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Damage (Read 8081 times)
Jan 24th, 2006 at 2:32pm

kipman725   Offline
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how about proper crumple damage ect. when you crash?

could it be implimented while making sure that modelers that didn't want crumple efects didn't have to put them in?

If car racing games can do it why not fs?
 

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Reply #1 - Jan 24th, 2006 at 3:38pm

flyboy 28   Offline
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Probably not, for this reason;
http://www.simviation.com/cgi-bin/yabb/YaBB.cgi?board=fs2000;action=display;num=...

MS decided to take it out after 9/11.
 
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Reply #2 - Jan 24th, 2006 at 4:01pm

kipman725   Offline
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lame... it's still in other games, they could just make buildings invunrable.
 

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Reply #3 - Jan 24th, 2006 at 4:12pm

C   Offline
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Quote:
lame... it's still in other games, they could just make buildings invunrable.


Well, I would have thought the aim wasn't to crash personally, so I can't really see the point in wasting time developing crash effects to give some people cheap thrills...

Aircraft crashes are so random it would be impossible to accurately recreate an effect properly anyway... Smiley
 
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Reply #4 - Jan 24th, 2006 at 4:21pm

Saitek   Offline
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Who wants damage? I don't like it at all. I couldn't care less really what MS do - I want to fly and land properly. I hate crashing at the end of a two hour flight - so it always stays off with me. I know most landings are good, but for the few that aren't I don't want it.
 

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Reply #5 - Jan 24th, 2006 at 5:22pm

kipman725   Offline
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I think that acurate plane crupling and bits falling off can be achived as it works fine in IL-2 Sturmovik.  I also hate crashing at the end of a 2hr flight but sometimes I just fly the planes to break them and some nice spectacular crashes  would make my personal experiance alot better.
 

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Reply #6 - Jan 24th, 2006 at 5:23pm

flyboy 28   Offline
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By being dead? Tongue
 
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Reply #7 - Jan 24th, 2006 at 5:27pm

C   Offline
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Quote:
I think that acurate plane crupling and bits falling off can be achived as it works fine in IL-2 Sturmovik.  I also hate crashing at the end of a 2hr flight but sometimes I just fly the planes to break them and some nice spectacular crashes  would make my personal experiance alot better.


Fair enough. I wouldn't go that far, but what would be nice would be prop bending effects, undercarriage failures etc on landings....
 
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Reply #8 - Jan 24th, 2006 at 5:29pm

Woodlouse2002   Offline
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Structural damage to aircraft was still avaliable in FS2002. FS9, I dunno. Never tried it.
 

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Reply #9 - Jan 24th, 2006 at 5:43pm

flyboy 28   Offline
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Quote:
Structural damage to aircraft was still avaliable in FS2002. FS9, I dunno. Never tried it.


There are payware programs for it. Silly I think.. Roll Eyes

Freeware;
http://www.simviation.com/fs2004misc1.htm
http://www.simviation.com/fs2004misc2.htm

Payware;
http://www.simviation.com/fs2004misc3.htm
http://www.simviation.com/fs2004misc6.htm
 
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Reply #10 - Jan 24th, 2006 at 5:55pm

expat   Offline
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There is another reason.  FS is endorsed by Boeing for one. I don't think that they would take too kindly to real crash effects and having "their" aircraft smeared down a runway/hillside even if it is virtual. Looking Glass had the same problem in Flight Unlimited 3. This sim had reasonable crash effects. The aircraft beak up and spread out. In Flight Unlimited and Flight Unlimited 2, the aircraft carried the real names of the model that they where being, however due to crash effect in Flight Unlimited 3, the Baron 58 became the Windhawk. The Cessna 172 became Trainer 172. I heard that it was due to objections from manufacturers. Whether this is completely true or not I do not know, but it does not sound unreasonable.

Matt

 

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Reply #11 - Jan 24th, 2006 at 5:57pm

Woodlouse2002   Offline
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Quote:

So its the same as FS2002. A very simple CFG edit will get you visual damage for aircraft.
 

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Reply #12 - Jan 24th, 2006 at 6:24pm

Katahu   Offline
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I understand using the damage effects only to an extent. If you want damage like:

1. bent props in emergency belly landings
2. failing landing gear after landing too hard
3. Tires popping after applying too much brakes [as seen in X-Plane].

However, I will really HATE to see exploding planes going straight through buildings and things of that nature happening in FS.
 
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Reply #13 - Jan 24th, 2006 at 7:13pm

cloud9   Offline
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Quote:
I understand using the damage effects only to an extent. If you want damage like:

1. bent props in emergency belly landings
2. failing landing gear after landing too hard
3. Tires popping after applying too much brakes [as seen in X-Plane].

However, I will really HATE to see exploding planes going straight through buildings and things of that nature happening in FS.


If you can tell me I like to know how to do it!!! Grin
 

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Reply #14 - Jan 24th, 2006 at 7:52pm

Gunny04   Offline
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I dont think FS Needs crash effects, but it would be pretty cool, I've made some pretty weird landings and well having the Green 'Crash' and a BANG happen kinda sucks, Go to replay and realize your wheel was an inch off or something, I'd like to see some colapsing or falling apart at the least though, the lame ole Crash gets old especially after 16+ Hour flights! But I dont mind that, we get what we get, and just either addon or deal! Cheers, Gunny
 

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