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Take off problem (Read 641 times)
Feb 11th, 2002 at 1:32am

SCORN007   Offline
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Has anybody had a problem with aircraft pulling on take off to the left when the realism settings is at medium or hard when using XP. ???
 
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Reply #1 - Feb 11th, 2002 at 1:47am

Bonzonie   Offline
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This is an effect called "Torque" which is the way a plane likes to veer off to the side dur to the rotatin props. This is not a bug.
 

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Reply #2 - Feb 11th, 2002 at 7:15am

Woodlouse2002   Offline
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are you using force feedback as my planes fell of carriers due to the ff twisting my crate to the left. i cured it by turning off ff
 

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Reply #3 - Feb 11th, 2002 at 12:34pm

kghhd   Offline
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Just correct it with the rudder or rudder trim.
 
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Reply #4 - Feb 11th, 2002 at 12:35pm

SCORN007   Offline
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Thanks for the info on that. I forgot to mention that some of the planes pull to the left so bad they go in circles acting as if the left wheel brake is on and can't even take off. I am using a saitek 3d gold usb stick with the autorudder off in the cfs2 settings.
 
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Reply #5 - Feb 11th, 2002 at 1:38pm

Dakota93   Offline
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Try easying the throttle open slowly as you accelerate, it is easier to compensate for the torque that way. Some planes do require alot of rudder to counter the torque, especially the powerfull late war aircraft.
 

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Reply #6 - Feb 11th, 2002 at 1:59pm

Grumpy1   Offline
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Quote:
Thanks for the info on that. I forgot to mention that some of the planes pull to the left so bad they go in circles acting as if the left wheel brake is on and can't even take off. I am using a saitek 3d gold usb stick with the autorudder off in the cfs2 settings.

It could be the way you have the joystick set up in CFS2.
Try recalibrating it first from Settings/Calibrate joystick.
If that doesn't fix it play around with the Rudder axis Sensitivity & Null Zone sliders from Settings/Controller sensitivities.
 

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Reply #7 - Feb 11th, 2002 at 8:29pm

BMan1113VR   Offline
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Quote:
Thanks for the info on that. I forgot to mention that some of the planes pull to the left so bad they go in circles acting as if the left wheel brake is on and can't even take off. I am using a saitek 3d gold usb stick with the autorudder off in the cfs2 settings.

yah thats not torque we call that problem a bad joystick
Wink
 

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Reply #8 - Jan 4th, 2005 at 6:52am

Bombardier101   Offline
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Quote:
yah thats not torque we call that problem a bad joystick
Wink

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Reply #9 - Jan 4th, 2005 at 7:25am

Padser   Offline
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~S~

Another solution to the tendency of the default 'taildragger' aircraft to ground loop is to apply a simple fix which adjusts the amount of tailwheel rotation.

Open the aircraft's aircraft.cfg file and look for the contact points section. The first definition (point.0) is for the tailwheel. The value that affects tailwheel rotation is the seventh one in (steer angle). Set this to: 060

Example from the Hellcat below:

point.0=1, -19.00,  0.00, -3.98, 3200, 0, 0.40,060.0, 0.30, 2.5, 0.70, 1.0, 6.0, 0, 0, 135

It does sound as if your problem is propeller torque though - apply opposite rudder to keep her straight down the centreline.

~S~

Pads
 
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Reply #10 - Jan 4th, 2005 at 7:34am

Hagar   Offline
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LOL Grin Who dug up this old thread? ???
I suppose it's still relevant but note the date of the original question. Almost 3 years ago when Grumpy still lurked around here. Shocked Tongue

PS. Check out this topic. It seems appropriate. Wink
http://www.simviation.com/cgi-bin/yabb/YaBB.cgi?board=cafe;action=display;num=11...
 

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Reply #11 - Jan 4th, 2005 at 1:18pm

Padser   Offline
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Tally-Ho, chaps...

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Lol - i must have ended up on an old page when I was checking in. Could have sworn it was among the most recent message - things are all a bit confused at the moment...   Roll Eyes

~S~

Pads
 
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Reply #12 - Jan 4th, 2005 at 1:54pm

Hagar   Offline
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Quote:
Lol - i must have ended up on an old page when I was checking in. Could have sworn it was among the most recent message - things are all a bit confused at the moment...   Roll Eyes

Don't worry Pads. You might not be as confused as you suppose. It's that young rascal Bombardier. Wink
 

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