gonna need the list of names in this group, first will be enough. Comments and suggestions are welcomed..
http://www.geocities.com/citation_crew/Home
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Reply #22 -
Jun 30
th
, 2003 at 9:03pm
Katahu
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I checked out the site. That's great work in such a short time.
For the Links page, I suggest you add this website as well:
www.onnovanbraam.com
(I think I spelled it right).
This is the website that provides a constant flow of 3-view images for not only aircraft, but also for cars, bike, weapons, ships, and so on. It also provides tutorials for GMAX users.
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Reply #23 -
Jun 30
th
, 2003 at 9:19pm
Oz
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k, gonna put it in. BTW you just want 'Katahu' on the member list or your real name?
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Reply #24 -
Jun 30
th
, 2003 at 10:56pm
Katahu
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I'll sent you my name via PM.
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Reply #25 -
Jul 1
st
, 2003 at 9:55am
Excel560
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Hey Justin, thats my picture...
taking all the credit for it. hahaha.
Thank you guys for doing all this work. This is my altime favorite plane. I ALWAYS watch them take off at my local aiport. Theres 2 of them there.
Im trying to get out there and take some pictures for you guys, panel, landing gear etc. I know alot about this aircraft.
So if you need my help in any way tell me.
As you can see i love this plane because of my name...best name ever.
Thanks guys
Jacob
Graphics Card: Geforce 2 MX/MX 400&&Windows 98&&512Mb Ram&&Bad Screenshots
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Reply #26 -
Jul 1
st
, 2003 at 10:57am
jlvandem
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Wow alotta posts in a little time I don't know where to start! Ok first off Katahu the VC is looking awesome and I dont' think you should restart it. Instead maybe you could adjust it a little to the photo I posted, but if it's easier for you to just restart then go ahead.
Ok now for Oz's questions. I want to do the complete line of Citation Jets if the team would like to stick together and do them. The line goes as follows... X, Soveriegn, Excel, Encore, Bravo, CJ3 (still in FAA flight testing), CJ2, CJ1, and the Mustang which is also in development by Cessna. It could take a long time but it would be a great thing for the hobby considering how few of good biz jets are out there for FS. As for the site. Justin V. is good for my name on the members page. The site is looking great and I like the news section alot. I can't really think of any more links to put up except for the Virtual Airline I work for which is PWA
www.pacificwestairways.com
. The site is excellent and I'll post some pics of the Gmax model as soon as I finish fixing up the windows that I messed up.
Sorry Excel you're right I should've given you your credit for the pics.
Hopefully you'll be able to get us some more so we can make this thing the best we can.
I'm also still wondering if anyone here knows how to attach to parts as shown in one of my previous posts. Thanks.
Justin
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Reply #27 -
Jul 1
st
, 2003 at 1:04pm
Katahu
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I kept the old cockpit modifications just in case. After that, I started on another modification (resembling the one Jlvandam posted).
This new cockpit arrangement looks better than my last one. Hehe.
Hey, Excel560. Can you post a pic that has the back portion of the cockpit in view? I need to know what the back of the cockpit looks like. If the Excel model has a cockpit DOOR, I'll try animating it so that flight simmers can explore the cabin.
I'll let you people know when I will be needing textures.
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Reply #28 -
Jul 1
st
, 2003 at 2:00pm
Felix/FFDS
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http://www.aerodynamika.com
I have Business Jet 3-views, including 6-separate Cessna Citation models...
Quote:
I checked out the site. That's great work in such a short time.
For the Links page, I suggest you add this website as well:
www.onnovanbraam.com
(I think I spelled it right).
This is the website that provides a constant flow of 3-view images for not only aircraft, but also for cars, bike, weapons, ships, and so on. It also provides tutorials for GMAX users.
Felix/
FFDS
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Reply #29 -
Jul 1
st
, 2003 at 3:56pm
jlvandem
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Thanks for the great link Felix. Oz will have to add it to our site.
Katahu the new VC is looking excellent I'm glad you decided to start over on it. It great to see you guys are working so hard and I have to admit I'm being a little lazy because I've hardly worked on the model at all today. I'm gonna get some work done on the windows and I'll put in the door. I'll post some pics tonight.
Justin
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Reply #30 -
Jul 1
st
, 2003 at 7:40pm
adam_h
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hey, i am BRAND new with Gmax and Citation's are my favorite aircraft. I was wondering if you wouldnt mind some more help..
Adam
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Reply #31 -
Jul 1
st
, 2003 at 9:25pm
Katahu
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Wasup Adam_h.
Thanks for coming in.
To expand your knowledge of GMAX, I suggest you go through the tutorials first (unless you have already done so). There are many sites that can give you a large amount of tutorials (freeflightdesign.com, onnovanbraam.com, and so on).
As for the cockpit, everyone, don't worry about the polygon count. I know that there are a lot of polys in the images I posted. You have to remember, the majority of the cockpit wall (the main cylinder) will be covered by the accessories (panel, flat floor, seats, side panels, cup holders, etc.).
Because of this, a lot of polys will be removed (since you won't be able to see them anyways). At the same time, the cockpit model will be Frame-Rate friendly.
While I was busy make the interior, I realized that the Yokes are one of the most toughest things to make (If you want to be precise) due to their shapes.
So far, all I need to add are these:
1. Floor
2. Animated pedals, and throttles
3. Animate the yokes
4. Add interior textures and DVC textures for active gauges.
5. Back portion of the interior
6. And, if you want, reflective windows.
Thanks to my little skill on the Mesh Smooth feature, I am able to manipulate the interior wall's curved surface so that they almost match the walls of the REAL Excel aircraft.
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Reply #32 -
Jul 1
st
, 2003 at 10:07pm
Oz
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I agree with katahu. Theres a couple tutes out there that are really worth reading. BTW Katahu, do you use the 'spline method' in Gmax? I read Onnovanbraams tute but theres still some stuff i dont get.
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Reply #33 -
Jul 1
st
, 2003 at 10:12pm
adam_h
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Hey everyone, glad to be a parr..Ok, do you have to send me any files to start the plane where you left off. I am also a Newbie to Gmax VERY NEW but I am actually starting to get it(a true miracle
) I really cant wait to start building!
Adam
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Reply #34 -
Jul 1
st
, 2003 at 10:19pm
Oz
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just a thought now, since we we are getting more members (designers thankfully) why dont we do 2 projects at the same time. We split it into a division of projects. When one model needs more work then we'll focus on that but when things are 'steady' then we split it into two. I mean 9 Citations is alot, we'll proceed faster with this. Anyways just an idea...
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Reply #35 -
Jul 1
st
, 2003 at 10:34pm
adam_h
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Oz, yea I agree..Also, are we going to let Virtual Airlines take the planes and repaint if they want. I am in Virtual Flight Options and this is what they fly. When we advance if you want me to tell them about us I surely will. Also, what do you guys want me working on. I know you gave me that list but like I said to I have to get a file or do you just want me to make them from scratch and send them to you.
Adam
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Reply #36 -
Jul 1
st
, 2003 at 10:45pm
Oz
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i think youll have to wait till tomorrow to find that answer. Either way more designers is better. All we really need now is a good painter...
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Reply #37 -
Jul 2
nd
, 2003 at 8:33am
jlvandem
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I think having Adam start a new project would be a good idea. Now really all we have to do is decide which aircraft he should start on. Do we wanna work down with the list starting with the X or work up starting with the Mustang? Personally I think starting with the X and working down would be better since the Mustang and CJ3 still haven't recieved FAA approval and the Mustang doesn't even have a prototype out yet. What do you guys think? Also I think we'll let anyone repaint the aircraft as long as they ask permission why not? It is freeware.
Sounds like things are going good with the VC Katahu. I think reflective windows would also be a nice touch. When your done could you maybe help me with the model? It seems my 3-views aren't to scale and i'm realizing that the engine placement is all wrong. It's still gonna need some major work! Now we just need to find a painter and someone to do the 2D panel.
Justin
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Reply #38 -
Jul 2
nd
, 2003 at 8:43am
adam_h
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Ok, if you dont mind can I maybe start on the Citation 1? I know a lot about that aircraft. I can always do the X though. Like I said, I am REALLY new to Gmax and now my painting program's are giving me prob's. I also downloaded Gmax since I have FS2002 standard so once I make a plane can I send it to you and you guys can make the folder. I am really trying to learn Gmax though. If anyone wants to help me feel free. I start up the game and I dont even know how to start lol. I'll get it though. I am reading many Tut's. Once again if anyone wants to help me contact me on this forum,AIM, or email.
Adam
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Reply #39 -
Jul 2
nd
, 2003 at 8:50am
jlvandem
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Ok sounds good Adam you can't start the CJ1 when you're ready. I'm asuming you already have a 3-view if not just tell me and I can find one. Thanks.
Justin
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Reply #40 -
Jul 2
nd
, 2003 at 8:53am
adam_h
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I sont think I have had a three.. What ever that is..I am really working hard to start so if you want you can send me a 3 view..
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Reply #41 -
Jul 2
nd
, 2003 at 9:35am
jlvandem
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Ok I found you one. The 3-view is what you work off of to make the model look acurate. Here's the CJ1.
Have fun!
Justin
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Reply #42 -
Jul 2
nd
, 2003 at 10:09am
Felix/FFDS
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that 3-view looks familiar ...
Felix/
FFDS
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Reply #43 -
Jul 2
nd
, 2003 at 11:52am
jlvandem
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Hmm I wonder why?
Justin
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Reply #44 -
Jul 2
nd
, 2003 at 2:53pm
adam_h
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Ok thanks for the prints Justin..Ok, well, I am using Pixle for my repainting and I have all those probs in control. So I am elgible to paint our Citation Excel or help who ever may need it painting it... I am off on summer break with a hurt shoulder so I am not doing much of anything. Just ask because I will be MORE than happy to paint. Once again if you want me to start trying to build that Citation 525 just let me now.
Adam
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Reply #45 -
Jul 2
nd
, 2003 at 3:18pm
Oz
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good now we have a painter
Check out the members page BTW can you show us some of your previous repainting work?
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Reply #46 -
Jul 2
nd
, 2003 at 3:28pm
adam_h
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Hey, i have no previous work..lol
I am really practicing painting a lot now. I am going to start downloading paint kits and paint them..Then I can show you some work. I am also trying to learn Gmax. If i can figure out how to start it may do some good
But yea, you do have a painter so I can get lots of pics of the excel and just tell me what colors and I will make a few and let you guys choose the best. Once again I am very glad to be a part of the team building my favorite jet
.
Adam
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Reply #47 -
Jul 2
nd
, 2003 at 5:13pm
Oz
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hey adam, im thinkin though we may not need a painter in the group per se. I think having a designer is much more valuable. Textures are easy, especially for private jets but if we are gonna do the Cessna scheme then things get complicated for an average painter. I think maybe we can ask someone not in the group to do the Cessna scheme, or you or anyone else can make a biz jet-type texture. Or maybe we can ask Geforce if hes not busy......
Im not tryin to 'take your job away' or soemthing, just thought youd be more useful in the designing part to speed up the Citation development.
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Reply #48 -
Jul 2
nd
, 2003 at 5:26pm
adam_h
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Hye dont worry I understand Oz...Once I get more into repainting I will prolly be (maybe) be able to repaint. Once again now I am going to try to find out even how to start designing a plane. If you want I will try to start that Citation 525 or help you with the Citation Excel. But first I am going to get some help on starting to build. I have read tutorials but it is easier firsthand..
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Reply #49 -
Jul 2
nd
, 2003 at 5:49pm
jlvandem
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Hey Adam you can go ahead and start the CJ1 whenever you're ready to start modelling it. As for looking for painters I dunno what we're gonna do. If Geforce will do it that'd be awesome! If Adam does it that'd be awesome to! Right now let's focus on getting the CJ1 and Excel models done then we could worry about texturing. I've found some awesome paint schemes we could use on airliners.net that aren't the same as the Cessna factory schemes. But we'll worry about that later.
Justin
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Reply #50 -
Jul 2
nd
, 2003 at 11:07pm
adam_h
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Two things..First, to start a aircraft do I just use the shapes givin or what do I do? Also, i do know a repainter for VFO that repaints corporate planes all the time. If you can just tell me how I start the Citation etc i can definatly get on my way!
Adam
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Reply #51 -
Jul 2
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, 2003 at 11:16pm
Oz
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Adam, use the cylinder. Then shape it up into the fuselage. The tutotials should help you out, and its best to do the model while you read them .
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Reply #52 -
Jul 2
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, 2003 at 11:20pm
adam_h
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Ok thanks. I am going to read it now. So what you are saying is use that and I can shape it! Ok, well i am going to try to learn this is a short time so I can get started on one of my Favorite Jets ever made.
Thanks you soo much for all your help everyone
Adam
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Reply #53 -
Jul 2
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, 2003 at 11:32pm
Oz
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No problem adam
. BTW before you even try the modeling in Gmax, may i suggest you 'explore' the program even further. Start making some basic stuff (the discreet tute will show you how to make a mace. Learn where all the options and stuff are since theres a lot of features in Gmax. It took me almost 2 months to really get familiar with the program. I tried makin some stuff but scrapped it cause i encountered some problems...but then again that was a military model and much harder to make. Hmm...i think i might just give this a try and make an attempt at designing one of these Citations myself. Ill see....
Gmax is a very complicated program:
At first it always feels like ''well this might be easy, just gotta get used to it''
Then (after youve had it for some time) you feel like"darn this is harder than i thought, i dont know if i can even go anywhere"
And when you start to understand things you feel like "oh..so thats how its done...ok might just give this another try and get somewhere" The Pro designers out there were the ones who wouldnt quit when they had a problem or thought the program was to hard. They learned and asked and asked and now we got guys like the ground crew boys, Meljet, and katahu and jl
. Well my point is really that in the begining youll find the program is really hard to use but in time youll get used to it
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Reply #54 -
Jul 2
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, 2003 at 11:40pm
adam_h
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Ok well I have hit that point where I am saying "can i really do this?" Well, I am reading and I know once I learn the program it will get easier. I will notify you when I really start getting the program well. Now I am nervous and wondering if I really can do this..
Adam
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Reply #55 -
Jul 2
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, 2003 at 11:45pm
Felix/FFDS
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This one is for fun - I'm not going for deep LDV type accuracy ... sort of to "match wits" and egg you guys on to finish your projects... I mean, you don't want my
quickie to get out first, do you?
Felix/
FFDS
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Reply #56 -
Jul 2
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, 2003 at 11:57pm
Katahu
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Sorry, I haven't been replying for a little while. I've been busy with college preparation (you can't imaging the trouble I went through
).
Anyways, one of you people have said something about having a 3-view not properly scaled. Don't worry about that. Here is a set of step-by-step instructions on how to set them up (the professional way).
The image setup:
1. Open your 3-view image in any paint or image-editing program.
2. Cut out a view (side view, front view, or top view) using a cutter. I suggest you use one that goes Free-handed.
3. Save that little cut-out section as a seperate file (give it a proper name for easy referance).
4. Repeat the steps until you get the view ready.
GMAX setup:
1. Create a plane (not the model, I'm talking about a basic object) that will represent a certain view of one of the cut-out sections you made previously.
2. Make sure that the plane has the same dimensions as the view it represents by using the image's pixel size (ex: a side view having a size of 256 x 512 can be applied to an image of 256ft x 512ft. Scaled down that plane. LOL).
3. Apply a UVW modifier (this is what makes the textures appear on the selected object) to that plane.
4. Now apply the texture (a side view image for example) to the selected object.
5. Repeat until you get all views done.
The scaling:
1. Now, scale down your objects (there should 3. One for side, one for front and one for top view) by using UNIFORM Scale tool. Never use NON-UNIFORM scale tool.
2. Make sure that the images (not the objects) match each other (nose to tail, wing tip to wing tip, etc.).
3. From here, you should be done with the setup. Now FREEZE those objects so that you won't accidentally select them as you make the ACTUAL model.
There is a tutorial regarding these steps in
www.onnovanbraam.com
I hope I made myself clear.
Good luck Adam.
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Reply #57 -
Jul 3
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, 2003 at 12:05am
Oz
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hmm....thats a pretty nice model you got there Felix...sure makes us wanna push our efforts...Im gonna give it another go with Gmax. I just hope i can actually get somewhere...
BTW Katahu do you use the 'spline modeling' method or the mesh method?
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Reply #58 -
Jul 3
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, 2003 at 12:07am
Katahu
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Hey Felix, nice model you got there. Looks nice.
You can probably send that to me so that I can make the DVC for it. I'm really good at making DVCs. All I need are usually photo or diagram images of its interior.
One more thing, is it based on GMAX? Because that's the only program I have (took me 3 years I think to master it).
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Reply #59 -
Jul 3
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, 2003 at 12:35am
Katahu
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I got some more pics on my progress.
Dont' worry about the poly count. A lot of them will be removed since you won't be seeing a lot of them.
What so think of this one?
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Reply #60 -
Jul 3
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, 2003 at 12:37am
Oz
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Hey Katahu, I guess you misssed my post so i guess ill post it as another reply. What method of shaping do you use? the spline method or the normal mesh shaping? And what are the cons and pros of eac...and which is easier..?
BTW that VC looks amazing, nice work katahu
Also: I made the bitmap of the Excel cockpit into a panel with the pilots view and all that stuff but the results were not pretty... when image is croped and enlarged it loses its quality. I put some gauges on it and quite frankly it doesnt look ver good with em either. I think we might have to go with a pic of the one i posted or someone else could find another good excel pic.
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Reply #61 -
Jul 3
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, 2003 at 2:18am
Oz
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Ok, ive been workin in Gmax...
For now ive only worked on the side view...comments?
Also, ive got a little problem. I forgot to do the '3views on planes ' thing and have the 3 views set up (cropped of course, top, front etc.) as backrounds. I really have no problem with it. But its the size of each of the bitmaps thats the problem. The side view outlines are just a tad smaller than the top view outline and the side view and top view outlines are just a bit bigger than the front view ones.. So can someone please cut the Citation II bitmap up and resize the side, front etc. so it appears right in Gmax and either post the pics here or send them to me?..
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Reply #62 -
Jul 3
rd
, 2003 at 10:02am
Excel560
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Great job you guys are doing. The panel looks fantastic so far.
Ill start posting some shots of the "must haves" on the Excel. I want this thing to be perfect. Dont get mad if im kind of ordering you around but ill post some of the more finer points of the aircraft that it must have.
Graphics Card: Geforce 2 MX/MX 400&&Windows 98&&512Mb Ram&&Bad Screenshots
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Reply #63 -
Jul 3
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, 2003 at 10:45am
Felix/FFDS
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and if it doesn't have them, will you demand your money back?
May I suggest that you really intended the tone of the posting to be: "Details to make the Citation project better" rather than "must haves" ...
I'm sure that the Citation Project team will appreciate the details.
Quote:
Great job you guys are doing. The panel looks fantastic so far.
Ill start posting some shots of the "must haves" on the Excel. I want this thing to be perfect. Dont get mad if im kind of ordering you around but ill post some of the more finer points of the aircraft that it must have.
Felix/
FFDS
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Reply #64 -
Jul 3
rd
, 2003 at 11:09am
jlvandem
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Katahu the cockpit is looking amazing! When you're finished could you e-mail it to me so I can add it to the Excel? I finally figured out how to scale the 3-views just before you posted it. Now that I've got that all worked out I'm fine tuning the shapes I had already completed to match the 3-views. It's amazing how Felix did that CJ1 so fast and I've hardly even begun the Excel really. Oz the CJ2 is looking great too. Now I'd like to see what Adam has completed also. I know I keep promising pics of the Excel but right now if I showed you it would appear I've gone backwards but I promise I'll have some soon, like in a few hours from this post hopefully.
Justin
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Reply #65 -
Jul 3
rd
, 2003 at 11:44am
adam_h
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Hey everyone, Ok I have been reading the Tut's and starting to pick up the stuff. I am still playing around but playing around means shaping the CJ 525 etc.. I hope I am not pushing us behind schedule just I want to make the model as real as possible. I am still trying to learn all the tools and it is very complicated. Once again thanks for all your help everyone
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Reply #66 -
Jul 3
rd
, 2003 at 12:07pm
jlvandem
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Don't worry about a schedule Adam because there isn't one. It's just a hobby and we're working on this in our free time. It shouldn't become a full time job unless we were making $$$. But because I hate payware it will never bring in cash. Just the satisfaction that we've done something great.
And finally as promised, some screenshots...
The landing gear that I have started in this picture is probably gonna be scrapped. It's one of the few remaining parts from when I imported this model from FSDS v1 (Yeah this thing is that old!). If anyone is intersted I also have a Cessna 404 Titan II in FSDS v1 that I don't plan on finishing.
Justin
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Reply #67 -
Jul 3
rd
, 2003 at 12:52pm
Katahu
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Answer to Oz's question:
Splines are usually used for making complicated models like sports cars (Nissan Skyline) and faces of people. Splines are very good for handling the complex curves that the model will have.
However it does have its downsides. Using the spline a lot for making the curves will mean that the polygon count will be EXTREMELY high (the high number needed for the curviture).
Splines are not very useful when it comes to making aircraft. Aircraft are made better with simple objects (boxes, cylinders, spheres, etc). If you try to use a spline to make an aircraft, you will then have to individually move the points (vertices) one by on so that carefully match the surface. And that will take forever.
As for the meshsmoothing, it is a modifier that is commonly use for basic objects so that you can smooth out the surface of the objects. I'm not going into detail on how to use the features (that is the purpose of the tutorials). Those details are too complex anyways.
The cockpit wall that you see (interior) is really a simple cylinder that has its Normals (polygon surface) flipped inside-out. Then the flipped surface is then extruded as a unit (it comes in the same size though). Then I use Uniform and Non-Uniform Scale tools to size up and stretch the extruded surface.
Then I add the mesh smooth modifier to the object. Where it says itterations in the modifier tab, I increase the number if I want (in this case, the number 2). The higher the itteration, the more smooth the surface is. But also the higher the polygon count.
Note:
I do not collapse the modifier stack for any reason. By keeping the stack as it is, I can go back and forth on the modifiers to make any needed changes. From here, it gets a bit complicated.
Answer to Jlvandam's question:
Sure, I'll send you the cockpit model. I'll compress it for easy sending.
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Reply #68 -
Jul 3
rd
, 2003 at 1:05pm
Felix/FFDS
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I'll take the FSDSv1 bits and pieces - I have no problem cannibalizing - especially landing gear bits!
The CJ1 is an FSDS "quickie" I want to use it as a "How to" model ... so I'm deliberately "rushing" it. The idea is not so much to make it a ultra-detailed model with all the bells and whistles (Excel560 is not going to like me for that), but rather a "gee I can do this" guide, a cut above a basic tube with wings model...
Quote:
The landing gear that I have started in this picture is probably gonna be scrapped. It's one of the few remaining parts from when I imported this model from FSDS v1 (Yeah this thing is that old!). If anyone is intersted I also have a Cessna 404 Titan II in FSDS v1 that I don't plan on finishing.
Justin
Felix/
FFDS
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Reply #69 -
Jul 3
rd
, 2003 at 2:38pm
jlvandem
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Hey Felix I e-mailed you the Titan.
Hey Katahu I have one quick question. How do you flip the polygons so that I can make the interior? Also when you use the extrude to you only extrude the edges around the outside or do you extrude the whole shape? Thanks.
Justin
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Reply #70 -
Jul 3
rd
, 2003 at 6:07pm
Katahu
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Fliping the polygons to make the interior is as easy as it sounds.
1. First, turn your object into an Editable Poly (in the modifier stack).
2. You should know that the Editable Poly modifier has 5 sub-levels (vertex, edge, border, polygon, and element).
3. Select the Element sub-level.
4. Select the object to be flipped.
5. In the Modifier Tab, scroll down until you see a LONG, horizontal button named "Flip Normals".
6. From here, the object should be flipped by now.
As for your second question:
You extrude the new interior by the WHOLE shape.
The extruded surface may come out at an odd angle, but don't worry. It's natural.
From here, just line up and size up (or down. hehe) the extruded surface so that it will look more like the interior.
I hope I made myself clear.
Quick tip: Do not collapse the modifier stack. That way, you can move back and forth between levels (this gives you more control over your selected object).
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Reply #71 -
Jul 3
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, 2003 at 8:50pm
jlvandem
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Thanks for the tips Katah. I'm still a little confused on the extruding of and object. If I've made a DVC and have all of the polygons facing inward so that they only appear if you are looking from the inside of the object and then I extrude the object will the whole DVC have polygons facing outward on the outside and inward on the inside? I would experiment with this in Gmax right now but I'm not at home. Could you please explain this just a bit more? Thanks.
Justin
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Reply #72 -
Jul 4
th
, 2003 at 12:01am
Katahu
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Just now, I have already animated the yokes and have added a pair of pilot figures (the ones you see in freeflightdesign.com).
About the pilot figures:
I am only using these pilot models and ejection seats only as a referance. Later on, they will be deleted.
I'm still waiting for a pic of the cockpit's rear part (where you see the cockpit door, and flat wall).
Now that I have gotten this far into the process, I will now ask for some cockpit textures.
Here is a little list of textures I'm looking for at this point.
1. side panels (if possible, include the textures for the cup-holders as well)
2. cockpit floor (I can use the ones Oz gave me for Project Have Blue, but they don't seem practical for an aircraft like this)
3. throttle textures (the pic shows that the throttle grips are black)
4. And central console (in the photo image, you saw the narrow control unit that is between the 2 seats) textures with throttle unit textures if possible.
I'll tell you when I need the rest of the textures later on.
I'll provide the pics after I am through adding the intended seats.
This is what's left to add so far:
1. Textures
2. backwall and cockpit door
3. the ACTUAL seats
4. add rudder pedals and animate them.
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Reply #73 -
Jul 4
th
, 2003 at 1:43am
Oz
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Ill try and send you some Learjet-type VC textures
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Reply #74 -
Jul 4
th
, 2003 at 3:29pm
Oz
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A little something i started for the heck of it..
The wings and tail and engines are just for show, they are not 'professionaly made' and should be either redone or modified. I dont think im gonna continue with this model since theres a lot to be done on it (exteriorwise) and needs some modifications. So ill send it to anyone who wants to complete it...either katahu or justin or adam..
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Reply #75 -
Jul 5
th
, 2003 at 5:13am
EirePlane
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sorry I haven't replied in a while but I have the furniture almost done.
BTW I suggest putting FFDS in the link page considering the fact that that's where I got my furniture from (Learjet45 and Gulf Jetstream)
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Reply #76 -
Jul 5
th
, 2003 at 8:10am
Felix/FFDS
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Thanks for the plug... make sure that you credit the original designers of the furniture....
Quote:
sorry I haven't replied in a while but I have the furniture almost done.
BTW I suggest putting FFDS in the link page considering the fact that that's where I got my furniture from (Learjet45 and Gulf Jetstream)
Felix/
FFDS
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Reply #77 -
Jul 5
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, 2003 at 9:34am
EirePlane
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good point felix/ffds. The designer was Rick Sasala
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Reply #78 -
Jul 5
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, 2003 at 9:39am
EirePlane
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BTW do we need forums because I can get us some nice remotely hosted ones so they don't take up any of the web space
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Reply #79 -
Jul 5
th
, 2003 at 12:06pm
jlvandem
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I don't think we really need a forum EriePlane. I think Simviation is good enough for comunications along with e-mail. I'm gonna post some pics of the interior here on Simviation as soon as I get the windows cut. Thanks again for all of the work.
Justin
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Reply #80 -
Jul 5
th
, 2003 at 2:18pm
Katahu
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Here are the pics. I haven't checked my e-mail yet, so I'll check it by the time you read this post.
In this pic, you can clearly see that the yokes and pedals have been animated.
In this pic, you can see the seats.
And this pic is for the fun of it.
I got rid of the exterior wall since we won't be able to see it from the inside anyways.
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Reply #81 -
Jul 5
th
, 2003 at 2:41pm
Oz
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hey just a thought; how bout we make a virtual cabin with the seats and all? Its gettin quite popular to include these little cabins in the VC. If it ends up being too much of a frame rate killer we'll just leave the cockpit in. Ill put the FFDS link on the site later, i cant seem to get into geocities right now. Hey and BTW maybe we do need a forum since this post could become extremely long and costly for pete..
Anyways things are lookin good on the excel, gonna post pics of it on the site too. And also, does anyone want the CJ2 i started workin on..?
PS: Katahu, ill try and send you some Lear-type textures for the VC soon..been real busy..
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Reply #82 -
Jul 5
th
, 2003 at 3:01pm
jlvandem
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Hey Katahu the VC is incredible! I can't wait to see it all textured with gauges. Oz the interior is what EriePlane posted about. He's already finished the cabin for the Excel and I'm likely going to be sending it over to Katahu so he can combine it with the DVC. It's also going to need texturing which I honestly have no idea how to do
Also Oz we need Mitchel M. added to the members page (aka EriePlane). If you guys want a forum that's fine with me also if Mitchel wants to set it up for us. I'll get some more work done on the Excel during the week and if you send me the CJ2 I'll get to work on it after I've finished the Excel. Thanks.
Justin
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Reply #83 -
Jul 5
th
, 2003 at 4:51pm
Oz
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Ills end you the CJ2 in a while. Ive updated the site's Projects page, have added the FFDS link, added EirePlane's name on members, and have made a little note on the members page as well.
Hey Katahu, can you post a pic of the VC areas you need textured so ill make a good enough texture bitmap.
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Reply #84 -
Jul 5
th
, 2003 at 5:15pm
Katahu
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Thank you guys for motivating me on the cockpit. That's why the cockpit is so good now.
BTW, the pics you see above are now old files. I have been adding a few more things to it.
The flat cockit wall (for the rear area) has been made as a guess and I have set up an additional floor that leads to the cabin. Also, I have added some objects to the seats so that they look more realistic when viewed from both the cabin and from within the cockpit.
Hey Oz, about the cabin, don't worry if it will be a frame-rate killer. In simviation, there is a corporate jet (Falcon 50) that comes with 2 models. One that has FULL details and one that is CLEAN (one that has little details). That way, the model will be suitable for both low and high-end computers.
As fo the pics, Oz, I'll get them ready for you. I'll hide some parts so that they won't obstruct some critical views.
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Reply #85 -
Jul 5
th
, 2003 at 10:20pm
Katahu
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Welcome to my final design.
Hey Oz, I have these pics ready for you. More will come.
Bottom seats
Cockpit floor. The 2 narrow thing you see on the side are those things that merge the side panels with the rest of the cockpit walls (sides walls).
This image up-side down. This is the central panel where the throttle unit is.
Don't mind the curved edge that you see. Remember, I deleted some polygons so that they wouldn't have any problem with the FPS. Some polys however can't be deleted for technical reasons.
Cockpit wall (rear part)
The main panel with the pedals
Panel overhead.
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Reply #86 -
Jul 5
th
, 2003 at 10:42pm
Oz
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all right ill get those textures to you either tonight or tomorrow.
«
Last Edit: Jul 6
th
, 2003 at 1:26am by Oz
»
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Reply #87 -
Jul 6
th
, 2003 at 9:48am
EirePlane
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Im getting the forums now
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Reply #88 -
Jul 6
th
, 2003 at 9:57am
EirePlane
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the forums are at
http://citationcrew.proboards22.com
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Reply #89 -
Jul 6
th
, 2003 at 10:08am
adam_h
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Hey, ok good job on the new forum but I cant register. I tryed adam_h adam adam hulse and it just keeps saying a error has occured with the letters etc.. in my name.. anyone know why?
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Reply #90 -
Jul 6
th
, 2003 at 11:09am
EirePlane
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did you click on I agree at the bottom
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Reply #91 -
Jul 6
th
, 2003 at 11:59am
EirePlane
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BTW do we need an easier to remember address e.g
www.citation.fly.to
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Reply #92 -
Jul 6
th
, 2003 at 1:16pm
jlvandem
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Hey Katahu the cockpit is incredible! I'll have to send you the cabin as soon as possible so you can add it up to the DVC then when that's all together I can attach it to the exterior model so it's viewable when flying. Thanks alot for the forum Mitchel it looks great and hopefully we'll get some more people registered. Oz thanks for the CJ2 I'll start work when the Excel is finished. It's going really slow right now because I'm still kinda learning Gmax. Oz could you also please add a link to the forums? The URL is in one of the previous posts by Mitchel. Thanks.
Justin
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Reply #93 -
Jul 6
th
, 2003 at 1:24pm
adam_h
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Yea, i clicked on the I agree.. If you want to register me you can and you can make it Goose adam adam_h i dont care. My email is also adamhulse@earthlink.net if you want to go forward with this.
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Reply #94 -
Jul 6
th
, 2003 at 2:39pm
Oz
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those forums look great mitchel, nice job. hey im thinkin you can just add a color to the forum backround, the aluminum bar doesnt really go with the rest of the page. You can either leave it white and apply the logo which ill send you later or get color 99 148 214 or similar. Unfortunately i cant get into geocities right now but ill try again later. Katahu, been workin on the the VC textures, stayed up till pretty late makin some of em. For the control panel i tried to stick to photo-real switches and all. I found this amazing pic of the Excel cockpit and i am also modifying it so i can make it into a 2d panel.
BTW we'll have to move this conversation to the forums soon, gettin too long..
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Reply #95 -
Jul 6
th
, 2003 at 5:24pm
Katahu
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Yeah, I agree. Hehe.
Besides, the new forum loads up slighty faster than these simviation forums.
Hey Oz, you're not the only one who stayed up late. I worked so hard on both the cockpit and new project that I actually went to sleep at around 2:30 AM.
As for the cabin of the Excel, try to compress it into a little Zip file so that it can go through the e-mail more easily.
I'll try to test out the DVC in FS2002 so that I can make sure that the animated parts are moving like they are supposed to in the simulation. That way, I won't accidentally send you guys a faulty cockpit.
BTW, I have already registered myself to the new forum.
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Reply #96 -
Jul 6
th
, 2003 at 5:54pm
jlvandem
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Hey guys, I've been to work on the model for about 2 hours this afternoon and I thought I made some pretty significant progress so I took some pictures...
... Obviously it still needs some work. Right now I'm trying to fix the areas bleeding through the outer part of the fuselage (any ideas how to fix this?) Then after that I need to model the airstair on the inside part of the door. After that I'll do the gear, then cut out control surfaces, and finally do all of the animations I need. I'd also like to cut out the cockpit windows and get the DVC placed in the model. Could you please send it to me Katahu? I also remember reading about making a lite version of the model. I think it was Katahu. We're gonna have to decide which version is gonna have what. I mean for the lite version are we just gonna take out the interior so it's easier on FPS or should we be taking out more? Let me know what you guys want. Thanks.
Justin
PS Katahu I saw the car you're working on and it's incredible. Would ya mind making me a '76 Corvette Stingray II in your spare time? Pleeeeaassee
It's ok if you can't though.
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Reply #97 -
Jul 6
th
, 2003 at 6:24pm
Oz
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thats some very good progress indeed. keep up the good work
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Reply #98 -
Jul 6
th
, 2003 at 9:48pm
Katahu
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Excellent work there Jlvandam.
As for the car of your choice, no problem. Corvettes are my favorates as well.
I'll send you the DVC soon. I'm still testing it out on the simulator.
I have more pics of the car I was busy with. It looks better than before.
But this time, I'll post it on the Raw Screenshots forum. I want to see a lot more feedback.
As for the giving the Citation Excel a simple form as well, I would suggest taking out the cockpit since it has a moderate to high polygon count (due to the wall). Or maybe I would just get rid of the Meshsmooth Modifier so that the wall will be in its simple form.
This project has progressed so fast in a short time already. We are really making good progess.
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Reply #99 -
Jul 6
th
, 2003 at 9:57pm
Oz
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Hey im thinkin, how bout we send Avsim or flightsim.com an 'announcement' of our joining as a group and our current projects? This way we'll have more traffic to the site and more posts in the forums and all that. Anyways just a suggestion...
BTW im workin on the 2d panel now and just a few things left to do on it. I might post a pic when i get a bit more progress.
PS: Katahu as soon as i get done with the 2d panel, maybe tonight or tomorow ill send you all the VC textures. Almost all are done except a few.
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Reply #100 -
Jul 6
th
, 2003 at 10:23pm
Oz
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Also, ive got this panel pic of the excel
But as you can see the panel's color is a bit bluish, 125 140 181 to be exact. The Lear gauges are grey and really dont match this panel. So can someone provide me with at least a very closeup pic of the panel, specifically the PFD, or simply a pic of the citation PFD.
BTW lets start using our own forums, 100 replies now in this topic...Also Eireplane, i sort of have an idea of the 'decoration and image arrangement' of the forum site. If you dont mind please send me the sign-in site address and ID name and password if nessesary (PM it to me). Just wanna change some things around, but you'll be the webmaster for this forum site though
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Reply #101 -
Jul 6
th
, 2003 at 10:46pm
jlvandem
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Ok my last post in this thread. First off that's awesome that you love Corvettes too Katahu! I love the Corvette Stingrays. They're just awesome! I'll look for some pics. Ok now back to the topic. Whenever you feel the DVC is ready I'll take it. We'll have to decide what to do to make the aircraft more framerate friendly once we start testing it. I run pretty much the slowest PC you can run FS2002 on so if we can get decent FPS on my PC we'll be good. I'm running a PIII @ 500Mhz and a GeForce 2 MX400 so I think it'd be good for low-end system tests. Oz I've never really figured out how to submit an announcement to Avsim or Flight Sim so if you know how that'd be awesome! It'd definately let the public know what's going on over at our site. Also on the 2D panel there's a handy little tool somewhere on this site that lets you change the colors on gauges. That should help adjust the Lear gauges for you. If you e-mail me I have the administrator's login address so you can make some cosmetic changes to the forums. I agree that the silver bars for background need to go. Well I'm to our forum now.
Justin
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Reply #102 -
Jul 7
th
, 2003 at 12:57am
Oz
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Ok ive worked on the forum page a bit now. Took away the backround and just left it white - nice and basic. Changed some of the color around to match the CC logo text and have added a new logo to the top. I have created a screenshots forum and have deleted the new ideas forum. Eireplane, your post is safe, its in the Citation Excel forum. IMO anything relating to the project/model should be placed in there. Also, while tinkering with the settings i accidently changed the font size and cant find the option to change it. Eireplane or Justin, if you dont like this font you may change it however you want - that goes for anything you do not like including color or backround (made it white cause couldnt think of anything else..but it doesnt look bad IMO) Well there ya go
http://citationcrew.proboards22.com/index.cgi
NOTE: Ive made the all of us moderators, and Justin and Eire are administrators. 'Webmaster' was me for a while, but this can be used as an emergency admin account. If any of you have problems getting into the site, please tell me. Adam, ill try and make an account for you later on if no one can do it
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Reply #103 -
Jul 7
th
, 2003 at 1:13pm
EirePlane
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I have made your account adam and yur usrname is Goose, your password is in the E-Mail
BTW wuld we be better off with a shorter URL like
www.citation-crew.fly.to
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Reply #104 -
Jul 7
th
, 2003 at 2:14pm
Oz
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yeah, should have thought of that at the begining, but we'll have to stick to geocities for a while. Hew BTW is the logo at the forums site working? I can see it fine but justin says he cant
Darn, the main site is down too. too much data tranfer..
Hey eireplane, whats the main fly.to web site to sign up.. i think we may have to change andput a link on the geocities main.
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Reply #105 -
Jul 7
th
, 2003 at 3:08pm
Jaffa
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Wow guys! looks great!
How did you learn gmax? I would love to help out but have no design skills! 8)
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Reply #106 -
Jul 7
th
, 2003 at 3:48pm
Oz
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all right guys, we got a problem. Geocities is too strict with the bandwith stuff, and we cant afford to have our site down for an hour. That fly.to service, is it better than geocities? I could try taking some things off our site such as pages and pics but still..
Ok, little update here:
Ive taken off the Projects page. From now on all info on our projects, pics, and etc. will be placed on the forum site. This is to save a bit mroe space in Geocities. Also, i think ill make another geocities account for the extra pages, such as members and links, to save up space on the homepage. Ive made all CC team members administrators at the forum site. Right now im busy tryin to make sure we dont get many data transfer problems. Katahu, sorry but i think i might not be able to send you the textures today either, too darn busy. Maybe tonight though..
Also, check out the
flightsim.com
news on the main page. Thats why i wanna make sure we dont have more site problems..
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Reply #107 -
Jul 7
th
, 2003 at 5:46pm
Katahu
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It's alright Oz. I can wait.
Hey Jlvandam, I'm having some problems trying to export the DVC model to FS2002 (for testing purposes).
Maybe you can try it out and see shere I went wrong.
I hope this DVC won't cause any more problems for this project.
This will probably be my last post on simviation regarding the Citation project.
PS: Jlvandam, post your e-mail address using Private Message.
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Reply #108 -
Jul 7
th
, 2003 at 5:51pm
jlvandem
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Ok just e-mail it to jlvandem@hotmail.com Oz if you want to move the site over to
www.citationcrew.fly.to
you'd have to talk to EriePlane. He's the one who offered it and I'm sure it would give us more bandwith than geocities.
Justin
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Reply #109 -
Jul 7
th
, 2003 at 7:30pm
Oz
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All right my last post here.
The site problem is really getting intolerable. It goes down after at least 2 views. There may be someone who might be willing to help us, youll see the post in our forums. If not we'll have to ask others to help us, i dont know....maybe pete might be willing to lend us 2 or 3 pages. From now on guys take a quick look at the forums for any news or anything.
Total members now: 9 memebrs and non-members
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Reply #110 -
Jul 8
th
, 2003 at 1:03am
Katahu
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I think I know what's causing all the problems in the new website.
Have you heard what the news have said this week?
They say that a large number of COMPUTER HACKERS ar making some kind of dumb contest on who can HACK into servers the most and the fastest.
This HACKER problem has grown so big that the news also said that the Homeland Security Department got stirred up.
Maybe that's why you are having problems. So many hackers must have gone through the server that the server itself couldn't handle.
Or maybe I'm just jumping into conclusions here.
Or maybe it's not the hackers. Because everytime I visit the site, the site seems ok. In most cases, all I had to do was REFRESH the page.
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Reply #111 -
Jul 8
th
, 2003 at 1:32am
Oz
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no i dont think its a hacker..
The site started havin these problems after the news post appeared on Flightsim.com accouncing our formation and all. So many people must have clicked on the link..Anyways give it about...well.....time...before the the problem stops happening so frequently. A person at the forum site has offered to give us a site (www.com domain) but im still in talks with him since its for a price..but hes willing to give it to us for free (However, we have to have a donation service...using paypal) Well we'll see what the tide will bring in the next couple days...
Just went to the site, gave it a couple minutes, went to it again and it was down...
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Reply #112 -
Jul 8
th
, 2003 at 12:28pm
jlvandem
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Hey Oz, a .com domain would be awesome, but remember we need to try to keep it as free as possible. If it needs to be paid for though who is going to pay for it? Katahu I've been really busy lately and haven't been able to test out the DVC but I'm sure I'll be able to get to it sometime later today. I'll let you know how it goes on the new forum.
Justin
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Reply #113 -
Jul 8
th
, 2003 at 2:46pm
Oz
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All right, thanks to John D. (Flightgeek) we now have a another operational site.
http://citationcrew.geekwithus.com
Still a work in progress, he made the shockwave animations though. Hes gonna ararnge stuff differently and although he normally charges for his services, he will do this for free - as long as we dont have toooo much bandwith problems, but then we can ask for a small donation on the site. But heres the best thing though: He actually flew the Citation, and might have sounds for it i guess. So we will name him Beta Tester/Technical Advisor and is now a member of the crew. Those were his terms. He is gonna have a redirector for the site so we can type in citationcrew.org (.com is taken) but not ready yet. Anyways, more info on our main forums
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Reply #114 -
Jul 8
th
, 2003 at 3:49pm
jlvandem
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This just keeps getting better and better. I can't wait till the Excel is finished.
Justin
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Reply #115 -
Jul 8
th
, 2003 at 4:07pm
EirePlane
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the .fly.to is only a redirection service for URLs andE-Mail and is available at
www.v3.com
f we were to put some banners on a .com site it might pay for itself if we kept the downloads on free webspace
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Reply #116 -
Jul 14
th
, 2003 at 12:50am
Excel560
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dream as U'll live 4ever,
live as U'll die 2marrow
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Its looking great you guys, both the panel and the aircraft.
Keep it coming
Graphics Card: Geforce 2 MX/MX 400&&Windows 98&&512Mb Ram&&Bad Screenshots
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Reply #117 -
Jul 14
th
, 2003 at 1:41pm
EirePlane
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Hey Excel560, All the updates are being made at the
Citation Crew forums now
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