Search the archive:
YaBB - Yet another Bulletin Board
 
   
 
Pages: 1 
Send Topic Print
Background image error? (Read 787 times)
Jun 6th, 2003 at 3:53am

liran_bar   Offline
Colonel
Ramon, we shall never
forget you!
Israel

Gender: male
Posts: 583
*****
 
Hi all,
nearly every time I work with background images in gmax, I get this prompt: "Background image will take more then X MB (usually 100MB-300MB), do you wish to continue?
the images I work with are no bigger then 70k, and they are all in grey scale. why do I get this prompt, and how do I get rid of it?

Thanks

Liran Bar, Israel

p.s.
Happy Shavo'ot every one!!!!!!! (well every one who is jewish ofcource)
 

...&&
IP Logged
 
Reply #1 - Jun 6th, 2003 at 7:35am

Felix/FFDS   Offline
Admin
FINALLY an official Granddad!
Orlando, FL

Gender: male
Posts: 1000000627
*****
 
By tossing the idea of using viewport background images and mapping the images to boxes/planes.

 

Felix/FFDS...
IP Logged
 
Reply #2 - Jun 6th, 2003 at 8:00am

Erez   Offline
Colonel
In winter 2004... He is
back - in white! IAI
Lavi
israel

Gender: male
Posts: 376
*****
 
Yeah, good Idea Felix Wink
Just make a big box and map it with the picture....


Happy Shavo'ot to you too Liran Smiley
 
IP Logged
 
Reply #3 - Jun 6th, 2003 at 9:31am

liran_bar   Offline
Colonel
Ramon, we shall never
forget you!
Israel

Gender: male
Posts: 583
*****
 
yeah... but what about different bends in the wings?
 

...&&
IP Logged
 
Reply #4 - Jun 6th, 2003 at 11:17am

Felix/FFDS   Offline
Admin
FINALLY an official Granddad!
Orlando, FL

Gender: male
Posts: 1000000627
*****
 
Make a four sided plane, map your backdrop image to it..  you move your plane to the correct position. so you can build your model against it...  or am I missing something here?



Quote:
yeah... but what about different bends in the wings?

 

Felix/FFDS...
IP Logged
 
Reply #5 - Jun 6th, 2003 at 11:45am

liran_bar   Offline
Colonel
Ramon, we shall never
forget you!
Israel

Gender: male
Posts: 583
*****
 
You have missed understood me.... I am not talking about designing the whole plane with the image. I was only talking about the wing, as it is a very twisted and bent abject, so I thought it would be easier to manipulate it with the image in the background... am I wrong?


Liran Bar, Israel
 

...&&
IP Logged
 
Reply #6 - Jun 6th, 2003 at 1:30pm

Felix/FFDS   Offline
Admin
FINALLY an official Granddad!
Orlando, FL

Gender: male
Posts: 1000000627
*****
 
Whether FSDS or gmax, I'll build the wing with the image in the background.  If you have a complex wing - you still have a "flat" background in all views, so you're still building against the background image.

In gmax, by having your scaled backdrop mapped to an object, in this case, the plane, you can move your plane back and forth as needed.

Remember, you would be mapping your backdrop images to at least three planes - top, side, front view....

I've seen modellers that using this method make "jigs" - reference planes at the different cross sections
 

Felix/FFDS...
IP Logged
 
Reply #7 - Jun 6th, 2003 at 1:51pm

liran_bar   Offline
Colonel
Ramon, we shall never
forget you!
Israel

Gender: male
Posts: 583
*****
 
OK.... but what's the answer to my question?


Liran Bar, Israel
 

...&&
IP Logged
 
Reply #8 - Jun 6th, 2003 at 4:23pm

Felix/FFDS   Offline
Admin
FINALLY an official Granddad!
Orlando, FL

Gender: male
Posts: 1000000627
*****
 
read the John Mackay tutorial (link at http://www.freeflightdesign.com Tutorials Section on gmax backdrop image mapping to boxes.


Map your project's top, side and front views to the correctly scaled/sized box or plane, and build your wing with a non-moving "backdrop".


Alternatively - build a nice straight-winged, round bodied, fixed gear Arava, and don't worry about compicated shapes...Smiley

Quote:
OK.... but what's the answer to my question?


Liran Bar, Israel

 

Felix/FFDS...
IP Logged
 
Reply #9 - Jun 6th, 2003 at 5:09pm

liran_bar   Offline
Colonel
Ramon, we shall never
forget you!
Israel

Gender: male
Posts: 583
*****
 
Grin Grin Grin Grin Thanx man!



Liran Bar, Israel
 

...&&
IP Logged
 
Reply #10 - Jun 7th, 2003 at 5:27am

Erez   Offline
Colonel
In winter 2004... He is
back - in white! IAI
Lavi
israel

Gender: male
Posts: 376
*****
 
Quote:
Alternatively - build a nice straight-winged, round bodied, fixed gear Arava, and don't worry about compicated shapes...


LOL...... Grin
I was trying once to build the Arava but abandoned it... (was too difficult for a beginner I guess)...
If you want I can show you what came out of it......
But anyway, somebody is already doing a beautiful Arava...
Liran is pretty new with these 3d programs, and he is already building a pretty weird and complicated (most of it) airplane... I don't think he want's me to tell what A/C.......
 
IP Logged
 
Reply #11 - Jun 7th, 2003 at 7:19am

liran_bar   Offline
Colonel
Ramon, we shall never
forget you!
Israel

Gender: male
Posts: 583
*****
 
LOL Erez I prefer you don't mention the name. Maybe  I will have to mention it someday but for now, I would like to keep it between us...


Liran Bar, Israel
 

...&&
IP Logged
 
Reply #12 - Jun 7th, 2003 at 7:49am

Felix/FFDS   Offline
Admin
FINALLY an official Granddad!
Orlando, FL

Gender: male
Posts: 1000000627
*****
 
Erez - rumor has it that Liran went hunting abou tsome of the air bases for ideas and he's ended up making a OuragaMystereshKfir?


Quote:
LOL Erez I prefer you don't mention the name. Maybe  I will have to mention it someday but for now, I would like to keep it between us...


Liran Bar, Israel

 

Felix/FFDS...
IP Logged
 
Reply #13 - Jun 7th, 2003 at 8:37am

liran_bar   Offline
Colonel
Ramon, we shall never
forget you!
Israel

Gender: male
Posts: 583
*****
 
LOL Grin
close but not close enough.... 8)


Liran Bar, Israel
 

...&&
IP Logged
 
Reply #14 - Jun 7th, 2003 at 9:29am

Felix/FFDS   Offline
Admin
FINALLY an official Granddad!
Orlando, FL

Gender: male
Posts: 1000000627
*****
 

An Arava modified with the tail booms being two Magister rear fuselages and Vatour wings?




Quote:
LOL Grin
close but not close enough.... 8)


Liran Bar, Israel

 

Felix/FFDS...
IP Logged
 
Reply #15 - Jun 7th, 2003 at 10:06am

liran_bar   Offline
Colonel
Ramon, we shall never
forget you!
Israel

Gender: male
Posts: 583
*****
 
LOL
give it another shot....



Liran Bar, Israel
 

...&&
IP Logged
 
Reply #16 - Jun 7th, 2003 at 12:40pm

Erez   Offline
Colonel
In winter 2004... He is
back - in white! IAI
Lavi
israel

Gender: male
Posts: 376
*****
 
LOL........ Wink
Well I'll give you one small clue...... It's not Israeli made or Israeli air force airplane (can you believe it???)
By the way Liran, I saw him today on TV.....
Well sooner or later Liran will have to tell the world what is he up to...... Cheesy
 
IP Logged
 
Reply #17 - Jun 7th, 2003 at 1:22pm

liran_bar   Offline
Colonel
Ramon, we shall never
forget you!
Israel

Gender: male
Posts: 583
*****
 
Shit! that weird UFO is getting famous!
 

...&&
IP Logged
 
Reply #18 - Jun 7th, 2003 at 1:31pm

Erez   Offline
Colonel
In winter 2004... He is
back - in white! IAI
Lavi
israel

Gender: male
Posts: 376
*****
 
Cough*UFO......cough cough* space....... cough*.....
Grin
 
IP Logged
 
Reply #19 - Jun 7th, 2003 at 2:01pm

liran_bar   Offline
Colonel
Ramon, we shall never
forget you!
Israel

Gender: male
Posts: 583
*****
 
Lips Sealed Lips Sealed Angry Lips Sealed Lips Sealed
 

...&&
IP Logged
 
Reply #20 - Jun 7th, 2003 at 4:00pm

Felix/FFDS   Offline
Admin
FINALLY an official Granddad!
Orlando, FL

Gender: male
Posts: 1000000627
*****
 
Candidates:

Independence Day,....

Close Encounters .....

The Day the Earth Stood Still....


Quote:
Lips Sealed Lips Sealed Angry Lips Sealed Lips Sealed

 

Felix/FFDS...
IP Logged
 
Reply #21 - Jun 7th, 2003 at 11:33pm

liran_bar   Offline
Colonel
Ramon, we shall never
forget you!
Israel

Gender: male
Posts: 583
*****
 
Grin Grin Grin
check your PM box! (but keep the info to yourself!)




Liran Bar, Israel
 

...&&
IP Logged
 
Reply #22 - Jun 8th, 2003 at 12:48am

Erez   Offline
Colonel
In winter 2004... He is
back - in white! IAI
Lavi
israel

Gender: male
Posts: 376
*****
 
Quote:
Candidates:

Independence Day,....

Close Encounters ..... 

The Day the Earth Stood Still....


And the Oscar goes to....... Wink
 
IP Logged
 
Reply #23 - Jun 8th, 2003 at 10:31pm

X_eidos2   Offline
Colonel
1hour from USAF museum

Gender: male
Posts: 278
*****
 
Back to liran_bar's original question- how to get rid of the message prompt.

If you're using the background image with lock/zoom and pan the only way to avoid this prompt is to never zoom in for a close-up of the mesh. Even though your original image is only 70k - the software is trying to maintain the aspect ratio of the image to the objects in the scene. So if you zoom in on a section and the view is now 300 percent bigger than the original view, the software trys to blow up the background image 3 times. That's part of the reason why it says it needs 300 MB of memory to create the new background image. There's also the problem of the image shifting around when you zoom in and out a few times. These are the two reasons why I recommend to other modellers to make textures using their background images and map the material onto boxes or planes, and then position the boxes beind the mesh as needed.
 
IP Logged
 
Reply #24 - Jun 9th, 2003 at 12:13am

liran_bar   Offline
Colonel
Ramon, we shall never
forget you!
Israel

Gender: male
Posts: 583
*****
 
Alright.... thanx man... I was afraid that will be the answer....
Thanks anyway


Liran Bar, Israel
 

...&&
IP Logged
 
Reply #25 - Jun 9th, 2003 at 10:16am

Felix/FFDS   Offline
Admin
FINALLY an official Granddad!
Orlando, FL

Gender: male
Posts: 1000000627
*****
 
I've noticed that in gmax  (and other modelling programs) mapping theimages to reference boxes/planes is more or less the "standard". 

As to complex curved wings, the best example I can give you would be modelling an F4U Corsair's inverted gull wing.

I would either start out by modelling the wing "flat" against a top view background, then "pulling down" the cross-section/points at the point where the anhedral inner goes to dihedral... OR, model the inner and outer sections separate from each other.

There is no "right" way to model something. 


Quote:
Alright.... thanx man... I was afraid that will be the answer....
Thanks anyway


Liran Bar, Israel

 

Felix/FFDS...
IP Logged
 
Pages: 1 
Send Topic Print