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Airport & textures (Read 1003 times)
Feb 20
th
, 2003 at 8:13pm
mag_ddave
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Colonel
Ddave Ops-CFS Scenery
Design
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Posts: 121
I have built a couple of airfields using Airport2.60.The texture files never go into the texture folder while all the bgl.s go to the scenery folder.I noticed that when I click on the " the prepare for distribution " button,I get a scenery file distribution list with a large number of texture files listed.Are these the files(bmp's & r8's) I need to put into scenery texture folder? I can do that manually but is that how it should work?Also,I see textures listed I know do not apply to my scenery.I also don't see textures I know I do need and are not in the games'(CFS1) stock main texture folder.Any idea's ,input,help,suggestions or free aspirin to solve this little headache?Thanks for your time.
don wory, b hopy&&&&
http://www.geocities.com/ddave_9af/
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Reply #1 -
Feb 21
st
, 2003 at 12:28am
H_PAUL
Guest
H_owdy,
When you design scenery, you will want to include any textures associated with your objects(r8's & bmp's) in your "new scenery/texture directory, especially if you are going to upload your creation or send it to a friend eh..........
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Reply #2 -
Feb 21
st
, 2003 at 2:05pm
mag_ddave
Offline
Colonel
Ddave Ops-CFS Scenery
Design
Gender:
Posts: 121
and H_owdy to u sir.TY for your input.I figured as much but I wasn't sure.I think the 'local" texture folder will need everything not in stock CFS1 texture folder.I've had a few friends say"the carrier is all white" lol.So I'll go back & put in what I need. Thanks again.By the way,love your scenery.Great stuff! Ddave
don wory, b hopy&&&&
http://www.geocities.com/ddave_9af/
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