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deHavilland DH89 Rapide (Read 1025 times)
May 23rd, 2003 at 4:57pm

d0mokun   Offline
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Hi peeps..

New release.. keep an eye out. Going up sometime soon [tonight] on Simv, avsim, and flightsim.

Dan.

see the website [www.tlukdesign.co.uk] for more info.  8)

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Regards,&& Dano&&&&Daniel Dunn&&StudioTwentyOne design team&&&&Formerly known as Moomin_dan ...
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Reply #1 - May 23rd, 2003 at 5:20pm

Rifleman   Offline
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My old tired eyes were squinting so bad in the dark at your first shot, I needed to view it a bit earlier at dusk so I could appreciate it a little more.........nice job .....one of my all time favs from the good old days ............

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Reply #2 - May 23rd, 2003 at 5:30pm

d0mokun   Offline
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sorry 'bout that.. this tft always lies to me..

anyway, its going up on my site, here, avsim and mustloginagain.com .
 

Regards,&& Dano&&&&Daniel Dunn&&StudioTwentyOne design team&&&&Formerly known as Moomin_dan ...
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Reply #3 - May 23rd, 2003 at 5:43pm

Threadkiller   Offline
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Quote:
its going up on mustloginagain.com .


lol i managed to get in last night!!!! Grin Grin i feel special Wink


sweet model!!!! looks beautiful, just one thing, can u animate it for CFS2 Cheesy (i do not have FS2K2 Cry )

 

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Reply #4 - May 23rd, 2003 at 5:49pm

d0mokun   Offline
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sure thang.. if i knew how.
i was planning on sticking it in cfs3 too y'know.

how do you go from gcraps-to-cfs2? ???
 

Regards,&& Dano&&&&Daniel Dunn&&StudioTwentyOne design team&&&&Formerly known as Moomin_dan ...
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Reply #5 - May 23rd, 2003 at 7:02pm

Rifleman   Offline
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" Full size A/C are just
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Tropical island in the Pacific

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What a neat little twin......twin engines, twin wings, twin wheels.....my only criticisms on it are, firstly,  that it tends to hold energy too well for all that drag, but when it finally stalls, it does so quickly. Secondly, the fin needs addressing (lead edge and trailing edge), as it may be a bit too square for the rest of the design.........with that aside, I decided to take it to where it should be right at home- close to the Crown Jewels........well done TLUK !

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Reply #6 - May 23rd, 2003 at 7:16pm

d0mokun   Offline
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jaa.. there is one problem though that bewilders me.
the prop discs make some things transparent... my guess is that its some stupid ms problem like the 4-doors-on-a-chopper is.

still.. like i say if enough people like it then i'll do the full monty on it.
 

Regards,&& Dano&&&&Daniel Dunn&&StudioTwentyOne design team&&&&Formerly known as Moomin_dan ...
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Reply #7 - May 23rd, 2003 at 8:08pm

Threadkiller   Offline
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Quote:
how do you go from gcraps-to-cfs2? ???


im no G-Craps wiz, but i think u have to re-tag the parts, the tags are different in CFS2.... asides from that i think is the same Wink i will ask arouns though Smiley

thanx guy!!! Grin
 

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Reply #8 - May 23rd, 2003 at 9:06pm

BMan1113VR   Offline
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beautiful plane TLUK, great shots both of you Wink
 

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Reply #9 - May 23rd, 2003 at 10:02pm

wolf8218   Offline
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Shocked Shocked
Rifleman where did you get that??
i thought it wasnt out yet!!
 

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Reply #10 - May 23rd, 2003 at 10:03pm

wolf8218   Offline
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o never mind lol
its out at his site Smiley
 

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Reply #11 - May 24th, 2003 at 12:05am

Rifleman   Offline
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" Full size A/C are just
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I was fortunate enough to be here at 2:00 when it was first posted and after taking a look at it, decided I wanted at least a test flight.........wasn't intending to scoop the story.......... 8)
 

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Reply #12 - May 24th, 2003 at 11:45am

Fozzer   Offline
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A search on Simviation for "DH85 Dragon Rapide", or "DH85", or "Dragon Rapide", brought up nothing but old FS '98 50% Planes..... Cry...!

But the search on Avsim for "DH85 Dragon Rapide" brings it up straight away.... Grin
(The extras pack is also there)...

Cheers...
Paul.
(England)
 

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Reply #13 - May 24th, 2003 at 12:18pm

Blade   Offline
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It will be on SimV later, SimV only updates once a day in the evenings EST time I think.
 

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Reply #14 - May 25th, 2003 at 5:32am
ATI_9700pro   Ex Member

 
lol,cool plane Wink
 
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Reply #15 - May 25th, 2003 at 5:50am

Hagar   Offline
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It's on SimV now. http://www.simviation.com/fs2002vintage18.htm
I'm downloading it to check it out.

Quote:
aa.. there is one problem though that bewilders me.
the prop discs make some things transparent... my guess is that its some stupid ms problem like the 4-doors-on-a-chopper is.

still.. like i say if enough people like it then i'll do the full monty on it.

Well done Dan. This is just what I've been waiting for so go right ahead & fix it up. There's plenty more vintage nuts like me around. Wink
I don't know Gmax too well. In FSDS2 the display bug with transparent parts like prop disks can be fixed by changing the display order. The disks need to be at the bottom of the list. The quick & dirty way of doing this is to cut & paste the parts.

Quote:
sure thang.. if i knew how.
i was planning on sticking it in cfs3 too y'know.

how do you go from gcraps-to-cfs2?

You need to export via MiddleMan. http://thegreatptmd.tripod.com/ The part names & keyframe animation should be the same.
 

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Reply #16 - May 25th, 2003 at 6:25am

Fozzer   Offline
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I was surprised at just how "slow" it was.
Althought the airfile quotes the cruise speed as being "120", I find that anything over 90 knots results in severe case of the "shakes".... Cry...!
Fantastic model tho', well done...!
(Do we need any more "instruments" on the panel, starter, throttle, mixture, prop control, etc..etc...?...)

Cheers all... Grin...!
Paul.
(England).

 

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Reply #17 - May 25th, 2003 at 11:56pm

Guruswarmyoz   Offline
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From being up close & personal with a DH89 a couple of times the fin is only a steel tube frame with fabric coversing & has little to no aerofoil shape (i.e. it is really just a "slab" for want of a better frase). Gee i think my spellings a bit off (long day @ work).

Apart from that this is really a fantastic model all round. Congrats Dan for finally doing a long overdue "classic".
From some of the reading material on the DH89 that i have, the Stalling characteristics were not all that "kind" on the real thing too.
 

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Reply #18 - May 26th, 2003 at 5:42am

d0mokun   Offline
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due to fs2002 i cant model it with slow speeds + even slower stalling speeds. just like with ultralights etc.

however.. the reason it shakes is because of the elevator sq ft area.
I guess its like a car. A ford escort might have 210mph on the dash.. but there a slim chance you'd ever hit it Wink

And panel- has about  that amount of gauges. Just not those exact ones thats all. it is basic.. simple.. perfect.
 

Regards,&& Dano&&&&Daniel Dunn&&StudioTwentyOne design team&&&&Formerly known as Moomin_dan ...
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Reply #19 - May 26th, 2003 at 9:29am

Blade   Offline
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A Ford Escort, at 210 MPH, are you kidding me Dan  Shocked
 

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Reply #20 - May 26th, 2003 at 11:27am
ATI_9700pro   Ex Member

 
i think he wanted to say: "210 KPH" Wink
 
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Reply #21 - May 26th, 2003 at 1:55pm

d0mokun   Offline
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no no.. its my sarcastic brit humour  Roll Eyes
 

Regards,&& Dano&&&&Daniel Dunn&&StudioTwentyOne design team&&&&Formerly known as Moomin_dan ...
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Reply #22 - May 26th, 2003 at 2:06pm

Rifleman   Offline
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" Full size A/C are just
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I understood it  8)......with my "dry Brit humor"  Undecided....been told it enough about that !  Cry
 

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Reply #23 - May 26th, 2003 at 2:19pm

BFMF   Offline
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Awsome Aircraft!
 
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Reply #24 - May 26th, 2003 at 10:21pm

Guruswarmyoz   Offline
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Quote:
due to fs2002 i cant model it with slow speeds + even slower stalling speeds. just like with ultralights etc.

however.. the reason it shakes is because of the elevator sq ft area.
I guess its like a car. A ford escort might have 210mph on the dash.. but there a slim chance you'd ever hit it Wink

And panel- has about  that amount of gauges. Just not those exact ones thats all. it is basic.. simple.. perfect.


Dan, the 1% spreadsheets at www.mudpond.us will for a bit of effort give a real good basis for FS2002 flight dynamics, i use 'em & swear by them! Smiley The spreadsheets do support bi-planes, twins, fixed pitch props, fixed u/c etc etc etc!
 

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Reply #25 - May 27th, 2003 at 7:08am

d0mokun   Offline
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how on earth do you use those things?  ??? ??? ???
 

Regards,&& Dano&&&&Daniel Dunn&&StudioTwentyOne design team&&&&Formerly known as Moomin_dan ...
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Reply #26 - May 27th, 2003 at 10:47pm

Guruswarmyoz   Offline
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Its fairly easy Dan, but its like learning how to use GMAX --> i.e. takes a bit of practice.
The spreadsheets enable you to enter performance data and aircraft parameters/dimensions that will be generated into an airfile & aircraft.cfg file. Some guess work will need to be done on some things like Roll rates (which can be hard to find -- but a typical light aircraft and airliner will have a max roll rate in the region of 40 degrees/sec) and aerofoil sections.

What you need to get the most out of the 1% spreadsheets (apart from having MS Excell) is to have comprehensive performance figures of the aircraft -  ranging from weights, max speeds, service ceiling rate of climb etc.
Other things that are needed are the Wing root & tip chords (these can be measured using the ruler function in FSDS or if its there in GMAX).
The spreadsheets will handle loadouts, contact point (i.e. it also generates the aircraft.cfg file) etc in relation to the models point of origin --> this bit can become complex in the fact that if the model's point of origin in GMAX or FSDS is not set to where the CofG is. The point of origin is where the axis co-ordinates are at: 0,0,0. This point usually conforms to 25% of the main wings chord (50% of wing chord for Swept wing aircraft).

I have found that some (in particular GMAX models) have the Axis zero points at very wierd locations --> this can lead to "problematic" handling in FS, such as wheels sinking upon rotation, barrel like rolling. The point of origin being in a location other than the "expected" CofG is in the FS2002 preview window. All this is reasonably easy to fix via moving the centre of gravity in the weight and balance section of the aircraft.cfg - what this does is to effectively move the zero point that FS uses.
When i get some time (one has to finish V6 of me PC9 as shown in the left of here) i can do you an example spreadsheet of the Rapide & send it over to you.
 

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