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› THE MOST Stunning Scenery ..... Ever?
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THE MOST Stunning Scenery ..... Ever? (Read 845 times)
Reply #15 -
May 7
th
, 2003 at 9:39am
codered
Offline
Colonel
Flight Plan Closed?
Posts: 1622
I must agree, that is a very amazing scenery. Someone really did their homework.
I commend the artist on their hard work and attention to detail, but I don't understand why some detail the interior of the terminals. I would think a lot of people would not be able to handle the detail on their computers. Non the less, it is amazing, and worth a download / look-see....
Windows XP SP1&&Motherboard: Epox 8RDA + main board&&Processor: AMD XP2500 Barton CPU&&Memory: PC2700 1gb Geil DDR&&Hard Drive: SEA HDD IDE 40GB 7M 40GPP&&Hard Drive: Western Digital 40gb 8mb cache&&Monitor 15 LCD Flat Panel Display (15 viewable)&&Video Card: ATI Radeon 9500 Pro&&Sound Card: Creative Labs Audigy 2
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Reply #16 -
May 7
th
, 2003 at 3:54pm
GreG
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Colonel
Cape Town, South Africa.
Gender:
Posts: 1074
WoW!!!
That does look good hey, but the problem with stuff like that is that they need such high performance systems.
Greg
If everything seems under control, you're just not going fast enough.
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Reply #17 -
May 7
th
, 2003 at 4:42pm
RollerBall
Ex Member
Yeah but I'm afraid it's chicken and egg Greg.
Because higher powered processors are available, designers do scenery that takes advantage of it and needs high power - like this one. And because users always demand MORE out of any application, processor designers will always want to design and build faster processors.
Things are moving on all the time and to stay on top, the new versions of apps like FS2002 HAVE to be state of the art. Look at FS2002 itself - to run it on slow processors you have to back all the sliders off. The designers of the prog don't intend or want you to do that - they want to see all of their great features being used all of the time. But M$ obviously have to follow a marketing policy to let people with bottom end systems run it so they get the sales volume they need.
Trouble is as the process continues today's bottom end systems will be able to run so little of the newer developed progs (ie the sliders will have to be so far to the left) it won't be worth running the progs on em at all ie you will HAVE to upgrade.
But I'm afraid that's the fundamental nature of IT and PCs - the day after you buy your new PC today it's already becoming obsolete. And in current terms anything older than 18 months to 2 years is positively archaic.
Sorry mate!
BTW - I'm throwing away 500 MHz Dells and stuff now that I'm upgrading for my clients. Soon it'll be 1 GHz stuff as people move up to 2 and 3 GHz and beyond. At the very least I'm supplying 1.7 GHz - for normal office applications. So what hope does anyone have to run the upcoming versions of the sim on machines of lower spec than that?
Added edit
There's no doubt in my mind that this scenery gives an idea of how and where things will be going for the future in the quest for greater realism - and I for one will be very glad of that. You can't stop progress and the benefits are so obvious you shouldn't want to. Looks like scenery animation in its various forms is where it's at - whether it's the background scenery like this one - or moving jetways, support vehicles etc that LAGO have just started to develop (long way to go tho!)
This scenery shows that if you can get them on roads using something like DOD (I guess) it should be quite easy to get vehicles like food trucks, security vehicles, fuels trucks, buses etc moving around an airport scenery.
It's too early for me with my Kai Tak - I've still got too much basic stuff to do. But I hope this gives designers with new sceneries that are about to be issued a few ideas.
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Reply #18 -
May 7
th
, 2003 at 6:15pm
Smoke2much
Offline
Colonel
The Unrepentant Heretic
Sittingbourne, Kent,
Posts: 3879
When I bought my 1.7 Ghz eighteen months ago it was almost top of the range. Sadly it no longer is and cannot cope with fs2k2 with the sliders up in the cities. I get around this by flying in less detailed areas. Africa is great, 20+fps everything maxed out. When I've finished paying for it I'm going to buy a bespoke PC, maximised for flight sims naturally.
Will
Who switched the lights off? I can't see a thing....... Hold on, my eyes were closed. Oops, my bad...............&&
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Reply #19 -
May 7
th
, 2003 at 6:51pm
RollerBall
Ex Member
Quote:
When I bought my 1.7 Ghz eighteen months ago it was almost top of the range. Sadly it no longer is
Will
Sad but true Will
But would we really want things to stand still and miss out on the amazing stuff that's just around the corner?
Roger
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Reply #20 -
May 7
th
, 2003 at 6:57pm
Iroquois
Offline
Colonel
Happy Halloween
Ontario Canada
Gender:
Posts: 3244
That looks great but you'd probably need a GeforceFX to get decent frames with that. (A Ti4600 and you'd probably get ok frames)
I only pretend to know what I'm talking about. Heck, that's what lawyers, car mechanics, and IT professionals do everyday.
&&The Rig: &&AMD Athlon XP2000+ Palomino, ECS K7S5A 3.1, 1GB PC2700 DDR, Geforce FX5200 128mb, SB Live Platinum, 16xDVD, 16x10x40x CDRW, 40/60gb 7200rpm HDD, 325w Power, Windows XP Home SP1, Directx 9.0c with 66.81 Beta gfx drivers
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Reply #21 -
May 7
th
, 2003 at 8:17pm
Paz
Offline
Colonel
USA
Gender:
Posts: 1922
Just got into Hangzhou from Beijing, and I am also very impressed with this scenery, my frame rates are on average in the upper 30's to low 40's and this airport strangled them to 10-15 fps, but it wasn't too bad, my other system wouldn't have handled it very well.
If there was one thing I'd like to see Microsoft utilize in future flight sims, it would be the taxiway markers, I don't think that alone would take much from the frame rates, and it would be a lot more realistic that the gay pink progressive taxi lines.
After I take a night flight to check out the pretty lights, I'll be heading back towards Beijing to continue my quest to find The Great wall of China.
In case you're wondering:
2.66 p-4
512MB 333mhz DDR RAM
533mhz FSB
512kb SL cache
GeForce 4 8X AGP Ti4200 w/128mb DDR SDRAM
and lots of system tweaks!
I always run FS2002 with all details maxed.
&&Still no linked images allowed around here Paz! Naughty...&&
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Reply #22 -
May 7
th
, 2003 at 9:41pm
FSTipster
Offline
Colonel
There are no stupid questions,
only stupid answers
U.K.
Gender:
Posts: 1514
Quote:
Just got into Hangzhou from Beijing, and I am also very impressed with this scenery, my frame rates are on average in the upper 30's to low 40's and this airport strangled them to 10-15 fps, but it wasn't too bad, my other system wouldn't have handled it very well.
If there was one thing I'd like to see Microsoft utilize in future flight sims, it would be the taxiway markers, I don't think that alone would take much from the frame rates, and it would be a lot more realistic that the gay pink progressive taxi lines.
After I take a night flight to check out the pretty lights, I'll be heading back towards Beijing to continue my quest to find The Great wall of China.
In case you're wondering:
2.66 p-4
512MB 333mhz DDR RAM
533mhz FSB
512kb SL cache
GeForce 4 8X AGP Ti4200 w/128mb DDR SDRAM
and lots of system tweaks!
I always run FS2002 with all details maxed.
Taxiway sgns are an advertised feature of FS2004. Whether they cover
all
runways and airport remains unclear at this point but it will definitely be an improvement on FS2002 in that respect.
Just a thought btw - I notice you have everything maxed out, which presumably includes autogen scenery. I tested this in my local area and it was just way over the top - trees and buildings where I know there just aren't any. You might try decreasing it a notch or two. It's also a help with the fps, not that you need it much by the sounds of it.
&&
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