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Project S-61 (Read 701 times)
Jun 13th, 2010 at 12:09am

BrandonF   Offline
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The Future of Flight
Location: Earth...Duh!!!!

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I have started many models and showed them. They never go much further than just starting because of this project. I started this one as a request by someone. It has been my only progressing project. Once it is finished, I will go onto other models I started that will never get finished.  Grin

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This S-61 project is using the original S-61 GMax source files for the FS2004 version by Dave Hardcastle. Once the project is finished, we will have a nice S-61N for FSX!

The To-Do list:

-The nose will be reshaped slightly to fix some modeling errors. Completed

-I will add more details to the exterior, such as antennas and search lights.

-The main rotor will be animated so that the rotor head actually spins. Completed

-The textures for the rotors will be redone. Completed

-VC will get a makeover with new panel, seats, and flight controls.

-Flight Controls will get animated

-A working winch will be added.

(There is a lot of other stuff not mentioned; all the big things that the FS2004 model lacked or needed improved are listed above)

Model Variants:

S-61N (Normal Model)
S-61L (For Sling load operations and has no floats
SAR (Winch, rescue equipment, etc)
Firefighter (Tank and bambi bucket versions)

Credits:
Model Updates • Brandon Filer
Panel • Lucas Harrisson
Flight Dynamics • Lucas Harrisson
Textures • Brandon Filer

A special thanks to Conor Kavavagh for bugging me to keep working and not letting me goof off. Grin

I will post the latest pics soon! In the mean time, you can see them over on hovercontrol.com. Just click here!
 
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Reply #1 - Jun 13th, 2010 at 5:21am

garryrussell   Offline
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Hello!

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Are you sure about the rotor head?

On some helicopters the dome on top of the head is fixed.....some even have antenna on them.

I'm just wondering why it was originallly modelled not to move..might have been deliberate Undecided

Garry

 
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Reply #2 - Jun 13th, 2010 at 10:31am

Bruce448   Offline
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formally known as WAFU448
Newark, England

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Brandon, Garry is right, on both the S-61 and SH-3/ Seaking the rotor dome is fixed, it is fixed to to main rotor central rotating star and not the blades themselves, basically it will rotate with the head but not change angle with the blades. the beenie (what we called it in the Fleet Air Arm) contains a lubricating fluid resevoir for the blades flapping and cyclic hinges and provides some form of protection or all the various pipelines.

Bruce
 

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Reply #3 - Jun 13th, 2010 at 1:17pm

BrandonF   Offline
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The Future of Flight
Location: Earth...Duh!!!!

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Posts: 2296
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I was actually refering to all the metal parts and thingys that the blades are attached to. Not so much the dome on top. In FSX, when you put the FS2004 model in, the rotor head doesn't spin. It seems that only the blades did, or something like that. I'll probably remove that from the list completely because it doesn't really fit.

OK, not let's here some comments about how this thing looks and some more suggestions if anyone has any!  Wink

Cool
 
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Reply #4 - Jun 13th, 2010 at 3:51pm

Travis   Offline
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Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX

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I like it!  However, I think the first textures on there (red and white) are far too brash.  They seem to be a little overkill.  Perhaps some duller tones, then liven it up with alpha channel?  The model itself looks nice, and I like being able to see the characteristics of the actual mesh with that blank white texture applied.
 

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