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over 100,000ft (Read 994 times)
Reply #15 - Apr 25th, 2003 at 4:18am

Smoke2much   Offline
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I don't know of any way to eject in FS2k2.  I was simply trying to come up with a clever way to collect a pint, as offered by Tipster.

Will
 

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Reply #16 - Apr 25th, 2003 at 4:27am

FSTipster   Offline
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Quote:
I don't know of any way to eject in FS2k2.  I was simply trying to come up with a clever way to collect a pint, as offered by Tipster.

Will


I'll by you a half for originality. Grin
 

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Reply #17 - Apr 25th, 2003 at 4:28am

Deputy   Offline
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Can I have the other half?
Grin Grin Grin Grin Grin
 

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Reply #18 - Apr 25th, 2003 at 4:31am

Deputy   Offline
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Quote:
eject? how would you in fs2002, that'd be cool


I think if you repeatedly typed ctrl+alt+delete in quick rapid succesion, maybe then you coulddo it  Wink
 

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Reply #19 - Apr 25th, 2003 at 4:40am

FSTipster   Offline
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Quote:
Can I have the other half?
Grin Grin Grin Grin Grin


*Muttering something about how come this has now cost me a pint without anyone managing to complete the challenge.....mutter...mutter....mutter....* Angry Grin
 

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Reply #20 - Apr 25th, 2003 at 4:48am

Smoke2much   Offline
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Kronenburg 1664 would be fantastic then pleeeeese.

Will Grin
 

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Reply #21 - Apr 25th, 2003 at 4:55am

Whiskey_Zulu   Offline
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I'm new at this game, but I've already gone over 100,000 feet.  I downloaded the "Firefox", which someone based on a movie of the same name about a Russian Mach-5 airplane (the film starred Clint Eastwood and came out in the 80's).  Well, to duplicate the speed, the designer gave the aircraft an outrageous amount of thrust.  I mean outrageous because I went over 100,000 feet by accident.  I had to shut down the engines to get back down to earth, but the thing went into an uncontrollable spin.  I think I must have peaked (apoapsis) somewhere around 120,000 feet+.  I don't like the plane too much because for some reason it loses all aileron effectiveness at Mach 3.

What happens is the altimiter basically "locks" at 100k, but you still have a positive climb on the VSI and are obviously going up.

By the way, to acheive orbit, all you have to do is reach a sustained velocity of nearly 15,000 knots.  It's hard to do that (atmosphere slows you down) unless you escape earth's atmosphere, which is pretty much petered out by 450,000 feet.

I've played the Orbiter game a lot.  It's challenging in learning the ins and outs of docking with a space station, "hitting" Mars from Earth, and de-orbiting, but all the fun is in the learning.  Once I learned how to do everything the game got old and I decided to buy fs2002.  What would be great if there was a way to combine the two (you can fly airplanes in Orbiter but as there is no elevated terrain and only one default runway it gets boring quick).  De-orbit the Space Shuttle then try to land at Edwards or maybe LAX.
 
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Reply #22 - Apr 25th, 2003 at 6:38am

FSTipster   Offline
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Welcome to the Forum WZ Smiley

Ok...Lets take this one bit at a time.

Quote:
I downloaded the "Firefox", which someone based on a movie of the same name about a Russian Mach-5 airplane (the film starred Clint Eastwood and came out in the 80's).


Could you give me the installation file name please? (xxxxx.zip)

Quote:
What happens is the altimiter basically "locks" at 100k, but you still have a positive climb on the VSI and are obviously going up.


Not necessarily. The question is which gauge is giving the correct readout according to the parameters in the Sim.

Either, as you say, the Altimeter "locks" and you are, within the sim, still climbing, or alternatively the altimeter is correct as the ceiling has been reached and the VSI is registering positive rate of climb (incorrectly)  because it references parameters other than the alttude itself.

Quote:
By the way, to acheive orbit, all you have to do is reach a sustained velocity of nearly 15,000 knots.  It's hard to do that (atmosphere slows you down) unless you escape earth's atmosphere, which is pretty much petered out by 450,000 feet.


Is this within the sim? Are you saying you actually achieved a viewpit from the aircraft of the globe as a whole?

The glass is under the pump but I'm not filling it yet. Wink


 

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Reply #23 - May 2nd, 2003 at 10:57pm

Whiskey_Zulu   Offline
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Quote:
Welcome to the Forum WZ Smiley

Ok...Lets take this one bit at a time.


Could you give me the installation file name please? (xxxxx.zip)


firefoxfull.zip


Quote:
Not necessarily. The question is which gauge is giving the correct readout according to the parameters in the Sim.

Either, as you say, the Altimeter "locks" and you are, within the sim, still climbing, or alternatively the altimeter is correct as the ceiling has been reached and the VSI is registering positive rate of climb (incorrectly)  because it references parameters other than the alttude itself.

Well, it certainly didn't feel like the airplane his a brick wall in the sky.  When the altimeter locked at 100K, my airspeed was positive, VSI was positive, but the controls wouldn't work (happens when you go really fast while really high), so I cut fuel to the engines, they shut off, the airplane nosed over, fell into some sort of a nasty spin, or was at least totally out of control, I descended for a while, and when I got low enough the altimiter started moving downwards.

Quote:
Is this within the sim? Are you saying you actually achieved a viewpit from the aircraft of the globe as a whole?
No, this is just real life factual information, or at least the values I get in Orbiter (converted from Metric)
 
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Reply #24 - May 2nd, 2003 at 11:16pm

QUIET_ORPHAN   Offline
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Impossible... the highest is 100000.... i slewed a cessna up to that... that was fun to try to recover
 

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Reply #25 - May 3rd, 2003 at 12:57am
Oso   Ex Member

 
I just took a Zero Up to 100K. The game applied a jet engine sound file to it. Same as your cessna - had to fall quite a ways till it would let me restart the engine, even though the jet engine was at full throttle - funny stuff.   Grin
 
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Reply #26 - May 3rd, 2003 at 2:14am

FSTipster   Offline
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The plane doesn't actually stop as such. You may well have the impression that you're still climbing, but in terms of the altitude as it pertains to the sim, you aren't.

It's pretty hard to tell at that height, but if you go into spot view and look at the earth, it won't get any smaller after you reach 100,000 feet no matter how long you can maintain the appearance of climbing.

 

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Reply #27 - May 3rd, 2003 at 5:24pm

Redwing   Offline
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This sounds exciting(!)......like a challenge for the FS2k2 "Chuck Yeager Award"......for the first person to break the 100K Altitude Barrier! Shocked
 
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Reply #28 - May 8th, 2003 at 11:53am

Sky_Shark   Offline
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Alway get under 200 ft...
dont waste ammo.

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S/R-71 Blackbird... Mach 3.2.
I had it for FS 2000.

If I remember correctly the thing crashed my PC every time I would go 'above' 100 000 ft. The image would freeze and but my altimeter would go crazy.

The plane was beautifull, I cant seem to find it again. It was however very unrealistic. Flying Mach 3 at 3 000 ft....  Grin
 
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Reply #29 - May 8th, 2003 at 11:54am

Sky_Shark   Offline
Colonel
Alway get under 200 ft...
dont waste ammo.

Posts: 74
*****
 
S/R-71 Blackbird... Mach 3.2.
I had it for FS 2000.

If I remember correctly the thing crashed my PC every time I would go 'above' 100 000 ft. The image would freeze and but my altimeter would go crazy.

The plane was beautifull, I cant seem to find it again. It was however very unrealistic. Flying Mach 3 at 3 000 ft....  Grin
 
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