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Reply #45 - Apr 28th, 2003 at 10:06am

Hagar   Offline
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On the subject of spinning in FS, I never found the M$ flight model at all realistic in this respect. If you want to know what a spin is really like try the original Flight Unlimited. In fact, the Looking Glass flight model knocks the M$ version into a cocked hat.
 

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Reply #46 - Apr 28th, 2003 at 2:56pm

Professor Brensec   Offline
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Quote:
On the subject of spinning in FS, I never found the M$ flight model at all realistic in this respect. If you want to know what a spin is really like try the original Flight Unlimited. In fact, the Looking Glass flight model knocks the M$ version into a cocked hat.


That's been the reason behind many a question I have posed in these forums.
How much like an actual aircraft can a sim be? I know huge allowances must be made for the lack of G forces, lack of visual disturbances, lack of basic feel of the controls, lack of danger and so on.
However, in the strictest terms of the aircraft behaving how a real plane would when one thing or another is done to the sim controls, how close can it be.

I hope to find out shortly, in so far as I have an intro flight coming up. From what I hear, I may or may not get a reasonable go at the controls. Some have said they were permitted to "basically" take off and land the plane, by the instructor. Who knows.
Will an instructor who comes across a mature person with an obvious brain, who claims to have had extensive experience with Computerised Sims, be inclined to allow this person some freedom (within reason, of course). Or will most consider this person the novice with no idea and treat them with more trepidity because of a perceived over-confidence?  Grin Wink

Apart from a knowledge and familiarity with the gauges and their purpose, is there really any advantage?
 

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Reply #47 - Apr 28th, 2003 at 3:05pm

Craig.   Offline
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i have found it varied between instructors. i believe having a good knowledge of the panel and basics could help alot though, but thats prob best left for brad to answer
 
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Reply #48 - Apr 28th, 2003 at 3:14pm

Redwing   Offline
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Quote:
Effectively, this means that if you are in a plane say, with a low landing approach speed and were coming in at say about 65 kts, and you had a tail gust of 20 kts or so, you could end up flat on your face (or some other part) before you knew what happened.

I take it, this is the basic idea.  Grin Wink


That sounds like a low-level wind shear; potentially a dangerous condition......hopefully you've already flared and are within a few feet of touchdown when you experience this! Just to be safe, I'd always carry a little extra airspeed on base and final approach when there were gusty conditions ....you can always "go around" if you happen to float too long down the runway.

Btw, there are numerous sites that explain in detail the aerodynamic principles and flight characteristics of all categories of aircraft (not to mention by type & class.... ad nauseum!) Roll Eyes I'll list a few of them here; they cover stalls, spins, and wind shear.........

     http://www.whittsflying.com/index.html
     http://www.mpaviation.com/lesson9.htm
     http://www.infodotinc.comweather3/6-15.htm

Figure it's better just to check these and many other very informative links, than my attempting some long-winded thesis on the subjects......regurgitating what I've learned from flight manuals, instructors, and other texts (and many of these sites!).

For those interested, READ UP(!)......then you can write your own Doctoral's dissertation on aerodynamics! Wink
 
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Reply #49 - Apr 28th, 2003 at 3:25pm

Hagar   Offline
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Quote:
Will an instructor who comes across a mature person with an obvious brain, who claims to have had extensive experience with Computerised Sims, be inclined to allow this person some freedom (within reason, of course). Or will most consider this person the novice with no idea and treat them with more trepidity because of a perceived over-confidence?  Grin Wink

Apart from a knowledge and familiarity with the gauges and their purpose, is there really any advantage?

In my experience it's best to play dumb & let the instructor be the judge. This applies to everything in life, not just flying. If you've never flown a real aircraft, tell the truth. If the instructor has no knowledge of flight simming he/she will not be impressed & might well be cynical. Imagine the response of a driving instructor if you said. "Well, I've never actually driven a car but I'm pretty good on the F1 Grand Prix sim."
 

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Reply #50 - Apr 28th, 2003 at 3:28pm

Craig.   Offline
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so thats why i got no response from bernie ecclestone when i emailed him asking to be a test driver saying i could win the championship on the official F1 game Grin
 
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Reply #51 - Apr 28th, 2003 at 3:58pm

Redwing   Offline
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Quote:
"Well, I've never actually driven a car but I'm pretty good on the F1 Grand Prix sim."


Or you could say "No.....but I have spent a night at a Holiday Inn Express!".......(It's sort of a joke.....a TV commercial here in the U.S.!) Well, don't ponder it too much. Roll Eyes
 
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Reply #52 - Apr 28th, 2003 at 4:49pm

Hagar   Offline
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Quote:
Or you could say "No.....but I have spent a night at a Holiday Inn Express!".......(It's sort of a joke.....a TV commercial here in the U.S.!) Well, don't ponder it too much. Roll Eyes

The mind boggles. Wink
Not much chance of me seeing the ad so I won't worry about it.
 

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Reply #53 - Apr 29th, 2003 at 9:33am

Deputy   Offline
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Quote:
That's been the reason behind many a question I have posed in these forums.
How much like an actual aircraft can a sim be? I know huge allowances must be made for the lack of G forces, lack of visual disturbances, lack of basic feel of the controls, lack of danger and so on.
However, in the strictest terms of the aircraft behaving how a real plane would when one thing or another is done to the sim controls, how close can it be.

I hope to find out shortly, in so far as I have an intro flight coming up. From what I hear, I may or may not get a reasonable go at the controls. Some have said they were permitted to "basically" take off and land the plane, by the instructor. Who knows.
Will an instructor who comes across a mature person with an obvious brain, who claims to have had extensive experience with Computerised Sims, be inclined to allow this person some freedom (within reason, of course).
Or will most consider this person the novice with no idea and treat them with more trepidity because of a perceived over-confidence?
 Grin Wink

Apart from a knowledge and familiarity with the gauges and their purpose, is there really any advantage?



Hmmmm, perhaps. . . .  Wink

-Brad
 

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Reply #54 - Apr 29th, 2003 at 7:09pm

awash2002   Offline
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Guys if you have not seen realairsimulations Siai-Marchetti SF.260 it spins perfectly it will wind up one you if your knot careful I have that happen to me many times and it takes me almost 2 turns to get it to stop rotating but it is a blast to fly there web site is www.realairsimulations.com I highly recomend you check it out the price is 25.00 dollars USD but it is worth every penny that is if you like flying payware I fly both payware and freeware I just downloaded from flightsim.com the turbo 182RG super skylane over 500kts cruise that I think is highly unlikely.   It will go over 200 kts at 80% power I tried it at 75% power and it did 204kts not to bad right
« Last Edit: Apr 29th, 2003 at 10:39pm by awash2002 »  
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Reply #55 - Apr 29th, 2003 at 8:15pm

BFMF   Offline
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Quote:
That's been the reason behind many a question I have posed in these forums.
How much like an actual aircraft can a sim be? I know huge allowances must be made for the lack of G forces, lack of visual disturbances, lack of basic feel of the controls, lack of danger and so on.
However, in the strictest terms of the aircraft behaving how a real plane would when one thing or another is done to the sim controls, how close can it be.

I hope to find out shortly, in so far as I have an intro flight coming up. From what I hear, I may or may not get a reasonable go at the controls. Some have said they were permitted to "basically" take off and land the plane, by the instructor. Who knows.
Will an instructor who comes across a mature person with an obvious brain, who claims to have had extensive experience with Computerised Sims, be inclined to allow this person some freedom (within reason, of course). Or will most consider this person the novice with no idea and treat them with more trepidity because of a perceived over-confidence?  Grin Wink

Apart from a knowledge and familiarity with the gauges and their purpose, is there really any advantage?


I went up again today with my friend who is a CFII. He knows that i've been a long term user of the flightsims and he let me do most of the flying. In fact, I was spending so much time watching the gauges that he finally covered a couple up to make me watch outside instead. Even though i'm a beginnner, he was impressed at how much I already know about flying.

All that flightsimulator time really has paid off Grin
 
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Reply #56 - Apr 30th, 2003 at 2:45am

ozzy72   Offline
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Andrew, glad to hear that you are enjoying flying now, obviously the second flight went better than the first. Keep at it Wink

Mark
 

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Reply #57 - May 1st, 2003 at 12:33am

Professor Brensec   Offline
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Can't you give me a couple
more inches, Adam?
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Thanks for the feedback people.

I just have to hope for good weather on the day, now.  Grin Wink
 

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Reply #58 - May 1st, 2003 at 4:22am

ozzy72   Offline
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Pretty scary huh?
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Good luck Brensec. I'll keep my fingers crossed. Maybe you should get all the whinging Poms to line up and complain that the weather is too wet for Australia, a kind of negative aura to make it sunny?

Ozzy Grin
 

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Reply #59 - May 1st, 2003 at 11:42pm

Professor Brensec   Offline
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Can't you give me a couple
more inches, Adam?
SYDNEY - AUSTRALIA

Gender: male
Posts: 2955
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LOL...................... Grin Wink
 

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