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Jan 20th, 2010 at 5:14pm

yancovitch   Offline
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on thing i've noticed is that generally, when a plane is backlit, the textures tend to look flat and two dimentional.....without roundness, form or shine or whatever..don't know the words to use to describe......it must be a challenge to overcome this, since i see it so often.....am i the only one noticing this?
« Last Edit: Jan 21st, 2010 at 7:17pm by yancovitch »  

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Reply #1 - Jan 22nd, 2010 at 3:53pm

garryrussell   Offline
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I don't know which sim you use or which aircraft, but I have FS.9 and it doesn't happen with anything I have on. Undecided

A screenshot might help Smiley

 
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Reply #2 - Jan 23rd, 2010 at 6:39pm

yancovitch   Offline
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nice of you to respond....didn't think anyone would, cause i figured i was the only one who notice this...using fsx.....and i've seen this very often on screenshots here on the forum........but then again, it's probably just me.....cheers....
 

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Reply #3 - Feb 3rd, 2010 at 5:03am

jankees   Offline
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Yes, it is a challenge, but it is done occasionally. It involves very detailed textures, subtle bumpmapping and careful use of the spec files that FSX supports, but these are hardly ever implemented.
Look at the latest A2A P-47, that has all the shine and shape that I would like to see, but then Martin Catney, the man who designs their textures is a genius in my opinion...

...

John Terrell did a great job on his P-51B as well I think:

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