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Background image error? (Read 787 times)
Jun 6
th
, 2003 at 3:53am
liran_bar
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Ramon, we shall never
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Israel
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Hi all,
nearly every time I work with background images in gmax, I get this prompt: "Background image will take more then X MB (usually 100MB-300MB), do you wish to continue?
the images I work with are no bigger then 70k, and they are all in grey scale. why do I get this prompt, and how do I get rid of it?
Thanks
Liran Bar, Israel
p.s.
Happy Shavo'ot every one!!!!!!! (well every one who is jewish ofcource)
&&
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Reply #1 -
Jun 6
th
, 2003 at 7:35am
Felix/FFDS
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By tossing the idea of using viewport background images and mapping the images to boxes/planes.
Felix/
FFDS
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Reply #2 -
Jun 6
th
, 2003 at 8:00am
Erez
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In winter 2004... He is
back - in white! IAI
Lavi
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Yeah, good Idea Felix
Just make a big box and map it with the picture....
Happy Shavo'ot to you too Liran
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Reply #3 -
Jun 6
th
, 2003 at 9:31am
liran_bar
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yeah... but what about different bends in the wings?
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Reply #4 -
Jun 6
th
, 2003 at 11:17am
Felix/FFDS
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Make a four sided plane, map your backdrop image to it.. you move your plane to the correct position. so you can build your model against it... or am I missing something here?
Quote:
yeah... but what about different bends in the wings?
Felix/
FFDS
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Reply #5 -
Jun 6
th
, 2003 at 11:45am
liran_bar
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Ramon, we shall never
forget you!
Israel
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Posts: 583
You have missed understood me.... I am not talking about designing the whole plane with the image. I was only talking about the wing, as it is a very twisted and bent abject, so I thought it would be easier to manipulate it with the image in the background... am I wrong?
Liran Bar, Israel
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Reply #6 -
Jun 6
th
, 2003 at 1:30pm
Felix/FFDS
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Whether FSDS or gmax, I'll build the wing with the image in the background. If you have a complex wing - you still have a "flat" background in all views, so you're still building against the background image.
In gmax, by having your scaled backdrop mapped to an object, in this case, the plane, you can move your plane back and forth as needed.
Remember, you would be mapping your backdrop images to at least three planes - top, side, front view....
I've seen modellers that using this method make "jigs" - reference planes at the different cross sections
Felix/
FFDS
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Reply #7 -
Jun 6
th
, 2003 at 1:51pm
liran_bar
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OK.... but what's the answer to my question?
Liran Bar, Israel
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Reply #8 -
Jun 6
th
, 2003 at 4:23pm
Felix/FFDS
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read the John Mackay tutorial (link at
http://www.freeflightdesign.com
Tutorials Section on gmax backdrop image mapping to boxes.
Map your project's top, side and front views to the correctly scaled/sized box or plane, and build your wing with a non-moving "backdrop".
Alternatively - build a nice straight-winged, round bodied, fixed gear Arava, and don't worry about compicated shapes...
Quote:
OK.... but what's the answer to my question?
Liran Bar, Israel
Felix/
FFDS
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Reply #9 -
Jun 6
th
, 2003 at 5:09pm
liran_bar
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Ramon, we shall never
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Thanx man!
Liran Bar, Israel
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Reply #10 -
Jun 7
th
, 2003 at 5:27am
Erez
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back - in white! IAI
Lavi
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Quote:
Alternatively - build a nice straight-winged, round bodied, fixed gear Arava, and don't worry about compicated shapes...
LOL......
I was trying once to build the Arava but abandoned it... (was too difficult for a beginner I guess)...
If you want I can show you what came out of it......
But anyway, somebody is already doing a beautiful Arava...
Liran is pretty new with these 3d programs, and he is already building a pretty weird and complicated (most of it) airplane... I don't think he want's me to tell what A/C.......
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Reply #11 -
Jun 7
th
, 2003 at 7:19am
liran_bar
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Ramon, we shall never
forget you!
Israel
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LOL Erez I prefer you don't mention the name. Maybe I will have to mention it someday but for now, I would like to keep it between us...
Liran Bar, Israel
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Reply #12 -
Jun 7
th
, 2003 at 7:49am
Felix/FFDS
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Erez - rumor has it that Liran went hunting abou tsome of the air bases for ideas and he's ended up making a OuragaMystereshKfir?
Quote:
LOL Erez I prefer you don't mention the name. Maybe I will have to mention it someday but for now, I would like to keep it between us...
Liran Bar, Israel
Felix/
FFDS
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Reply #13 -
Jun 7
th
, 2003 at 8:37am
liran_bar
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Ramon, we shall never
forget you!
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LOL
close but not close enough.... 8)
Liran Bar, Israel
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Reply #14 -
Jun 7
th
, 2003 at 9:29am
Felix/FFDS
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An Arava modified with the tail booms being two Magister rear fuselages and Vatour wings?
Quote:
LOL
close but not close enough.... 8)
Liran Bar, Israel
Felix/
FFDS
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Reply #15 -
Jun 7
th
, 2003 at 10:06am
liran_bar
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Ramon, we shall never
forget you!
Israel
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Posts: 583
LOL
give it another shot....
Liran Bar, Israel
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Reply #16 -
Jun 7
th
, 2003 at 12:40pm
Erez
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Colonel
In winter 2004... He is
back - in white! IAI
Lavi
israel
Gender:
Posts: 376
LOL........
Well I'll give you one small clue...... It's not Israeli made or Israeli air force airplane (can you believe it???)
By the way Liran, I saw him today on TV.....
Well sooner or later Liran will have to tell the world what is he up to......
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Reply #17 -
Jun 7
th
, 2003 at 1:22pm
liran_bar
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Ramon, we shall never
forget you!
Israel
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Posts: 583
Shit! that weird UFO is getting famous!
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Reply #18 -
Jun 7
th
, 2003 at 1:31pm
Erez
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Colonel
In winter 2004... He is
back - in white! IAI
Lavi
israel
Gender:
Posts: 376
Cough*UFO......cough cough* space....... cough*.....
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Reply #19 -
Jun 7
th
, 2003 at 2:01pm
liran_bar
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Colonel
Ramon, we shall never
forget you!
Israel
Gender:
Posts: 583
&&
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Reply #20 -
Jun 7
th
, 2003 at 4:00pm
Felix/FFDS
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Orlando, FL
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Candidates:
Independence Day,....
Close Encounters .....
The Day the Earth Stood Still....
Quote:
Felix/
FFDS
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Reply #21 -
Jun 7
th
, 2003 at 11:33pm
liran_bar
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Colonel
Ramon, we shall never
forget you!
Israel
Gender:
Posts: 583
check your PM box! (but keep the info to yourself!)
Liran Bar, Israel
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Reply #22 -
Jun 8
th
, 2003 at 12:48am
Erez
Offline
Colonel
In winter 2004... He is
back - in white! IAI
Lavi
israel
Gender:
Posts: 376
Quote:
Candidates:
Independence Day,....
Close Encounters .....
The Day the Earth Stood Still....
And the Oscar goes to.......
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Reply #23 -
Jun 8
th
, 2003 at 10:31pm
X_eidos2
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1hour from USAF museum
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Back to liran_bar's original question- how to get rid of the message prompt.
If you're using the background image with lock/zoom and pan the only way to avoid this prompt is to never zoom in for a close-up of the mesh. Even though your original image is only 70k - the software is trying to maintain the aspect ratio of the image to the objects in the scene. So if you zoom in on a section and the view is now 300 percent bigger than the original view, the software trys to blow up the background image 3 times. That's part of the reason why it says it needs 300 MB of memory to create the new background image. There's also the problem of the image shifting around when you zoom in and out a few times. These are the two reasons why I recommend to other modellers to make textures using their background images and map the material onto boxes or planes, and then position the boxes beind the mesh as needed.
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Reply #24 -
Jun 9
th
, 2003 at 12:13am
liran_bar
Offline
Colonel
Ramon, we shall never
forget you!
Israel
Gender:
Posts: 583
Alright.... thanx man... I was afraid that will be the answer....
Thanks anyway
Liran Bar, Israel
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Reply #25 -
Jun 9
th
, 2003 at 10:16am
Felix/FFDS
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FINALLY an official Granddad!
Orlando, FL
Gender:
Posts: 1000000627
I've noticed that in gmax (and other modelling programs) mapping theimages to reference boxes/planes is more or less the "standard".
As to complex curved wings, the best example I can give you would be modelling an F4U Corsair's inverted gull wing.
I would either start out by modelling the wing "flat" against a top view background, then "pulling down" the cross-section/points at the point where the anhedral inner goes to dihedral... OR, model the inner and outer sections separate from each other.
There is no "right" way to model something.
Quote:
Alright.... thanx man... I was afraid that will be the answer....
Thanks anyway
Liran Bar, Israel
Felix/
FFDS
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