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Questions (Again...) (Read 2502 times)
Jan 30th, 2011 at 8:03pm

Shadow   Offline
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Hi,

I've finally found some time to get back into FSX and start some modeling. I've gone through a couple of tutorials and it looks do able.

Anyways, I've heard that some companies will try and give you a err, hard time for modeling one of their planes (Gulf Stream for example). Would this apply to freeware as well? Because I can't see how they can do much if you aren't profiting off of it.
 

I'm not the best designer. . . meh I think I'm pretty good for 14 years old. . .
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Reply #1 - Jan 30th, 2011 at 9:03pm

Felix/FFDS   Offline
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In the grand scheme of things, yes.

No, you're not making money off the freeware model, but you are taking their intellectual property (name/ logo/ design, etc) and distributing it - even if you're not being compesated.

Gulfstream is one of the more notables, but to a certain extent, most of the "majors"  are like that (even if they've out sourced their brand licensing)

I think.
 

Felix/FFDS...
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Reply #2 - Jan 30th, 2011 at 9:29pm

Shadow   Offline
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Sad Hmm, I was hoping it wasn't going to be like that...

Although,

"Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use."

If one argues that the purpose of the model is for criticism and comment of ones modelling skills and it is done for no profit, one may be able to get away with it (Depending on if it is released).

Anyways, I'm going to try my hand at modelling now so, any constructive criticism would be welcomed.

Edit: I have my pictures in gmax, and have them showing up properly, but cannot seem to get them to appear transparent.
« Last Edit: Jan 30th, 2011 at 10:59pm by Shadow »  

I'm not the best designer. . . meh I think I'm pretty good for 14 years old. . .
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Reply #3 - Jan 31st, 2011 at 9:06am

alrot   Offline
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excuse mua to dig my nose into this ,I have heard that thing too about gulfztream airplanes and I think they must be a group of idiots ,

If I were them I would allow and even encourage to promote airplanes of the company for a FSX /FS9/fs2002etc games ,who knows ,maybe Cessna ,Boeing are more happy about my free contribution of a free advertisement of their product I have made for free ,who knows people talk MORE about Cessna Citation X than Gulfztream , and who knows maybe a millionaire googles "Corporative Jets" and maybe and eaglesoft ,Wilco or a certain freeware model  Roll Eyesof the FSX game comes up in the  search and would help a big sale ...who knows?

  What would they lost if someone make and airplane in 3d for a game for Christ sake  ?  Huh

for me I would never do that plane there are many more and better

that's Why Cessna Its Cessna and Guftztream its just a Gulfztream .......idiots  Angry

 

...

Venezuela
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Reply #4 - Jan 31st, 2011 at 6:28pm

Felix/FFDS   Offline
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@Alrot - Cessna is as protective, but at least they do some licensing.
 

Felix/FFDS...
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Reply #5 - Feb 1st, 2011 at 12:26am

Shadow   Offline
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Well, I decided a while ago to try the G650. It most likely won't be released anyways so there's no copyright issues or anything that I can see them bringing up. Anyways, I started earlier today and have ended up with a ruff fuselage.

...

I have tomorrow off so I'm going to continue on it then, and hopefully get some ruff wings built as well. I have to do some changes to the area where the wings attach, but other than that, I think it's looking not too bad so far. Smiley

...
 

I'm not the best designer. . . meh I think I'm pretty good for 14 years old. . .
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Reply #6 - Feb 1st, 2011 at 2:01am

JakesF14   Offline
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You still 14years old? looking good so far! Now, with that fuselage, try teh Mesh Smooth option in Gmax...
 

...
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Reply #7 - Feb 1st, 2011 at 4:40am

Felix/FFDS   Offline
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Before using Mesh Smooth, I'd try the polygon smooting first...  No need adding complexity to the mesh if not needed!
 

Felix/FFDS...
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Reply #8 - Feb 1st, 2011 at 10:11am

alrot   Offline
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Felix/FFDS wrote on Jan 31st, 2011 at 6:28pm:
@Alrot - Cessna is as protective, but at least they do some licensing. 


yeah and Boeing has it too ,but they are not chasing people that do little airplanes for a game like Gulfztream does  Tongue

if I'm going to use a Citation X for a TV commercial or a movie I'm sure Boeing and Cessna will ask for money
anyways my models are free
 

...

Venezuela
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Reply #9 - Feb 1st, 2011 at 10:35pm

DaveSims   Offline
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Shadow wrote on Jan 30th, 2011 at 9:29pm:
Sad Hmm, I was hoping it wasn't going to be like that...

Although,

"Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use."

If one argues that the purpose of the model is for criticism and comment of ones modelling skills and it is done for no profit, one may be able to get away with it (Depending on if it is released).

Anyways, I'm going to try my hand at modelling now so, any constructive criticism would be welcomed.

Edit: I have my pictures in gmax, and have them showing up properly, but cannot seem to get them to appear transparent.


While you may be able to make a case, can you afford a top level group of lawyers?  Gulfstream can. 

While most simmers find Gulfstream's stance illogical, they have been very agressive in protecting their image and aircraft.  I guess they feel having their aircraft in a game lowers their reputation, and that of their customers.   Roll Eyes  Or perhaps some young lawyer in their legal department has nothing better to do.  I have often wondered if a professional, formal request to their CEO or board of directors would gain more leverage than waiting for their lawyer to write.

I have also wondered if Microsoft would be able to negotiate directly with Gulfstream one day in order to have a Gulfstream as a default aircraft.
 
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Reply #10 - Feb 1st, 2011 at 11:26pm

Shadow   Offline
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DaveSims wrote on Feb 1st, 2011 at 10:35pm:
I have also wondered if Microsoft would be able to negotiate directly with Gulfstream one day in order to have a Gulfstream as a default aircraft.


Wish for in Flight? Smiley

JakesF14 wrote on Feb 1st, 2011 at 2:01am:
You still 14years old? looking good so far! Now, with that fuselage, try teh Mesh Smooth option in Gmax...


Yep, still 14, 15 in May. Smiley

I got a bit of work done today (not as much as I wanted, but still some). I got the fuselage smoothed and a ruff wing done and smoothed, however no luck yet on that bulge where the wings attach.

Here a few pics:

New Wings (Still awaiting winglets):

...

...

And the smoothed fuselage:

...
 

I'm not the best designer. . . meh I think I'm pretty good for 14 years old. . .
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Reply #11 - Feb 2nd, 2011 at 12:19am

BrandonF   Offline
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I decided to just give the fuselage a quick little try this evening...here is what I came up with:

...

I made this quick and didn't use a lot of segments in my cylinder, but you can still use it as reference if needed.

Instead of using the same cylinder to make the bump where the wings attach, I'd make another cylinder and shape it to fit on the fuselage under the plane.
 
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Reply #12 - Feb 2nd, 2011 at 12:34am

Shadow   Offline
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BrandonF wrote on Feb 2nd, 2011 at 12:19am:
I decided to just give the fuselage a quick little try this evening...here is what I came up with:

I made this quick and didn't use a lot of segments in my cylinder, but you can still use it as reference if needed.

Instead of using the same cylinder to make the bump where the wings attach, I'd make another cylinder and shape it to fit on the fuselage under the plane.


Hmm, that might be a better way of doing it, it would make it simpler and get rid of a lot of my unwanted bumps in the fuselage. I'm not really sure on the accuracy of mine anyways because I couldn't find very good reference pictures (Either the get jagged when blown up or they're at an angle Sad). I'll try something like that hopefully tomorrow or Thursday.
 

I'm not the best designer. . . meh I think I'm pretty good for 14 years old. . .
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Reply #13 - Feb 2nd, 2011 at 2:20am

alrot   Offline
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DaveSims wrote on Feb 1st, 2011 at 10:35pm:


some young lawyer in their legal department has nothing better to do. 
.


Grin I like this


 

...

Venezuela
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Reply #14 - Feb 2nd, 2011 at 5:18am

patchz   Offline
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I've always wondered why some companies were so dead set against free advertising. Seems to me, the prudent thing would be just the opposite. But then I don't own a multi million (billion?) dollar company. Roll Eyes
 

...
If God intended aircraft engines to have horizontally opposed engines, Pratt and Whitney would have made them that way.
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Reply #15 - Feb 2nd, 2011 at 6:04am

Felix/FFDS   Offline
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[quote author=tranade link=1296435829/10#10 date=1296620798
Yep, still 14, 15 in May. Smiley
[/quote]

<insert envious grumble>

 

Felix/FFDS...
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Reply #16 - Feb 2nd, 2011 at 10:36pm

Shadow   Offline
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Quick question:

While I was doing the tail, I made it one segment too long and later deleted the segment. However after looking around at it in the 3D view, one of the faces is now invisible. (I don't believe the vertices are connected, making it appear open and invisible.) How do I fix this (or more correctly how do I reconnect these vertices to create a new face)?
 

I'm not the best designer. . . meh I think I'm pretty good for 14 years old. . .
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Reply #17 - Feb 2nd, 2011 at 11:46pm

Felix/FFDS   Offline
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first make sure that it isn't just a matter of a flipped polygon ....

Otherwise.. in polygon sub-object mode, under "edit geometry"  click on "CREATE" ...  the selected object's vertices will appear so click on the desired vertices in order (counterclockwise to create a face/polygon towards you), finishing with a click on the first point from which  you started.



 

Felix/FFDS...
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Reply #18 - Feb 3rd, 2011 at 11:32am

alrot   Offline
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are you working on gmax?  Huh

you hit a working mode
Select the transparent part again and click alt+X

see
...

this is a handy too that allows you to work and see interior or back parts  Cool

 

...

Venezuela
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Reply #19 - Feb 3rd, 2011 at 8:17pm

Felix/FFDS   Offline
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To do a quick explanation of alrot's comment (thank's I'd forgotten that myself)

"alt-x"  in gmax (and max) sets the selected object's transparency to 50% so you can effectively see through it. It's a toggle, so alt-x again brings back the object's default opacity
 

Felix/FFDS...
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Reply #20 - Feb 10th, 2011 at 10:16pm

Shadow   Offline
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I haven't had much time for this lately, but I'll try to do some more over the weekend. The wings are still in a separate file due to me still not being done the attachment point for them. Here's what I have currently (still needs work):

...
 

I'm not the best designer. . . meh I think I'm pretty good for 14 years old. . .
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