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Project: A-O1C Dragon Fighter HELP NEEDED! (Read 385 times)
Jun 13th, 2003 at 2:32pm

Hellhound   Offline
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I lost he origanal A-O1C Dragonfly for fs2002, so i rebuilt it and added stuff, though i still need to make an interior and landing gear. hints, ect. welcome! i still need someone to convert it from .3ds to .mdl file type.
[img]http://www.simviation.com/yabbuploads/dragon start.jpg[/img]
« Last Edit: Jun 13th, 2003 at 3:59pm by Hellhound »  

...&&&&well of course! i'm trying to hit them!&&&&always fight fire with fire... because you get a bigger one!
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Reply #1 - Jun 13th, 2003 at 4:02pm

Hellhound   Offline
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I have an interior, and gear bay doors(not shown). the only thing i don't have is the actual gear. this is where i need help. could someone make some skid-type landing gear, animate it, and convert it into .mdl format? tell me, and i will send you the .3ds format model

[img]http://www.simviation.com/yabbuploads/ut1.jpg[/img]
 

...&&&&well of course! i'm trying to hit them!&&&&always fight fire with fire... because you get a bigger one!
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Reply #2 - Jun 13th, 2003 at 7:22pm

Oz   Offline
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well if you have CFS3 you can download Gmax and the CFS3 Gmax gamepack and i think it might work
 
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Reply #3 - Jun 13th, 2003 at 7:58pm

Felix/FFDS   Offline
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but the CFS3 gamepack does NOT an FS2002 MDL make.

I'm more interested in the Zmodeller program - am about to DL it myself.  Does it save to 3DS directly or does it need a separate exporter?



Quote:
well if you have CFS3 you can download Gmax and the CFS3 Gmax gamepack and i think it might work

 

Felix/FFDS...
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Reply #4 - Jun 13th, 2003 at 8:00pm

Hellhound   Offline
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i don't have cfs anything, only normal fs2002 but did you say that i could download the cfs3 gamepack, because fs2002 can read cfs3 files

EDIT: it comes with 40 plug-ins, and you can't save it as .3ds files, but it does come with the export for .3ds. it also makes cubes, cylinders, spheres, toruses, cones, and tubes. it is ALOT easier to use than gmax, though i can't say anything about FSDS, as i don't have it. but it's a good program. i play need for speed, and most of the cars at [url]www.nfscars.net[/url] are made using zmodder, and all the ones in the hall of fame were made with it. if you master it, you can make very good models with it.

Another Edit: Zmodder site: [url]www.zmodeler.nfscheats.com[/url]
 

...&&&&well of course! i'm trying to hit them!&&&&always fight fire with fire... because you get a bigger one!
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Reply #5 - Jun 13th, 2003 at 8:19pm

Oz   Offline
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Quote:
but did you say that i could download the cfs3 gamepack, because fs2002 can read cfs3 files


Nope, FS2002 cant read CFS3 files and CFS3 cant read FS2002 files. CFS3 and FS02 are completely different.
 
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Reply #6 - Jun 13th, 2003 at 10:00pm

Hellhound   Offline
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oh, i heard that they could somewhere... oh well
 

...&&&&well of course! i'm trying to hit them!&&&&always fight fire with fire... because you get a bigger one!
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Reply #7 - Jun 13th, 2003 at 11:28pm

Felix/FFDS   Offline
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Whether they come out animated or not is a different subject altogether, but ... export your model as a directX file mesh and you can use makemdl.exe directly

I just made a quick sphere in Zmodeller, exported as DirectX mesh, and made a MDL file in makemdl.  And set it up as a dummy airplane.  OF course, I didn't texture or anything.


You can get makemdl.exe from the scenery SDK at
http://zone.msn.com/flightsim/FS02DevDeskSDK00.asp



Quote:
oh, i heard that they could somewhere... oh well

 

Felix/FFDS...
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Reply #8 - Jun 14th, 2003 at 1:33pm

Hellhound   Offline
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i tried, it said:

[quote]Running model

Start! (C:\fssdk\MakeMDL_SDK\a-o1c.x)
Loading X C:\fssdk\MakeMDL_SDK\a-o1c.x...
ERROR:  Invalid X file: C:\fssdk\MakeMDL_SDK\a-o1c.x.
Error!
Error!
[/quote]
but the making a sphere worked. mabee i could send you the .z3d file and have you look over it?
 

...&&&&well of course! i'm trying to hit them!&&&&always fight fire with fire... because you get a bigger one!
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