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MS Flight CANCELLED. (Read 13032 times)
Jul 26th, 2012 at 1:20am

MOUSY   Offline
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So the premature birth of Flight subsequently lead to an early death:

http://www.theverge.com/gaming/2012/7/25/3187649/microsoft-vancouver-lays-off-st...

A sad day for the 35 people who lost their job. But I can't say I'm not happy to hear that this poor excuse for a sim has been cancelled. Maybe now MS will "realign" its "portfolio" and put together a similar team to ACES to make a new sim which lives up to being the successor of FS9 and FSX.
 

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Reply #1 - Jul 26th, 2012 at 4:03am

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This is a perfect example of pleasing noone by trying to please everyone. It amazes me how a huge company like MS are idiotic enoguh to think you can casualise what is essentially the least casual genre ever.

You want my advice MS? Make a proper Flight Sim 11 with a great globe and improved modern graphics. Second: add alot of mission structure and tutorials and aids for new guys and girls to feel it's easy to get into.

Flight Simming is fun and not that hard: it's just a ridiculous initial learning curve and if you can make that super easy and then have loads of missions and campaigns after that I believe you can make a hugely successful flight sim.
 

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Reply #2 - Jul 26th, 2012 at 5:26am

pete   Offline
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I think MS Flight was flawed at the concept.

Too little for the gamer
Too little for the Flightsimmer

Add to that:  no outside input and it was doomed to hit the dust.

When we went to the MS campus in December and spoke to the team a few of us tried to tell them that the concept was flawed without open input. 'We're listening but we're not listening because we're doing what we're doing' was their response ... I think they would have loved to produce much more but their hands were tied.

As for the future? Many questions ... MS? P3D? PC? Tablet?

One thing we do know. The demand to simulate flying and download addons for that will not go away. People will still want to sit in front of a screen with a joystick or yoke. This hobby will no more diminish than the interest in aviation itself. 
« Last Edit: Jul 27th, 2012 at 3:57am by pete »  

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Reply #3 - Jul 26th, 2012 at 8:31am

alrot   Offline
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Microsoft tried to destroy this community ,a community that wasn't intended to exist by them , instead of Join it and even be proud

  I said it It will last 6 month it last much less

a lot its being said in this part of the forum , many strangers came in and defend this "little game" with vehemence and even dear to said that it was better than FSX ,that it came to replace it (I read it so many times in MS site)

Many were kicked out of this site ,many insults and strong argues for what?

they thought they could control FS community with their cheats,manipulations and lies

I don't feel sorry for them? I feel sorry for the families and people in Denver Massacre, or many other who really are in disgrace in this world ,as for formers of MS Fraud ,they will find another job a more honorable one

Alex



 
 

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Reply #4 - Jul 26th, 2012 at 8:53am

Cusance   Offline
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I am not sure if MS can now come back into the Flight sim market. I think they sold all rights to FSX a while ago and I cant see them investing in a studio like ACES when they have this FLIGHT failure on their hands. I think MS is out of the Flight Simming business. Sad
this is such a shame when ACES was so close with FSX11. (allegedly) Wink
 

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Reply #5 - Jul 26th, 2012 at 10:34am

ftldave   Offline
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alrot wrote on Jul 26th, 2012 at 8:31am:
Microsoft tried to destroy this community ,a community that wasn't intended to exist by them , instead of Join it and even be proud

Alex 


Wow, ease up Alex. It wasn't really The Great Satan. It was just another example of how people employed at a big corporation can do really stupid, regrettable things. If you'll advance your career by telling your boss that "it's great" even though it's awful, well ... I think it's a common occurrence in "authority-driven hierarchies". Happens quite frequently, sorry to say.


 

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Reply #6 - Jul 26th, 2012 at 11:04am

Strategic Retreat   Offline
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I do not want to gloat, nor to seem smug... but it's inevitable I will... after all, like others the caliber of Alrot, I did bet on a short life of this offensive attempt at milking the FS users base of "money for nothing and chicks for free" without getting good music in exchange either, if you allow me the citation.

And here I am, together with all my chaps users and believers in the FS formula, having the last laugh IN YOUR FACE M$. So good to be right. Makes my current illness feel a little better (having had the trots for a week now, I'm under heavy medications and really in a bad shape, but slowly getting better... especially now that I get to see M$ eat back its dear Flight with tears as dressing).

And I'm sorry Dave, but you may have not looked at Flight for the I dare call it sinister attempt it was, to transform a community of intelligent and cultured people the like WE ARE in merely a barn full of dumb money-cows good only to be milked for all their worth.

I said it before and repeat it now. Not every free person is willing to chain him or herself down only for your interests, M$ dear. You chose to try and transform your market base in an Apple-like copycat in the hope of drain US of our money for the merest stupidity you generously made available like Apple does to THEIR market base?

Wake up and smell the coffee, M$ dear. Not everyone is that... naive.

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Reply #7 - Jul 26th, 2012 at 5:45pm

MOUSY   Offline
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ArticFox I agree with your comment 100%. MS were taking the right direction in adding missions to FS. I would think they were making the right step to attract a fan base which wanted an easier way to enjoy flight. More missions and tutorials on a global scale through GFWL would have worked well.

Instead we were left with a shallow, 2-us-state, "arcade style" sim that left nothing to hold the interest of newer fans for more than a few weeks and even less to keep the aviation fanatics.

I'm praying that MS learns and FS11 follows with the essence of FSX and the engine of Flight.
 

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Reply #8 - Jul 26th, 2012 at 6:40pm

Steve M   Offline
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All the speculation and arguments before Flight was released was more fun than the game itself. And as a side note, I think these developers all knew damn well that Flight would Flop. A publicly traded industry never, in all of stock market history, has listened to the consumer.  Sad
 

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Reply #9 - Jul 26th, 2012 at 7:15pm

alrot   Offline
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Steve M wrote on Jul 26th, 2012 at 6:40pm:
All the speculation and arguments before Flight was released was more fun than the game itself. And as a side note, I think these developers all knew damn well that Flight would Flop. A publicly traded commodity never, in all of stock market history, has listened to the consumer.  Sad


exactly
, I'm sorry that I repeat some of my word I said about this Flight Game before

  I remember that one of the first thing which concern me was that this new game will offer his new SDK but using Maya Instead 3dmax/gmax ,I rememeber a long debate I said wow now I am going to have to learn Maya software how much it will cost ? this was a train of rumours maybe even dropped on purpose by the own M$ it self

  They started a lot of rumours on the internet ,and this is why you can actually see only the latest 2 was about AFTER it was released ,and this section of Flight has been almost frozzen about three months ago ,and It was release in February 10 and this part of the forum was open in September 20 aproximaly ,
More pages of Rumors 


ftldave wrote on Jul 26th, 2012 at 10:34am:
Wow, ease up Alex. It wasn't really The Great Satan. It was just another example of how people employed at a big corporation can do really stupid, regrettable things. If you'll advance your career by telling your boss that "it's great" even though it's awful, well ... I think it's a common occurrence in "authority-driven hierarchies". Happens quite frequently, sorry to say.


 

   Grin Its not a great satan Satan Dave but lets faced some of their deal ,the invitation to the main FS websites webmasters and that whole art of manipulations involved ,the TOP super secret craps months before it releases ,the  the last lies about they would be releasing New York ,Alaska the rumours about that they were going to make the whole world ...to me the company was very dishonest ..the simple fact that No SDK Only we will make the airplanes and scenery ONLY we will win the whole money and grab the whole FS comunity makes me feel disapointed about this company ..

  I went back in this forum I INVITE EVERY ONE  to read this five pages of this part of the site,..
how many problems ,argues , The poor Strategic Retreat was call Microsoft hater and a lot of insult because he had a common sense point and was not to applause M$ ..

This whole Flight not the software The propaganda  has cause a damage to FS community ,I hope it recovers back ,I been in this a long time ago and I would be sad if it dissapears

  If I were M$ I would make the whole world again and like I read before make a new FS11 starting by LISTEN to FScommunity make a nice SDK and if it better than FSX or FS9 it would make more profit than Flight and maybe even more than FSX ,

to redeem themselves.. because at least I could never trust them anymore

Alex
 

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Reply #10 - Jul 26th, 2012 at 8:11pm

Steve M   Offline
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alrot wrote on Jul 26th, 2012 at 7:15pm:
Steve M wrote on Jul 26th, 2012 at 6:40pm:
All the speculation and arguments before Flight was released was more fun than the game itself. And as a side note, I think these developers all knew damn well that Flight would Flop. A publicly traded commodity never, in all of stock market history, has listened to the consumer.  Sad


exactly
, I'm sorry that I repeat some of my word I said about this Flight Game before

  I remember that one of the first thing which concern me was that this new game will offer his new SDK but using Maya Instead 3dmax/gmax ,I rememeber a long debate I said wow now I am going to have to learn Maya software how much it will cost ? this was a train of rumours maybe even dropped on purpose by the own M$ it self

  They started a lot of rumours on the internet ,and this is why you can actually see only the latest 2 was about AFTER it was released ,and this section of Flight has been almost frozzen about three months ago ,and It was release in February 10 and this part of the forum was open in September 20 aproximaly ,
More pages of Rumors 


ftldave wrote on Jul 26th, 2012 at 10:34am:
Wow, ease up Alex. It wasn't really The Great Satan. It was just another example of how people employed at a big corporation can do really stupid, regrettable things. If you'll advance your career by telling your boss that "it's great" even though it's awful, well ... I think it's a common occurrence in "authority-driven hierarchies". Happens quite frequently, sorry to say.


 

   Grin Its not a great satan Satan Dave but lets faced some of their deal ,the invitation to the main FS websites webmasters and that whole art of manipulations involved ,the TOP super secret craps months before it releases ,the  the last lies about they would be releasing New York ,Alaska the rumours about that they were going to make the whole world ...to me the company was very dishonest ..the simple fact that No SDK Only we will make the airplanes and scenery ONLY we will win the whole money and grab the whole FS comunity makes me feel disapointed about this company ..

  I went back in this forum I INVITE EVERY ONE  to read this five pages of this part of the site,..
how many problems ,argues , The poor Strategic Retreat was call Microsoft hater and a lot of insult because he had a common sense point and was not to applause M$ ..

This whole Flight not the software The propaganda  has cause a damage to FS community ,I hope it recovers back ,I been in this a long time ago and I would be sad if it dissapears

  If I were M$ I would make the whole world again and like I read before make a new FS11 starting by LISTEN to FScommunity make a nice SDK and if it better than FSX or FS9 it would make more profit than Flight and maybe even more than FSX ,

to redeem themselves.. because at least I could never trust them anymore

Alex




Well said Alex, I have said this in a post from the past.. If Microsoft won't keep supporting the product key on our FSX discs, then FSX might die a slow death. FS9 is safe because it doesn't rely on a key number. No one has ever said MS would pull support, but no one has ever said they wouldn't.
So I believe Strategic was on target and so were you. Smiley
 

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Reply #11 - Jul 26th, 2012 at 9:01pm

andy190   Offline
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Whilst I'm not going to pretend I'm sad about MS Flight dying or the Workers being laid off I am sad that so many members of this close-knit Forum had to go before Flight Died.

I'm still mourning the fact that BradonF & other long term members have pretty much left because of arguments over this stupid game (Flight).
 

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Reply #12 - Jul 26th, 2012 at 11:01pm

expat   Offline
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I take no pleasure in reading that people are now out of a job, but it is solely the making of MS. They asked, and did not listen to the answers they got, did their own thing and have now suffered the consequences. As usual a bean counter in the back room looked at the picture and though he could make a load of money by charging for everything. But for me that was not the problem. It was too gamey and the graphics were at best pants!

Matt
 

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Reply #13 - Jul 27th, 2012 at 3:21am

Fozzer   Offline
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No problem for me!... Smiley...!

It was a short experience...
I gave it a try, it didn't really suit me, so, as usual, I am back to having loads of fun every day, with my trusty FS 2004 (and FSX).

It was free, so, nothing lost, for me... Smiley...!

Paul... Smiley....!
 

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Reply #14 - Jul 27th, 2012 at 4:42am

F35LightningII   Offline
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If you want MS to continue the FS franchise, "like" this FB page: https://www.facebook.com/bringbackfs
 

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Reply #15 - Jul 27th, 2012 at 10:25am

JBaymore   Offline
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Microsoft will only continue to produce a flight sim if they think there is good money to be made off of the investment of time and resources.

I think with the difficulties presented by attempting FSX (taxing the crap out of people's systems so that there were nothing but complaints from the community for years) and the total flop that was "Flight".............. they are likely out of the flight sim biz.

I think what we are really waiting for is someone else to pick up the fumbled football.

best,

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Reply #16 - Jul 27th, 2012 at 12:59pm

Strategic Retreat   Offline
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FSX was, and remains, coded BADLY. The fact that nowadays it can finally be used (never resolved stability issues aside) is only to be credited to the vastly more powerful hardware of today. Not the code. NEVER the code.

Maybe you do not remember, but I do. When FSX got out, THE most powerful PC on the world money could buy could not got it over 20fps at scarce graphical density. It was blatantly made HALF HEARTEDLY badly and M$ charged for it FULL MONEY, and this rightly soured some tempers.

Now it gets out that M$ felt humiliated by the bad reception FSX got... but excuse me... if I am a bricklayer and a person hires me to build him/her a wall, I accept and go building that wall using bad quality bricks, lime, cement and other materials, and TO TOP IT ALL OFF, taken by a moment of absolute sloth, I make a half-assed mess of the job TOO... an apparent FROM THE START half-assed mess... and then I go half cocked, charging full money for said abortive attempt of a wall, what would happen to me?

I tell you what would happen to me. In the civil part of world I would get sued, on some other parts I would get booted out of the premises and not paid, on other parts still I would receive both the above cited treatments, not necessarily in that order, while on other less civil places my physical integrity would first be put in serious jeopardy and then I would get one or both the first two treatments.

M$, being M$, wanted the money, immediately and NAY A WHISPER, if not in absolute adoration and gratitude REGARDLESS???

WHO THE HELL DO THEY THINK THEY ARE!? Angry

That is not how business are done... that is how THE MAFIA behaves, and THOSE are OTHER kind of businesses polite people should not indulge in.

If THAT is the way they want to behave, as grown up spoiled children, better having lost them. I am very sorry for the FS franchise... as in: I am sorry M$ EVER put their hands on it... but THAT kind of people are better forever lost. Angry
 

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Reply #17 - Jul 27th, 2012 at 1:10pm

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FLIGHT HAS DIED!!!
Ah the sweet taste of victory!
We can speculate what may happen in the future of flight sims, but honestly there are way to many curve balls out there. So lets just enjoy the fact that WE, the simming community, beat MS.
 

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Reply #18 - Jul 27th, 2012 at 1:21pm

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Strategic Retreat wrote on Jul 27th, 2012 at 12:59pm:
FSX was, and remains, coded BADLY.......



I have always suspected that...

In my days, long ago, on my 1970/1980's, 8-bit Computers, we had a number of ways of coding a program...

BASIC language: The slowest and easiest to understand.
Compiled BASIC language. Intermediate speed
Machine Code. Using assembler language. The highest speed, directly accessing the Central Processor in Binary Code.

http://simple.wikipedia.org/wiki/Machine_code

I don't know what language FSX was coded in (C++? and compiled?), but for us, any part of the program that required the fastest and most efficient speed, was always coded directly in Machine Language!

Does anyone use Assembly Language coding nowadays, for maximum speed and efficiency?

Paul....Sinclair Spectrum Rules... Grin...!
 

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Reply #19 - Jul 27th, 2012 at 1:35pm

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Not wishing to sidetrack this thread ... but I will add that FSX ran fine for me from day 1 (OK I'm not looking for 60FPS - 25 was fine) and that was  2 PC's ago ... on an XP machine with, I THINK, 2gB ram. & I'm not the only one. Lots had problems ... but many stayed quiet because it ran fine for them.

I didn't believe Flight had the right idea with a in hiouse only aftermarket and the whole  way it was planned to go ahead ... but FSX to me is a landscape of mastery .. with a vast potential still ahead of it. OK even if you didn't like it then ... please at least see what can be done with it .... Smiley

Potential & how we can individualise and tune it to our own taste is what gives FSX (& P3D) it's value into the future ..
 

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Reply #20 - Jul 27th, 2012 at 1:52pm

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A lot of users here sure know what Flight Simming is about, as evidenced by the great comments and predictions recounted and boasted. I recall my meager input to this topic several months ago was simply that you either DL it, try it, love it, or leave it. And the masses have spoken. I think it was easy to predict the revolt of the educated Sim-enthusiasts, but to see the program fail in a potential market of newcommers, should definately put egg on the face of M$. Anyhow, be it that I never did even waste my time DL'ing the M$ Flight program, and just stuck to my trusty FSX, I think I will simply tell Microsoft "better luck next time". This of course assumes there is a next time for them in this genre. Seems that those who predicted the quick failure of Flight also stand by that M$ has failed out of this market perpetually...time will tell.

Thing is about marketing, they are trying to sell a product. It failed...quite obviously. But what if it succeeded, dispite what so many predicted? M$ would have never known if they didn't try to sell it. Strategic Retreat puts it so eleqantly with his brick layer analogy. Regardless though, Microsoft has been trying to sell bricks for some time. Some bougtth FS98 bricks, some bought FS2004 bricks, some bought FSX bricks, and some bought Flight bricks. Some where happy with their bricks and the mortar that held it together. Others thought they got bad bricks, and recycled their old bricks instead. Others thought the bricks all had their own unique qualities and made the best fence they could with the bricks they had been given. However in the end, the brick business did not work out and M$'s reputation as brick sellers has been distinguished in a mostly negative way, so they may never try to sell bricks again. At least they sold a few bricks on the way, which is all any brick layer could hope for...

I wish the best of luck to the next developer who tries to establish themselves in the market with the next defacto Flight Sim program. Flight simmers are a fickle bunch and it won't be an easy go regardless of how good they make it.

 
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Reply #21 - Jul 27th, 2012 at 3:41pm

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Since a lot has been said about Micosoft's failure creating Flight the way they did it (which I also see as a screw-up), I  applaud their decision to pull the plug early. Hopefully they rectify this and come up with a winning business model and set of solutions to fit what the market really wants Wink
 

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Reply #22 - Jul 27th, 2012 at 3:55pm

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When a Company or Government wants to impose its agenda over what the majority wants it usually fails.....M$ Flight was a clean case of this. The majority of their decades old customers did not like their "idea of Flight", but they went ahead and imposed it.....they lost. As simple as that.....--Now the door is wide open for a fresh new sim, I hope some walk in, our community will embrase any if they are up to today´s technological standards. If not, FSX and P3D will continue to rule......
 

Gera
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Reply #23 - Jul 27th, 2012 at 4:45pm

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In my opinion, Flight failed because of three main reasons.

1.  No support for third party - The only reason that FS ever became half of what it is today is all of the freeware and payware developers. 

2.  Extremely limited geography - Not since the very early versions of FS were we limited to one area.  This was a huge leap in the wrong direction.  Whoever came up with this idea should be fired.

3.  Gameplay concept - MS abandoned its core set of FS users completely by making Flight nothing more than an arcade game.  After all the hype, all the suspense, all the preview screenshots, teasing all FS users, it was an absolute insult.  I can understand trying to broaden the range of users to sell more copies, but they should not have ignored the cult of FS users that have bought every version of their product over the last 20 years.

Honestly, I think this is the end of MS Flight Simulators.  I do hope something will replace it, but I doubt MS will.  All I have to do is walk through a gaming store to see that.  Years ago such stores were dominated with PC based games, there were dozens of different flight sims, driving sims, action games, etc.  Now the stores are mostly taken up with console based games, with few developers spending much time or money for PC.  My theory for this shift is because almost anyone can afford to buy the latest game console for a few hundred bucks, but it can easily cost a thousand or more for a decent gaming computer capable of running the latest software.
 
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Reply #24 - Jul 27th, 2012 at 5:40pm

Boikat   Offline
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MS embarked on a grand new vision
But made a mistake in their development decision.

Instead of a franchise based on flight simulation
They went for a Game based on a bit of aviation.

Though the advance PR did seem to impress
it was without regard to their past success.

Given the feedback posted here,
I shall not weep one single tear.

(Okay, lame, but my Muse is on the fritz...)
 

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Reply #25 - Jul 27th, 2012 at 5:48pm

Boikat   Offline
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I'm sorry for the programmers that lost their jobs, but I wonder if the really high up bigwigs are looking at the dude that decided to trash the *simulation* aspect in favor of the *game* aspect, and taking the route they took, and are asking "What the H3LL were you thinking???"  Or, were the really high up bigwigs just as guilty of stuffing it?
 

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Reply #26 - Jul 27th, 2012 at 6:28pm

Steve M   Offline
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I read a rather touching post, on another site, written by a man who says he was helping to program Flight until a year ago. He was very apologetic and couldn't break his NDA
  Basically though, he talked of leadership that wouldn't listen and shareholders that wouldn't give a hoot about the small peanuts like Flight.
He did praise the code and SDK very highly.

I think it's sad that MS is going to hold this in their golden hands and not let anyone else have it. Flight actually has huge potential if it was freed up. Oh, but of course, thats what we have all been saying, and what do we know?  Tongue
 

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Reply #27 - Jul 27th, 2012 at 6:59pm

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i myself would be so proud if i came out with a product which resulted in a moderate profit, but enabled and encouraged 3rd party developers to challenge their creativity, to produce addons to enhance the product, and make a profit too if needed...kind of a balance of live for oneself and live for others....that to me was so nice about fsx...it created so so much more................correct me if i'm wrong.....
 

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Reply #28 - Jul 27th, 2012 at 8:16pm

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Maybe it's time to close the MSFlight tab and create one for Prepar3D. I haven't gone that route yet but it's starting to look tempting with 3rd party addons being geared for it.

jime
 

The mind is like a parachute...it only works when it's open.
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Reply #29 - Jul 28th, 2012 at 6:45am

New Light   Offline
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Well... that was quick...
 
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Reply #30 - Jul 28th, 2012 at 4:32pm

pete   Offline
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Please let's not forget the developers of Flight.

THEY were passionate about what they did. Some were ex Aces/Flight Simulator developers. They would, had they been allowed, have continued the FS11.

It was the higher powers in M$ who think only of the $ numbers. They don't think at all of the 'bigger picture' and the long view.

So - It's the $$$$ men @ MS to Blame. Not the MS Flight Team  - who really pushed it as much as they could.

$$$$ people are who destroy the world.

People who bring life a step further are those who think of the bigger picture rather than simple 'end of year figures' .... add to that -  They will probably just bin the whole thing....... talk about WASTE. If they had an ounce of human decency they'd at least give it out as 'abandonware' with the SDK ..... and allow the 1000's of us that could develop it to bring it on into something amazing ......

 

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Reply #31 - Jul 28th, 2012 at 5:47pm

JBaymore   Offline
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pete wrote on Jul 28th, 2012 at 4:32pm:
$$$$ people are who destroy the world.


True at so many levels.

best,

..................john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #32 - Jul 28th, 2012 at 6:18pm

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pete wrote on Jul 28th, 2012 at 4:32pm:
If they had an ounce of human decency they'd at least give it out as 'abandonware' with the SDK ..... and allow the 1000's of us that could develop it to bring it on into something amazing ......


I couldn't agree more!
I wouldn't mind spending my time helping to improve the game. But we all know that decency isn't something that's inherent to M$, sadly...
 

Up is the way to go.
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Reply #33 - Jul 29th, 2012 at 11:25am

Strategic Retreat   Offline
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JBaymore wrote on Jul 28th, 2012 at 5:47pm:
pete wrote on Jul 28th, 2012 at 4:32pm:
$$$$ people are who destroy the world.


True at so many levels.

best,

..................john


Sadly enough, not only regarding software of any kind.
 

There is no such a thing as overkill. Only unworthy targets.
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Reply #34 - Jul 29th, 2012 at 1:07pm

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Strategic Retreat wrote on Jul 29th, 2012 at 11:25am:
JBaymore wrote on Jul 28th, 2012 at 5:47pm:
pete wrote on Jul 28th, 2012 at 4:32pm:
$$$$ people are who destroy the world.


True at so many levels.

best,

..................john


Sadly enough, not only regarding software of any kind.


My point exactly.  Roll Eyes
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #35 - Jul 30th, 2012 at 11:17am

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It still surprises me to hear that, even with Microsoft, money is ever an issue in producing a good product.

On the beta forums for MS Flight, there would be hourly topics where people were asking where the AI was, asking how to use the radios, asking how to skip the missions, asking how to make it more challenging.

They've also released a new DLC - The Carbon Cub... For like £7!

All in all, the game (with all its addons) comes to something crazy like £30-£50. FSX has more, for vastly less.


Yeah. They shot themselves in the foot and didn't notice their own pain. I liked Flight, until I realised that the beta was as complete as the full release. It looks nice, it can play nicely, but it's so dull. They could've easily made it suitable for the hardcore players as well as the newbies. They just didn't. Instead of trying to impress, they just cut down as much as possible.

If FS11 was as simple to use as FS9/FSX, but as detailed and as realistic as something like X-plane, it would've been great. Create 100% usable cockpits, and have TCAS/GWPS/virtual co-pilots, etc. It could've been a lot of fun, but still tamed for the new players.

Sad day, for them.
 

...
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Reply #36 - Jul 30th, 2012 at 12:04pm

JBaymore   Offline
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machineman9 wrote on Jul 30th, 2012 at 11:17am:
It still surprises me to hear that, even with Microsoft, money is ever an issue in producing a good product.


I understand they just posted their first time ever first quarter LOSS.

best,

..................john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #37 - Jul 30th, 2012 at 12:14pm

alrot   Offline
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machineman9 wrote on Jul 30th, 2012 at 11:17am:
It still surprises me to hear that, even with Microsoft, money is ever an issue in producing a good product.

On the beta forums for MS Flight, there would be hourly topics where people were asking where the AI was, asking how to use the radios, asking how to skip the missions, asking how to make it more challenging.

They've also released a new DLC - The Carbon Cub... For like £7!

All in all, the game (with all its addons) comes to something crazy like £30-£50. FSX has more, for vastly less.


Yeah. They shot themselves in the foot and didn't notice their own pain. I liked Flight, until I realised that the beta was as complete as the full release. It looks nice, it can play nicely, but it's so dull. They could've easily made it suitable for the hardcore players as well as the newbies. They just didn't. Instead of trying to impress, they just cut down as much as possible.

If FS11 was as simple to use as FS9/FSX, but as detailed and as realistic as something like X-plane, it would've been great. Create 100% usable cockpits, and have TCAS/GWPS/virtual co-pilots, etc. It could've been a lot of fun, but still tamed for the new players.

Sad day, for them.



remember this?

alrot wrote on Jan 20th, 2012 at 3:25pm:
  Oh Gosh , I will hate to see YOU very disappointed  in months ,I wish id be wrong ,I wish a better and news FSX ,but I'm so sorry ,..MSFT is not the replacement of FSX 

 


I was crying desesperatly  to tell you  Grin
 

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Reply #38 - Jul 30th, 2012 at 2:22pm

Strategic Retreat   Offline
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machineman9 wrote on Jul 30th, 2012 at 11:17am:
Yeah. They shot themselves in the foot and didn't notice their own pain.


More like brought a knife to a gunfight, and then had the ABSOLUTE CHEEK to feel offended they were shot down repeatedly without being able to do anything about it.

Way to show you've been the top of the market for so long only for a chance or a mistake.
 

There is no such a thing as overkill. Only unworthy targets.
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Reply #39 - Jul 30th, 2012 at 2:56pm

pete   Offline
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I remember the day MS (maybe even Bill Gates) dismissed the internet ... (He did learn quickly of his dumb error)


The thing all businesses, games, people - EVERYTHING - need to pay attention to -  is that if you piss people off - it will be public very soon. The internet is THE medium of today and it is 100% democratic. If people don't like something - it will soon be known. MS unfortunately have a built in arrogance after years at the top.

Flight was what it proved to be. Most here thought it from the outset. Some defended it - I suppose in optimism.

Looking at how we had to pay for every little bit of everything that barely matched the best of what FSX already had to offer in a tiny % of it's area - maybe it's best that Flight is gone -  so we can focus on what is still an absolute classic PC series - the
Flight Simulator Series
.







« Last Edit: Jul 30th, 2012 at 5:27pm by pete »  

Think Global. It's the world we live in.
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Reply #40 - Jul 30th, 2012 at 4:09pm

alrot   Offline
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Nice wise words Pete


I wonder what will happen to the currents sceneries and airplanes add on ,I mean they could sale after this some few more but there will be a time (and that will be very soon ) that Nobody will remember Flight..

  are they going to give it for free ?

just wondering  Cheesy

Alex
 

...

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Reply #41 - Jul 30th, 2012 at 4:20pm

jetprop   Offline
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alrot wrote on Jul 30th, 2012 at 4:09pm:
Nice wise words Pete


I wonder what will happen to the currents sceneries and airplanes add on ,I mean they could sale after this some few more but there will be a time (and that will be very soon ) that Nobody will remember Flight..

  are they going to give it for free ?

just wondering  Cheesy

Alex

No.
M$ doesn't give. Grin
 

...
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Reply #42 - Jul 30th, 2012 at 5:03pm

machineman9   Offline
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alrot wrote on Jul 30th, 2012 at 12:14pm:
remember this?

alrot wrote on Jan 20th, 2012 at 3:25pm:
  Oh Gosh , I will hate to see YOU very disappointed  in months ,I wish id be wrong ,I wish a better and news FSX ,but I'm so sorry ,..MSFT is not the replacement of FSX 

 


I was crying desesperatly  to tell you  Grin

I had my reasons. For instance, deep within the code somewhere there were instructions relating to ATC and the such. The features were just never made available or activated. There were other things too... For instance, the achievements are listed to have ones for achieving 80,000ft and exceeding Mach 3, or for carrying a whole lot of people/cargo (which would only be feasable in big jets). I think there are some for travelling long distances, etc.

Even if the beta only had one plane, it was too early to see exactly what would pan out with the final release.


I wasn't doubting you, I just wasn't jumping to any conclusions. It was a beta release and things do change. I was fairly sure that they were interested in checking the performance as well as the networking capabilities of the sim. In this case, they probably fixed about 5 minor problems and called it "a job well done". It was far closer to a final release than a beta than I'd realised.
 

...
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Reply #43 - Jul 30th, 2012 at 6:15pm

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The cancellation of MS Flight is just another continuing chapter in the epic called The Slide of Microsoft.

Microsoft's in bad shape right now. They are a computer software company run by corporate executives that have no clue as to what and who their market is. Posting their first profit loss for a quarter in many years, they are scrambling to 'circle the wagons' and consolidate every bit of extraneous revenue possible. Flight is one of those casualties; a bastion of negative press that Microsoft could not continue to be associated with.

With all of the negative publicity surrounding Win 8 and its incompatibilities with legacy peripherals and software it is not surprising that the corporate mentality in Redmond is to 'cut, cut, cut' all of the fat while they can, run lean and sneaky, and hope they can ride out the storm for as long as possible. I would not be surprised if this trend continues, especially if the release of Win 8 falls flat.

The Flight team should be commended for their attempts; they were doing their job with the same passion and excitement we had come to expect for developers. In the end, it was their upper management and
MS Corporate that flat lined Flight, plain and simple.
 

[...
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Reply #44 - Jul 31st, 2012 at 12:28pm

Strategic Retreat   Offline
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pete wrote on Jul 30th, 2012 at 2:56pm:
I remember the day MS (maybe even Bill Gates) dismissed the internet ... (He did learn quickly of his dumb error)


Hmmmmn... no, not quite. He did not dismiss internet as it was, he was sharp enough to recognize the potentiality of such a worldwide net and wanted to create an internet that was HIS. Personal. Constrained. Restricted. Bound only to him, M$ and their desires.

Who among you still remembers like I do the icon of "The Microsoft Network", on ALL the desktops of Win95? Ever asked yourself what it was and what was there for? It was a veritable Trojan Horse of the non viral kind. A Trojan Horse that was never welcomed in our citadels, fortunately.

A proper nightmare. Just think of an Internet ruled by M$... on which you can do whatever you want, bur only as long M$ agrees... and try not to puke.

M$'s hubris level back then redlined for the first, but sadly not the last time. And in fact, with the first and only patch the TCP-IP protocol was released (it was that or stand back and look at someone else doing it in their place) and everyone could connect to The Real Internet.


ViperPilot wrote on Jul 30th, 2012 at 6:15pm:
The Flight team should be commended for their attempts; they were doing their job with the same passion and excitement we had come to expect for developers. In the end, it was their upper management and MS Corporate that flat lined Flight, plain and simple.


No one here with a brain blames the coders and programmers of Flight. Coders and programmers can be blamed for FSX (but it was another team) which code is rubbish at best, not Flight. Coders and programmers of Flight did their best to keep in line with what was asked of them. They could not make available a feature if the higher ups told them in a non uncertain way not to include, and even if the perhaps wanted Flight to be something better, the eggheads above managed to mess it up BADLY, and now are coders and programmers that are laid off.

A little like; I am a road worker, the head engineer tells me to lay down a road pavement in a certain way, it is discovered then that that road pavement is not adequate to the task, and I am fired instead of the idiot who gave the order.

It happens all too often, and the sympathies go to those who were wronged, not the SOBs that caused the problem. Speaking for myself, I've never blamed the coders and programmers of Flight. When I've hurled written lightnings to M$, I've always directed them to the idiots on the top, apparently so eager and determined to mess it up again, and again, and again, and then another time too.
« Last Edit: Aug 1st, 2012 at 9:15am by Strategic Retreat »  

There is no such a thing as overkill. Only unworthy targets.
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Reply #45 - Aug 1st, 2012 at 11:16am

pete   Offline
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test
 

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Reply #46 - Aug 1st, 2012 at 2:38pm

jetprop   Offline
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Strategic Retreat wrote on Jul 31st, 2012 at 12:28pm:
pete wrote on Jul 30th, 2012 at 2:56pm:
I remember the day MS (maybe even Bill Gates) dismissed the internet ... (He did learn quickly of his dumb error)


Hmmmmn... no, not quite. He did not dismiss internet as it was, he was sharp enough to recognize the potentiality of such a worldwide net and wanted to create an internet that was HIS. Personal. Constrained. Restricted. Bound only to him, M$ and their desires.

Who among you still remembers like I do the icon of "The Microsoft Network", on ALL the desktops of Win95? Ever asked yourself what it was and what was there for? It was a veritable Trojan Horse of the non viral kind. A Trojan Horse that was never welcomed in our citadels, fortunately.

A proper nightmare. Just think of an Internet ruled by M$... on which you can do whatever you want, bur only as long M$ agrees... and try not to puke.

M$'s hubris level back then redlined for the first, but sadly not the last time. And in fact, with the first and only patch the TCP-IP protocol was released (it was that or stand back and look at someone else doing it in their place) and everyone could connect to The Real Internet.


ViperPilot wrote on Jul 30th, 2012 at 6:15pm:
The Flight team should be commended for their attempts; they were doing their job with the same passion and excitement we had come to expect for developers. In the end, it was their upper management and MS Corporate that flat lined Flight, plain and simple.


No one here with a brain blames the coders and programmers of Flight. Coders and programmers can be blamed for FSX (but it was another team) which code is rubbish at best, not Flight. Coders and programmers of Flight did their best to keep in line with what was asked of them. They could not make available a feature if the higher ups told them in a non uncertain way not to include, and even if the perhaps wanted Flight to be something better, the eggheads above managed to mess it up BADLY, and now are coders and programmers that are laid off.

A little like; I am a road worker, the head engineer tells me to lay down a road pavement in a certain way, it is discovered then that that road pavement is not adequate to the task, and I am fired instead of the idiot who gave the order.

It happens all too often, and the sympathies go to those who were wronged, not the SOBs that caused the problem. Speaking for myself, I've never blamed the coders and programmers of Flight. When I've hurled written lightnings to M$, I've always directed them to the idiots on the top, apparently so eager and determined to mess it up again, and again, and again, and then another time too.

FSX code rubbish?
The code is just too far ahead for todays machines,the code is one of the most expansive,look at the stuff we can do with FSX now!Can that be done in X-plane or etc?
 

...
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Reply #47 - Aug 1st, 2012 at 3:19pm

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A sad perspective.
The failure of Flight is a very worrying event, because of what it tells us about MS.
It’s yet another billboard along the road telling us MS may have lost its way. Years ago, MS stood for innovation and progress. Everybody was chasing MS. Now that’s all different.
When Paul Allen and Bill Gates started MS, it was all about code and new product. Leading, not following. MS was a lean hungry company focused on breaking new ground. I read an article somewhere that suggested that it all changed when Bulmer took control. A man allegedly focused on making profit. Who knows, but some signs would seem to support that view. At a global corporate level I have always supported MS as their architecture and systems are the most reliable for a corporate environment. I still believe that, however I have also had many very tough fights with them, especially in the area of licensing. Their heavy handed approach to users, milking the corporate base for all its worth on licensing and sometimes using rather heavy handed methods to bounce one into long term licensing agreements demonstrated I think the new focus on profit. But all that will end if there is nothing new coming along. Now nobody chases MS, all are looking towards Apple and Google for innovation. MS is now a follower, not a technical leader.
I have no idea if MS will still exist in its present form in 10 years time. Somehow I doubt it. It seems to me that as a company it has lost its spark. The Flight debacle is just another sign of this. 10 years ago, this would never have happened, but this is what occurs when you take your eye off the real game, lose touch with your users and your market place. People like Paul Allen would never have accepted the failure of Flight but would have bounced back with something the market would really want to have. In the past MS would never have lost a flagship piece of software but would have retained the hard core simming market inside a new product. However as things stand, marketing folks and bean counters will no doubt advice that they pull out of the simulation market. I don’t think we will see MS back in this environment. And that is actually sad news.
 

...
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Reply #48 - Aug 3rd, 2012 at 9:32am

Strategic Retreat   Offline
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jetprop wrote on Aug 1st, 2012 at 2:38pm:
FSX code rubbish?


Yes.


jetprop wrote on Aug 1st, 2012 at 2:38pm:
The code is just too far ahead for todays machines,the code is one of the most expansive,look at the stuff we can do with FSX now!Can that be done in X-plane or etc?


Look, ALL you can say CAN'T change THE FACTS that FSX works fine enough NOW on VASTLY MORE powerful rigs than when it was born... but its NEVER CURED stability and compatibility problems that are STILL THERE in spite of the new hardware exist only BECAUSE its code is RUBBISH beyond any attempt of saving it.

Not to add that when you say that the code is "too far ahead" to me only seems a shameless excuse to justify the shoddy coding. A little like saying: "let's make a program that can be used only on SEVEN years from now hardware and THEN, to keep our asses out of danger, let's say our code is SO FINE and SO FAR AHEAD, it cannot be understood today nor maybe EVER by not enlightened people like us".

Let me guess, you don't find ANYTHING strange with the part among quotation marks written up above, do you?

Fact is: you like FSX? Use it freely. But try and make a favor to yourself and DO NOT BECOME BLIND TO THE FACTS.

As about your question, yes, it can be done on X-plane etc. Actually on X-plane etc you can do MORE, and without searching for workarounds. Don't knock it down in the name of parochialism unless you've tried it first, or you'll only be exposing yourself to ridicule. Tongue
 

There is no such a thing as overkill. Only unworthy targets.
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Reply #49 - Aug 3rd, 2012 at 10:04am

jetprop   Offline
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Strategic Retreat wrote on Aug 3rd, 2012 at 9:32am:
jetprop wrote on Aug 1st, 2012 at 2:38pm:
FSX code rubbish?


Yes.


jetprop wrote on Aug 1st, 2012 at 2:38pm:
The code is just too far ahead for todays machines,the code is one of the most expansive,look at the stuff we can do with FSX now!Can that be done in X-plane or etc?


Look, ALL you can say CAN'T change THE FACTS that FSX works fine enough NOW on VASTLY MORE powerful rigs than when it was born... but its NEVER CURED stability and compatibility problems that are STILL THERE in spite of the new hardware exist only BECAUSE its code is RUBBISH beyond any attempt of saving it.

Not to add that when you say that the code is "too far ahead" to me only seems a shameless excuse to justify the shoddy coding. A little like saying: "let's make a program that can be used only on SEVEN years from now hardware and THEN, to keep our asses out of danger, let's say our code is SO FINE and SO FAR AHEAD, it cannot be understood today nor maybe EVER by not enlightened people like us".

Let me guess, you don't find ANYTHING strange with the part among quotation marks written up above, do you?

Fact is: you like FSX? Use it freely. But try and make a favor to yourself and DO NOT BECOME BLIND TO THE FACTS.

As about your question, yes, it can be done on X-plane etc. Actually on X-plane etc you can do MORE, and without searching for workarounds. Don't knock it down in the name of parochialism unless you've tried it first, or you'll only be exposing yourself to ridicule. Tongue

No need to get angry,god!
But FSX is stable on my machine,and its an acer so. Tongue

But I do not deny that FSX coding is well..unfinished.
But the base is good,look at software like A2A,PMDG,ORBX.
The thing is:FSX is expansive,new things are still being made even tough it's a relatively old sim!

And how on earth is all that stuff a 'workaround'?
It's just ingenious ways to make new stuff.

OH and also:name anything X-plane can do that FSX can't? Roll Eyes (except model waves,wich I'm not sure is in X-plane either)
 

...
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Reply #50 - Aug 3rd, 2012 at 10:11am

Xpand   Offline
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FSX's engine is perfect for its purpose. It's demise was the fact that it's very bad at using the multi-core systems. It only uses one of the cores at a time instead of using both. If you run it in a single core with the same power you'll see its true capabilities..
 

Up is the way to go.
...
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Reply #51 - Aug 3rd, 2012 at 10:31am

Strategic Retreat   Offline
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jetprop wrote on Aug 3rd, 2012 at 10:04am:
No need to get angry,god!


Not angry. Testy maybe, but angry not really. Wink

And I'm not a god (yet). Grin


jetprop wrote on Aug 3rd, 2012 at 10:04am:
But FSX is stable on my machine,and its an acer so. Tongue


You're one of those lucky, then. Just read around and see for yourself how lucky you are. Smiley


jetprop wrote on Aug 3rd, 2012 at 10:04am:
But I do not deny that FSX coding is well..unfinished.


That's putting it REALLY mildly. Tongue



jetprop wrote on Aug 3rd, 2012 at 10:04am:
But the base is good,look at software like A2A,PMDG,ORBX.
The thing is:FSX is expansive,new things are still being made even tough it's a relatively old sim!


Big deal. FSX can be expanded. You make it sound like it's a first. Must I remember you that FS9 preceded it by count of YEARS. Roll Eyes


jetprop wrote on Aug 3rd, 2012 at 10:04am:
And how on earth is all that stuff a 'workaround'?


The answer to this question is in the next quote.


jetprop wrote on Aug 3rd, 2012 at 10:04am:
OH and also:name anything X-plane can do that FSX can't? Roll Eyes (except model waves,wich I'm not sure is in X-plane either)


Let's then take FSX NOT MODIFIED with outside fighter gun packs. Let's take two P-51D with WORKING GUNS for FSX. Let's connect on peer2peer WITH FSX and have a slugfest IN FSX'S SKIES. I challenge you, Sir. Cool

Crap. We can't do it, can we? FSX STANDARD just... can't. Sad

With X-plane STANDARD, on the other hand, you only need to install the peer2peer module and choose the planes and the place for the slugfest. Tongue Grin

Written above is a little known capability of X-plane (and I really do not understand why. Was X-plane something I had to advertise, I SURELY would emphasize this non shared by FS capability of it), almost an undocumented feature, but it's there for everyone to use. Smiley
 

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Reply #52 - Aug 3rd, 2012 at 10:35am

Strategic Retreat   Offline
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Xpand wrote on Aug 3rd, 2012 at 10:11am:
FSX's engine is perfect for its purpose. It's demise was the fact that it's very bad at using the multi-core systems. It only uses one of the cores at a time instead of using both. If you run it in a single core with the same power you'll see its true capabilities..


Where I live there's a way to describe that, and the closer polite translation in English is: Rubbish.

When a thing is unable do what was built for, it is rubbish.

When a thing is unable do what it is expected to do and cannot be repaired so it can, it is rubbish.

Rubbish, rubbish, rubbish... Tongue
 

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Reply #53 - Aug 3rd, 2012 at 2:17pm

jetprop   Offline
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I'm not denying anything FS9 has done!



Quote:
Let's then take FSX NOT MODIFIED with outside fighter gun packs. Let's take two P-51D with WORKING GUNS for FSX. Let's connect on peer2peer WITH FSX and have a slugfest IN FSX'S SKIES. I challenge you, Sir.

Crap. We can't do it, can we? FSX STANDARD just... can't.

With X-plane STANDARD, on the other hand, you only need to install the peer2peer module and choose the planes and the place for the slugfest.


So you think it should all be done standard?
Well,then in that case FSX does indeed suck. Grin

But what I mean is:they are still inventing new things for FSX,standard FSX does suck but look at it's capabilities!
Damage and wear,weapons,great weather systems,random stuff(I mean stuff like in accu-sim planes),cockpit shaking,enviourment sounds,high detail,you name it!It's all been done and who knows what will come next!

And I still don't understand why some people can't run FSX,I do know for one that some people think that FSX only looks good at high settings...
Not true. Tongue

This isn't meant angry or anything,just saying. Roll Eyes
 

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Reply #54 - Aug 3rd, 2012 at 2:24pm

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jetprop wrote on Aug 3rd, 2012 at 2:17pm:
.............I do know for one that some people think that FSX only looks good at high settings...


Why would anyone want to buy a product that "promises the world"... and then is not able to actually USE that capability.... because the product is made in such a way that most people cannot access those promoted features?

FS2004 loaded with freeware and payware to me looks WAY better than stock FSX at even high medium settings and has almost the same capabilities for the serious simmer.

best,

......................john
 

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Reply #55 - Aug 3rd, 2012 at 2:26pm

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Strategic Retreat wrote on Aug 3rd, 2012 at 10:35am:
..Rubbish...

Correction: Obsolete. The engine was built in the time where comercial multi-core computers were just starting to appear, so they couldn't have guessed how a recent multi-core system would work with the game. Many of the games/programs of the FSX development time period between 2004-2006 don't support multi-core systems as a whole, using only one of the cores.  Smiley
 

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Reply #56 - Aug 3rd, 2012 at 2:39pm

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To be honest, I'm sure I heard that FSX was supposed to be capable of running something ridiculous like 256 cores. Apparently it could load that many segments of scenery and aircraft into that many threads and run it that way. Of course, it was just the theory if they ever made a processor with that many cores for the mainstream market.

But yeah, the FSX code is generally buggy. It can easily be toppled. Could Flight? Well, they'd have to add enough content to actually find out! The vanilla version of FSX was usually okay... But I found that it didn't like stacking addons. I get so many crashes to desktop for such minor things... Previously, just landing used to crash the game. Now I have to save very regularly to ensure my flight is not lost.

During the beta test of Flight, I only found a few minor problems (apparently lack of AI/ATC/etc wasn't a "problem" though it was regularly reported as one) and it seemed to be quite solid. I think the code should be released... I know FlightGear have done a lot of hard work, but I'd like to see them take up the challenge of renovating Flight.
 

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Reply #57 - Aug 3rd, 2012 at 2:48pm

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I said it because many users reported that, when they tested the CPU charge while running FSX, only one of the cores was actually contributing to the performance while the other was practially at idle. This happened with me as well..
But the FSX engine is far from rubbish, I remember one of the guys from ORBX saying it had the best "far-horizon rendering engine" even today and a good multi tasking capability.
 

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Reply #58 - Aug 3rd, 2012 at 6:58pm

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jetprop wrote on Aug 3rd, 2012 at 2:17pm:
So you think it should all be done standard?


I seem to have forgot. Remember me please who was the one that dared the other to say what X-plane could do that FSX couldn't? Huh

Of course, I must add, NOWHERE at the same time I wrote that EVERYTHING must be included in the standard package either. Even if it would be awfully nice, I recognize it's a tall order, so I'm not one to request THAT.

Keep in mind in the end that I'm not preaching about the non use of FSX. I'm not telling you to stop using it because it's rubbish. That'd be fascist. If one want to use a given program, so be it... on his head the consequences of a poorly made choice.

I'm simply stating, reiterating and concluding... FSX's code IS rubbish. Full stop. Nothing more and nothing less.


Xpand wrote on Aug 3rd, 2012 at 2:26pm:
Correction: Obsolete.


Nope.

You see, it's cyclical. I call it the Wheel of Rubbish. Sometimes, though rarely, it skips a generation, like in the case of FS9, but it's till pretty much cyclical. Follow me and you'll understand:

FS98's code was NOT rubbish. It was a great step forward if compared to FS95's rubbish code, yet FS95 (which was one and the same ad FS5.1, only FS95 worked in Windows... the TOTALITY of the GREAT job on the code of FS5.1 was to have it work natively under Win95... and badly, I might add... so it was a patch of sort... but one that was repackaged and resold AS A TOTALLY NEW VERSION... which says a lot about M$'s honesty if you stop to think about it) had at least the excuse it was the bridge generation. The generation that passed from DOS to Windows, and it was BOUND to have problems.

FS2K's code WAS rubbish. Full stop. Beyond any attempt to rescue it. It was BAD enough that a lot of people preferred to remain with FS98 (just like it would happen six years later, with FSX being rejected by the majority of the users for the old but better behaved FS9).

FS2002's code was NOT rubbish. It was what FS2K should have been and more. Notice please, it was THE ONLY release of FS that NEVER felt the need to receive a patch. Unprecedented and with no followers.

FS9's code was NOT rubbish... well, maybe slightly... at times I think FS9 is what FS2002 should have been from the start... yet even with that slight taint on its honor, it at least worked and still works without making too much of a fuss, after the patch.

It all ends up in FSX's code being rubbish. Beyond. Any. Dispute. Two patches and is still a MESS. QUITE LIKE FS2K, and maybe even worse.

And if someone asks about Flight, I'm going to take a plane and go to his home just for the pleasure to kick him in the jewels. Grin

More in depth, when I say FSX's code IS rubbish, I'm not talking about it being able or not to use more then a CPU core...

...I am talking about its THIRST of power at all levels to do things that OTHER softwares do with much less (like FS2K in its times, and remember, it's widely acknowledged that FS2k's code was rubbish)...

...I'm talking about the INSTABILITY that is its tallest banner (like FS2K in its times, and remember, it's widely acknowledged that FS2k's code was rubbish)...

...I'm talking about its COMPATIBILITY issues that still haunt every of its user (like FS2K in its times, and remember, it's widely acknowledged that FS2k's code was rubbish)...

...I'm talking, in the end about the fact that FS9 (the version of FS that FSX failed to replace, like its spiritual predecessor in rubbishness FS2K with FS98) is still being used by people that don't want to replace a working software with one that... guess what... is rubbish.

Sorry chaps. You may want to use it, and I am no one to tell you not to do it, you may even LIKE it, but still the hard fact is that even if you change its name with something more appealing, rubbish IS and REMAINS rubbish. Full stop. Tongue
« Last Edit: Aug 4th, 2012 at 12:11pm by Strategic Retreat »  

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Reply #59 - Aug 4th, 2012 at 3:54pm

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Strategic Retreat wrote on Aug 3rd, 2012 at 6:58pm:
jetprop wrote on Aug 3rd, 2012 at 2:17pm:
So you think it should all be done standard?


I seem to have forgot. Remember me please who was the one that dared the other to say what X-plane could do that FSX couldn't? Huh

Of course, I must add, NOWHERE at the same time I wrote that EVERYTHING must be included in the standard package either. Even if it would be awfully nice, I recognize it's a tall order, so I'm not one to request THAT.

Keep in mind in the end that I'm not preaching about the non use of FSX. I'm not telling you to stop using it because it's rubbish. That'd be fascist. If one want to use a given program, so be it... on his head the consequences of a poorly made choice.

I'm simply stating, reiterating and concluding... FSX's code IS rubbish. Full stop. Nothing more and nothing less.


Xpand wrote on Aug 3rd, 2012 at 2:26pm:
Correction: Obsolete.


Nope.

You see, it's cyclical. I call it the Wheel of Rubbish. Sometimes, though rarely, it skips a generation, like in the case of FS9, but it's till pretty much cyclical. Follow me and you'll understand:

FS98's code was NOT rubbish. It was a great step forward if compared to FS95's rubbish code, yet FS95 (which was one and the same ad FS5.1, only FS95 worked in Windows... the TOTALITY of the GREAT job on the code of FS5.1 was to have it work natively under Win95... and badly, I might add... so it was a patch of sort... but one that was repackaged and resold AS A TOTALLY NEW VERSION... which says a lot about M$'s honesty if you stop to think about it) had at least the excuse it was the bridge generation. The generation that passed from DOS to Windows, and it was BOUND to have problems.

FS2K's code WAS rubbish. Full stop. Beyond any attempt to rescue it. It was BAD enough that a lot of people preferred to remain with FS98 (just like it would happen six years later, with FSX being rejected by the majority of the users for the old but better behaved FS9).

FS2002's code was NOT rubbish. It was what FS2K should have been and more. Notice please, it was THE ONLY release of FS that NEVER felt the need to receive a patch. Unprecedented and with no followers.

FS9's code was NOT rubbish... well, maybe slightly... at times I think FS9 is what FS2002 should have been from the start... yet even with that slight taint on its honor, it at least worked and still works without making too much of a fuss, after the patch.

It all ends up in FSX's code being rubbish. Beyond. Any. Dispute. Two patches and is still a MESS. QUITE LIKE FS2K, and maybe even worse.

And if someone asks about Flight, I'm going to take a plane and go to his home just for the pleasure to kick him in the jewels. Grin

More in depth, when I say FSX's code IS rubbish, I'm not talking about it being able or not to use more then a CPU core...

...I am talking about its THIRST of power at all levels to do things that OTHER softwares do with much less (like FS2K in its times, and remember, it's widely acknowledged that FS2k's code was rubbish)...

...I'm talking about the INSTABILITY that is its tallest banner (like FS2K in its times, and remember, it's widely acknowledged that FS2k's code was rubbish)...

...I'm talking about its COMPATIBILITY issues that still haunt every of its user (like FS2K in its times, and remember, it's widely acknowledged that FS2k's code was rubbish)...

...I'm talking, in the end about the fact that FS9 (the version of FS that FSX failed to replace, like its spiritual predecessor in rubbishness FS2K with FS98) is still being used by people that don't want to replace a working software with one that... guess what... is rubbish.

Sorry chaps. You may want to use it, and I am no one to tell you not to do it, you may even LIKE it, but still the hard fact is that even if you change its name with something more appealing, rubbish IS and REMAINS rubbish. Full stop. Tongue

Well.
You say you aren't wanting to push someone into not using FSX while everywhere in your post you say that FSX is rubbish.

I am not going on about how FSX code isn't rubbish  because otherwise this discusion is going to go on forever and we don't want to get offtopic do we? Grin

But this is what I see:
FSX is for those who have the patience to tweak it and hone it to perfection,its a jewel then.

FS9 is for people who want a straight out sim,wich doens't need tweaking but still looks good but not amazing.
If you do tweak FS9 it does get amazing,sometimes near FSX quality.

This is all I am saying.

Oh and if someone DOES say flight is perfect then I will join you on the visit. Grin
 

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Reply #60 - Aug 4th, 2012 at 4:19pm

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My FS9 with UT USA, Instant Scenery 2, AFCAD, and the plethora of FREE addons here at SimV (and SOH) has allowed it to REPLACE FSX on my system, Flight never had a chance.

I say that because FS11 if it comes will need to be built like FS9. Clearly FSX on the inside was poorly done, FS9 has its bugs yes, but it is a tank on my system. Even when I first got it, with an old laptop it still ran good. Flight I might add ran very poorly on my laptop which can run FSX at ~75% and FS9 at 100%+. So to me, it seems yet again as with FSX they never considered playability from a hardware end. They should take notice from World of Tanks! WoT is still demanding on systems, but the devs for it are continuously working to increase FPS and stability on older systems and they have been successful.

So for FS11, the #1 priority should be making sure it is STABLE and runs well on average systems. #2 should be being open to being modded by the community.

Flight failed on both of these, FSX failed on #1 period and on #2 it is so so (prop blurs, black glass, etc are signs of problems to me).
 

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Reply #61 - Aug 4th, 2012 at 4:32pm

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jetprop wrote on Aug 4th, 2012 at 3:54pm:
Well.
You say you aren't wanting to push someone into not using FSX while everywhere in your post you say that FSX is rubbish.


It's a matter of freedom of choice and freedom of being able of naming what you know as rubbish as such.

I don't keep you from yours. Please, return the favor. Smiley


jetprop wrote on Aug 4th, 2012 at 3:54pm:
I am not going on about how FSX code isn't rubbish  because otherwise this discusion is going to go on forever and we don't want to get offtopic do we? Grin


If you have a CONCRETE argument against my naming it rubbish, bring it forward. And yes, we are off topic, but this part of the forum is destined to an early demise and sloooow traffic, so I don't think we'd be scolded too harshly.

Mind you, a CONCRETE argument is not one that bases itself on personal tastes or impressions. It has to be objectively verifiable.


jetprop wrote on Aug 4th, 2012 at 3:54pm:
But this is what I see:
FSX is for those who have the patience to tweak it and hone it to perfection,its a jewel then.

FS9 is for people who want a straight out sim, which doesn't need tweaking but still looks good but not amazing.


You sir have a scale of values that is something else. Huh

If you pass me this metaphor; I don't buy a car to fiddle with the engine, the steering, the suspension and all the other mechanical and/or electrical parts when I want it to go. If I buy a car, this MUST allow me to do a school run with my kids or to go in vacations in these days without me having to stop every 10Km to rewire something, or use duct tape (which is shockingly expensive here in Italy, by the way) on the bumper right after any time we hit a bit of rough road.

The same, in kind, applies to any end-user software I use.

Of course, I believe that each and any of you MUST BE FREE to buy a LADA, or a NSU Prinz, or whatever, and pass the rest of your automotive days on the hard shoulder of a road in wait to find a way to make your car move again. I am NOT denying ANYONE this freedom, if it makes you happy.

I prefer my car to bring me where I want and back with as little as possible to no fuss, though, spending as little fuel as possible and cuddling me with warmed air from the heater when outside is too cold and air conditioned when outside is too hot. And in the name of the same above exposed beliefs of freedom of choice, I will make my choices accordingly. Tongue

Be this clear, it was a metaphor. Not starting to speak about cars now. Wink


jetprop wrote on Aug 4th, 2012 at 3:54pm:
If you do tweak FS9 it does get amazing,sometimes near FSX quality.


FS9 was looking default FSX good with the support of freeware AND payware add-ons already by he time FSX came around... Cheesy


jetprop wrote on Aug 4th, 2012 at 3:54pm:
This is all I am saying.


Fair enough. Smiley


jetprop wrote on Aug 4th, 2012 at 3:54pm:
Oh and if someone DOES say flight is perfect then I will join you on the visit. Grin


Good. Should it happen, remember to wear boots, better if with reinforced tip for maximum damage, army boots are good too if you don't have those. Wellingtons are the minimum requirement, should you don't have any of the two other and preferred kind of boots. Grin


wahubna wrote on Aug 4th, 2012 at 4:19pm:
I say that because FS11 if it comes...


Cease and desist any hoping in the matter, friend. M$ had chosen a way with Flight. That way was WRONG, anyone with a brain could see it, but what Flight was, was not a simulator or a game. It was merely a way for M$ to squeeze easy money out of their chosen cash cows (us), had it worked.

We didn't give them the hoped for easy money. We didn't make their scam work (I'm using for it the name I feel appropriate in describing what Flight was, if you don't like it... tough).

We sank their dear Flight with absolute prejudice, and I'm still celebrating.

I don't think they will be so gracious to give us the software we'd like in exchange.
« Last Edit: Aug 5th, 2012 at 10:31am by Strategic Retreat »  

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Reply #62 - Aug 4th, 2012 at 4:46pm

Steve M   Offline
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One mans rubbish is another mans treasure. I'm sorry but FSX was never this great problem of which some of you speak. I don't have a water cooled super behemoth of a machine either. Yeah, I had to spend an afternoon tweaking it, but if FSX had never been released, I would not be flight simming to this day. FS9 requires just as many tweaks as FSX does. So the code?, was state of the art in the day and in retrospect was a mistake. No! I don't think so.
 

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Reply #63 - Aug 4th, 2012 at 5:24pm

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As I said,I am not going to say anything.

But what I am going to say is:
My FSX runs on medium-low(for some) FPS but it looks great,and I have an acer PC. Grin

That is all I am going to say in this topic because otherwise this will go on for ages. Tongue
 

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Reply #64 - Aug 4th, 2012 at 5:44pm

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jetprop wrote on Aug 4th, 2012 at 5:24pm:
As I said,I am not going to say anything.

But what I am going to say is:
My FSX runs on medium-low(for some) FPS but it looks great,and I have an acer PC. Grin

That is all I am going to say in this topic because otherwise this will go on for ages. Tongue




Yes, This was supposed to be Flights funeral eulogy. RIP Flight.  Grin
 

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Reply #65 - Aug 4th, 2012 at 11:55pm

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Steve M wrote on Aug 4th, 2012 at 5:44pm:
RIP Flight. Grin


No! Anything BUT that!

Ode to Flight's demise:

Flight, oh Flight...

May your wretched soul NEVER find any kind of rest nor peace, you ill-conceived, inbred, bloated, plagued, piece of organic waste in form of a PC software...

May you be reborn in the form of a pig, Flight, only to be slaughtered as one. And then may your flesh be found being infected by mad cow plague and immediately incinerated in a blast furnace...

May then you be reborn as a beetle, Flight, and may the thing you want to do BEFORE reproducing and as soon you finally learn to fly, in your first flight in fact, is to cross a motorway on which someone comes by barreling on a nicked, full throttle Bugatti Veyron SS... the impact with its windscreen hurts and harms you A LOT, but you're still alive and fully cognizant that the force of the impact makes you ricochet into the path of a landing airplane... and especially of one of its hungry, hungry turbines that sucks you into its high pressure stages where you are introduced to a new definition of pain before being incinerated...

May you then and for the last time ever be reborn a dolphin, Flight, and end up, last of that species before a worldwide ban is put into act, as SUSHI...

...and together with you, the idiots that wanted to create you. FLIGHT.

...

It does transpire just a little my unbound, visceral hatred for Flight, in the words above, doesn't it? Undecided
« Last Edit: Aug 5th, 2012 at 6:58am by Strategic Retreat »  

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Reply #66 - Aug 16th, 2012 at 3:56pm

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I'm not surprised  at all about the cancellation.
I can't help but wonder WTF they were thinking .

In  any event, I had lost interest  in Flight sims. FSX graphics are definitely  dated and Flight is a joke.

Maby now, I wiil go back to FSX as It will obviously be around for a while  and Flight it a non starter.

The only thing I fear is FXS will be the last sim (from anyone)  as we know it as the  bean counters will now be gun shy about "flght sims". 
 
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Reply #67 - Aug 16th, 2012 at 5:35pm

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Keep It Simple wrote on Aug 16th, 2012 at 3:56pm:
I'm not surprised  at all about the cancellation.
I can't help but wonder WTF they were thinking .

In  any event, I had lost interest  in Flight sims. FSX graphics are definitely  dated and Flight is a joke.

Maby now, I wiil go back to FSX as It will obviously be around for a while  and Flight it a non starter.

The only thing I fear is FXS will be the last sim (from anyone)  as we know it as the  bean counters will now be gun shy about "flght sims". 


Agree with nothing you say.

Interest in aviation is huge globally.
FS was the longest running PC entertainment in history and with no drop in following.

The problem is that MS was the holder of the license. They think short term (year end figures)

It doesn't by ANY means mean that the interest in simulated flight on a computer devise has gone away. It is here and it is big. It just isn't being met properly by any company right now. Lockheed Martin own the license now. They are not a softare company but at least they have the bucks to follow it for fun without being anal about a mil here and there.

Let's just see what happens. .......... & as a side point we are busier than we have ever been. More downloads and page views per day than ever. I suspect the rest of the FS world is the same. I look at it every day and think 'WOW!!'
 

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Reply #68 - Aug 16th, 2012 at 6:48pm

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pete wrote on Aug 16th, 2012 at 5:35pm:
Keep It Simple wrote on Aug 16th, 2012 at 3:56pm:
I'm not surprised  at all about the cancellation.
I can't help but wonder WTF they were thinking .

In  any event, I had lost interest  in Flight sims. FSX graphics are definitely  dated and Flight is a joke.

Maby now, I wiil go back to FSX as It will obviously be around for a while  and Flight it a non starter.

The only thing I fear is FXS will be the last sim (from anyone)  as we know it as the  bean counters will now be gun shy about "flght sims". 


Agree with nothing you say.

Interest in aviation is huge globally.
FS was the longest running PC entertainment in history and with no drop in following.

The problem is that MS was the holder of the license. They think short term (year end figures)

It doesn't by ANY means mean that the interest in simulated flight on a computer devise has gone away. It is here and it is big. It just isn't being met properly by any company right now. Lockheed Martin own the license now. They are not a softare company but at least they have the bucks to follow it for fun without being anal about a mil here and there.

Let's just see what happens. .......... & as a side point we are busier than we have ever been. More downloads and page views per day than ever. I suspect the rest of the FS world is the same. I look at it every day and think 'WOW!!'


You do not  agree with anything I said?
I find that hard to believe. Exactly what  do you dsagree with?
You seem  to be addressing something  that  I never brought up. I  simply said that the bean counters (whoever they may be) might now  be gun shy about flight sims, not that FS/aviation  intetest  in general  is waning.  Smiley
 
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Reply #69 - Aug 18th, 2012 at 3:57pm

jetprop   Offline
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Keep It Simple wrote on Aug 16th, 2012 at 6:48pm:
pete wrote on Aug 16th, 2012 at 5:35pm:
Keep It Simple wrote on Aug 16th, 2012 at 3:56pm:
I'm not surprised  at all about the cancellation.
I can't help but wonder WTF they were thinking .

In  any event, I had lost interest  in Flight sims. FSX graphics are definitely  dated and Flight is a joke.

Maby now, I wiil go back to FSX as It will obviously be around for a while  and Flight it a non starter.

The only thing I fear is FXS will be the last sim (from anyone)  as we know it as the  bean counters will now be gun shy about "flght sims". 


Agree with nothing you say.

Interest in aviation is huge globally.
FS was the longest running PC entertainment in history and with no drop in following.

The problem is that MS was the holder of the license. They think short term (year end figures)

It doesn't by ANY means mean that the interest in simulated flight on a computer devise has gone away. It is here and it is big. It just isn't being met properly by any company right now. Lockheed Martin own the license now. They are not a softare company but at least they have the bucks to follow it for fun without being anal about a mil here and there.

Let's just see what happens. .......... & as a side point we are busier than we have ever been. More downloads and page views per day than ever. I suspect the rest of the FS world is the same. I look at it every day and think 'WOW!!'


You do not  agree with anything I said?
I find that hard to believe. Exactly what  do you dsagree with?
You seem  to be addressing something  that  I never brought up. I  simply said that the bean counters (whoever they may be) might now  be gun shy about flight sims, not that FS/aviation  intetest  in general  is waning.  Smiley

I think he means that there is still interest so new sims will still be made,by who,noone knows,X-plane maybe?
 

...
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Reply #70 - Aug 25th, 2012 at 2:17pm

Keep It Simple   Offline
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The problem is any involved  software developement such as  a real flight sim would most likely require  some sort  of financial backing from investors .

What  made  MS the ideal corp to developed a flight sim(s) is their  almost unlimited resources.
It's sad that their own greed  was their worst enemy.

Will investors still be willing to invest in flight sims?

This issue has nothing to do with the public's interest in flight sims .

Yes, there is still X plane but when something/anything has no compitition things tend to get stagnant .
 
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Reply #71 - Aug 26th, 2012 at 9:30am

Strategic Retreat   Offline
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Keep It Simple wrote on Aug 25th, 2012 at 2:17pm:
Yes, there is still X plane but when something/anything has no compitition things tend to get stagnant .


Well, there's always FlightGear, to say.

It has suffered greatly for the inattention of the mainstream users up until now, and if it MUST become the anti-X-plane, to generate competition and keep everyone on their toes, better someone begins to understand its working and get some add-on for it out.
 

There is no such a thing as overkill. Only unworthy targets.
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Reply #72 - Dec 2nd, 2012 at 10:46pm

Bubblehead   Offline
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Why not just improve on FSX. Not just more aircraft and missions. As example incorporate a comprehensive aircraft carrier operations much like the Abacus Flight Deck 5. Improve basic scenery and don't make the software too demanding on the hardware. MS Flight simply stunk much like all other MS Combat Sims stunk after CFS1.
 
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Reply #73 - Dec 4th, 2012 at 8:09am

JBaymore   Offline
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Keep It Simple wrote on Aug 25th, 2012 at 2:17pm:
This issue has nothing to do with the public's interest in flight sims .


The issue has EVERYTHING to do with the public's interest in BUYING flight simulations.  MONEY.   That is what drives the production of such new software (unless it is a government military kind of program).

To invest in this, an investor/company has to see the PAYBACK.  If the R.O.I. is not there........ why do it?

We are involved for the "love" of the hobby.  Programmers write code for their paychecks.  Programmers are hired by companys and given a paychek to make money for the company that hired them.  Which projects the programmers get to wrk on is decided by the marketing people by which offering will make the most money for the given paychecks given out.

Simple.

best,

..................john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #74 - Dec 5th, 2012 at 10:47pm

Strategic Retreat   Offline
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John, FS has lived almost 20 years using the old and proven way.

Love of simulation aside, M$ STILL makes money out of their old versions of FS.

All this bandwagon COULD NOT have lasted 2 months, if it brought little or no income to M$, let alone almost 20 years.

M$ simply, BY THEIR OWN ADMISSION no less, tried to follow the marketing example of Apple... with US who NEVER were blithering idiots ready to ANY EXPENSE so to better be able to follow the fashions.

Something had to give... and it weren't the NOT blithering idiots etcetera.

Worse, technically the NEW software was a step... hell SEVERAL steps backwards if compared to the last versions of FS. Ever since its fifth incarnation FS had all the world, sometimes with little detail, but it was there. AND EVEN BEFORE, you could at THE VERY LEAST fly over almost all the CONUS (can't remember if Alaska was part of those ancient versions or not).

I mean... THE REAL Hawaii is lovely, all right... but to tell us to take this much simulated land in all the planet and shut the hell up, after ALL THAT we've had in the past... you need some chutzpa.

...or drug induced insanity.

In the old FS versions had a certain amount of default planes. They weren't a lot in the older versions, and they weren't all that much either in all the versions, but were there nonetheless.

Remind me again, please... how many default planes had Flight?

And the last nail in the coffin? Absolute veto of any kind of freeware...

The lifeblood of ANY successful simulator... DENIED! What the hell have they been smoking? Exhausted nuclear reactor fission bars?

...OR payware that was not marketed BY THEM.

Who the holy f-word did they think they were? Hitler returned to life, perhaps? And if so, should we remember them what happened to their inspiration?

Oh... forgot we did already. On THAT side we can be DAMN proud of ourselves.

They went all the way to ask software houses like PMDG discussing... what? Of course no one knows the details of the proposed businesses, but if the software houses told them to stuff it, one can only draw ONE conclusion.

M$ got greedy. Were consumed by an unprecedented greed that went off scale and beyond reasons. And in their dream to CLUMSILY build up the Fourth Reich of software to fight the BAD and COMMUNIST Apple got trounced even before starting. And not only no one is going to be sympathetic with them, but they have only THEMSELVES to blame. Tongue
« Last Edit: Dec 6th, 2012 at 3:46pm by Strategic Retreat »  

There is no such a thing as overkill. Only unworthy targets.
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Reply #75 - Dec 5th, 2012 at 11:26pm

jrbirdman   Offline
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BRAVO!!! Well put Strategic!! Very well put!!! I couldn't agree more!!
 
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