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Re: Modifying mdl file (Read 924 times)
Nov 28th, 2012 at 6:03pm

Boikat   Offline
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I think the "weapon of choice" is GMAX.  It's free from Turbo Squid.
 

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Reply #1 - Nov 28th, 2012 at 7:42pm

Boikat   Offline
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"Registry key cracker"? As a rule, Simviation doesn't condone "cracking", and GMAX is freeware, and the activation code is provided at no cost when you register and activate it (IIRC).  No "cracking" needed.
 

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"I reject your reality, and substitute my own" Adam Savage, Mythbusters
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Reply #2 - Nov 28th, 2012 at 9:12pm

andy190   Offline
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If you mean a .mdl file that FS2004 uses you can't open them, you would need to get the source file from the creator.
 

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Reply #3 - Nov 29th, 2012 at 8:39am

Xpand   Offline
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To register gmax you only need to follow the link it shows on the key insertion window.

You cannot retrieve a model from an mdl file, with the exception of FSX mdl to blender, in which case you lose all the animations and other FS features.
You have to have the original source file, no matter if the change is small or big.
 

Up is the way to go.
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