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CFS3 Textures (Read 564 times)
Jun 19
th
, 2003 at 4:30pm
Iroquois
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Colonel
Happy Halloween
Ontario Canada
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Posts: 3244
I'm working on a little project to convert FS2002 aircraft to CFS3 format. FS2002 comes with the original Gmax model of the Dash 8 so that was a start.
My question is, how do I convert Bitmap textures to CFS3's DDS texture format? It doesn't tell me how in the SDK.
I only pretend to know what I'm talking about. Heck, that's what lawyers, car mechanics, and IT professionals do everyday.
&&The Rig: &&AMD Athlon XP2000+ Palomino, ECS K7S5A 3.1, 1GB PC2700 DDR, Geforce FX5200 128mb, SB Live Platinum, 16xDVD, 16x10x40x CDRW, 40/60gb 7200rpm HDD, 325w Power, Windows XP Home SP1, Directx 9.0c with 66.81 Beta gfx drivers
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Jun 20
th
, 2003 at 7:25pm
Woodlouse2002
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I like jam.
Cornwall, England
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Posts: 12574
Use MW's lates DXTbmp to creat DDS files from Bitmaps.
Good luck.
Woodlouse2002 PITA and BAR!!!!!!!!&&&&Our Sovereign Lord the King chargeth and commandeth all persons, being assembled, immediately to disperse themselves, and peaceably to depart to their habitations, or to their lawful business, upon the pains contained in the Act made in the first year of King George the First for preventing tumults and riotous assemblies. God Save the King.&&&&Viva la revolution!
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