The process is exactly similar in Gmax, FSDS1.6 & FSDS2. Joe Amodea's "So You Want to Build a Dynamic Virtual Cockpit!" tute describes the basic principle.
http://www.simviation.com/fsdutilsdesntute1.htmThere should also be details in the FS2002 MakeMDL SDK. I create dummy DVC BMPs & use CfgEdit to position the gauges on them.
Quote:On another note - will FSDS2 support the ability to manipulate gauges & switches within the VC that FS2004 will allow?
Unless Felix knows otherwise I think we will have to wait & see.