Search the archive:
YaBB - Yet another Bulletin Board
 
   
 
Page Index Toggle Pages: 1
Send Topic Print
"Flyable" AI MD-83 doesn't (Read 349 times)
May 10th, 2003 at 8:26pm

WebbPA   Ex Member
I Like Flight Simulation!

*
 
At least not very well.

I've downloaded the packages that are supposed to make AI planes flyable (adding panel, sound, modifying .cgf files, etc) but didn't really fyl them much.

I started playing with the MD-83 because it looks nice from the outside and I got a couple of repaints.  I can deal with the fact that it handles like a tank but I found 2 insurmountable problems:

- No matter what the speed the gear refuses to extend and I get a warning that I'm above extension speed (150 Knots????)

- Autopilot doesn't work work diddle below 4000 ft.  The plane either bounces around chasing the needle or just nosedives into the ground.

The package I'm using is the one from AVSim, but I'm pretty sure the one here is the same - I've tried them both, and others, with the same results.

Can this be fixed?  I'll be glad to post or email the files - they're pretty short.
 
IP Logged
 
Reply #1 - May 10th, 2003 at 8:55pm

loomex   Offline
Colonel
My 1969 Ludwig "pre-Bohnam"
with extra stuff
FAA Ident KITH

Gender: male
Posts: 1853
*****
 
I have just sent you both my .air ang cfg files for the MD 83 to your email WebbPA@Justice.com.
PLEASE!!! back up the current ones you have just in case
 

Windows 7 Home Premium (x64) ,2.70 gigahertz AMD Phenom II X6 1045T(6-core), two HD (1TB and 500GB), 8gb RAM, ATI Radeon HD 5570,
IP Logged
 
Reply #2 - May 10th, 2003 at 8:55pm
BHOFMX   Ex Member

 
You don't need any files to
make the planes flyable
all you need to do is find a
suitable panel on this site
download it put it in the
proper folder
bring up program "Aircraft editor"
open aircraft files and select the
plane you put the panel in
an hit fly this panel
it will make a copy of the plane {ai #0} and
the copy will fly Cheesy Cheesy Cheesy Cheesy Cheesy Cheesy

good luck if you have any problems
give me a email

Bhofmx
 
IP Logged
 
Reply #3 - May 10th, 2003 at 9:28pm
BHOFMX   Ex Member

 
WENT FLYING
...

love the airplane, everything on it works,
dig the reversers Shocked Shocked Shocked

Bhofmx
 
IP Logged
 
Reply #4 - May 10th, 2003 at 11:52pm

WebbPA   Ex Member
I Like Flight Simulation!

*
 
Loomex,

I dl'd your files.  They fixed the AP problem.  I'll have to compare it to another similar size jet because it seems a little sluggish (I'm used to the sports car response of the Lear 45).

I lowered the gear at 160K - got the "Above extend speed warning" but the panel showed the gear was down.  Spot view did not.  Decided to land anyway.  Miraculously, as soon as I crossed the threshold the gear lowered.  (Actually, I kind of expected this after my stormy experiences with the other packages.)  Does this happen to you?

And BFOFMX I don't want to look a gift horse in the mouth but everything you said went right over my head (except I did see the reversers work - very nice) so maybe explain it a little less techically?
The panel is just aliased to 737.
 
IP Logged
 
Reply #5 - May 11th, 2003 at 12:54am
BHOFMX   Ex Member

 
Jim:

I'm sorry, i do so much changing
around on my system i figure
everyone does.

If you have changed the air and cgf
my system may not work,

hit start goto programs goto microsoft games
goto fs2002 goto aircraft editor, open it
top left hit file hit open a list of planes
will open click on the plane you want to
fly  click file and then click on fly this panel
it will make a copy of the plane and the
copies are flyable.
you might try it on another type of plane
all of my planes fly and there seem to
be a lot of moveables door windows and
such

good luck

Bhofmx
 
IP Logged
 
Reply #6 - May 11th, 2003 at 1:37am

Hagar   Offline
Colonel
My Spitfire Girl
Costa Geriatrica

Posts: 33159
*****
 
I never liked using the Aircraft Editor (FSEdit) or making duplicate copies of aircraft. This can cause problems if it's not done properly. It's only possible to convert one particular version (paint scheme) of the aircraft in this way so each one would need doing individually.

Andrew's suggestion is by far the easiest method for converting any AI Only aircraft to flyable. Download Bill Roth's AirEd from SimV Utilities. Use it to open the AIR file of the appropiate aircraft & change the Aircraft Type from 2 to 0. Then creat a Panel subfolder with an aliased panel.cfg or pop in a suitable panel. That's it. No duplicates involved so no risk of a conflict. All variations of the aircraft will be listed on the menu.

Whichever method you use to convert them the flight dynamics will need further tweaking to fix the problems you describe. These aircraft are optimised as AI Only drones & were never intended to be flyable.
 

...

Founder & Sole Member - Grumpy's Over the Hill Club for Veteran Virtual Aviators
Member of the Fox Four Group

Need help? Try Grumpy's Lair

My photo gallery
IP Logged
 
Reply #7 - May 11th, 2003 at 1:45am

FSTipster   Offline
Colonel
There are no stupid questions,
only stupid answers
U.K.

Gender: male
Posts: 1514
*****
 
Whenever I see mention of FSedit I throw this in:

Avoid it like the plague!! More bugs than an old rug kept in a bug breeding factory. Seriously, it's notorious for screwing files up rather than producing the desired results.

If you want to edit the .air file, download Aired or just about any other similar air file editor. There are plenty of freeware versions about, none of which mess your files up like FSedit. Wink
 

...&&
Click the banner to visit the site
IP Logged
 
Reply #8 - May 11th, 2003 at 1:55am
BHOFMX   Ex Member

 
I've never had a problem {yet} I
only make one paint , flyable, and
i've always added the panel, the
planes seem to fly the way I think
they should, the only one that doesn't
work is the AI B25, it has no flaps and
landing is tricky, but the B25 I downloaded
from simv. "send em packing" has the same
problem!

Bhofmx
 
IP Logged
 
Reply #9 - May 11th, 2003 at 1:26pm

WebbPA   Ex Member
I Like Flight Simulation!

*
 
Thanks for all the help. Loomex' solution was the simplest so I went with that one.
 
IP Logged
 
Reply #10 - May 11th, 2003 at 9:27pm

microlight   Offline
Colonel
It's a bird...
Southern UK

Gender: male
Posts: 2236
*****
 
I made the default MD-83 flyable by using AirEd to change the aircraft type, added a panel, sounds etc. etc. Works fine now.

Regarding the gear lowering issue: if you look in the aircraft.cfg file, you'll see 'contact points'. Make sure that the last figures in the first 3 lines (the undercarriage points) are 0.00 - they might be 250, or 300 currently; something like that. That should solve your problem. Had the same issue with the default Dash-8!
Smiley
 

...
BAe ATP for FS9 now available! www.enigmasim.com
IP Logged
 
Reply #11 - May 11th, 2003 at 11:51pm

WebbPA   Ex Member
I Like Flight Simulation!

*
 
Thanks Microlight - that fixed the gear problem.  I was wading around in the .cfg file and probably never would have found it out on my own.
 
IP Logged
 
Page Index Toggle Pages: 1
Send Topic Print