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rural scenery : the necesary improvement (Read 17355 times)
Jan 11th, 2006 at 1:29am

osvep   Offline
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I find rural scenery in fs9 absolutly poor.No rural wired
fences no rural track roads no rural objects  as wind mills.
It is incredible considering the history and geography of USA.For me also is deceptive as I live in a mainly agicultural country as Argentina.I hope the urban people of MS give us more than merely a few cows and  horses(A `gaucho´-argentine cowboy -plea) Roll Eyes
 
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Reply #1 - Jan 11th, 2006 at 1:42am

Katahu   Offline
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Well, if fences were rendered for every airport [all 25,000+] and for areas like farm land [and there is a lot of Farms in the US] then the processors will have a tough time rendering the polygons. Fences may be two-sided, but such fences can add up.

Speaking of polys. Why do you think M$ focused much of the details on major airports while giving little for minor airports? Because it will murder the processors if EVERY airport is detailed like Miami Int'l, or San Francisco Int'l.

If you remember the Free Flow Ultimate Florida scenery addon, then you clearly know that it's graphic intensive because of the level of detail in such small areas like Downtown Miami can hold down the processor [damn addon causes my computer's fans to rev up like a Porsche GTR].

Don't worry anyways. Once FSX comes out, I'm pretty sure you'll find freeware or payware scenery addons that can help your wish come true.
 
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Reply #2 - Jan 11th, 2006 at 2:13am

Bazza   Offline
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There's a fine line to be drawn here............

Do you want to appreciate the aircraft you have selected to fly, or do you want to gaze at the scenery.............?

Perhaps MS should bring out a program that will dispense with the planes and you can travel the world getting into raptures about the quality of the fence posts.

Personally I think the level obtainable at the moment with mesh scenery et al is about right - remember it's a Flight Simulator, not a nature lesson.

Just my humble thoughts...
 

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Reply #3 - Jan 11th, 2006 at 2:23am

TacitBlue   Offline
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Fences would be cool, but I would be happy if the rural areas just looked rural. Big open corn and bean fields with rows of trees every so often, that would be nice. From what I've seen of the screenshots so far, it looks pretty good.
 

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Reply #4 - Jan 11th, 2006 at 6:27am

JBaymore   Offline
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One thing that SHOULD be addressable in SOME manner is to make the various countries look a bit more like themselves....... rural OR urban.

Asia is not "America East" and South America is not "America South" and Europe is not "America West".  

Maybe the programmers locked in their cubicles at Microsoft need to get out more.   Grin


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Reply #5 - Jan 11th, 2006 at 6:35am

Woodlouse2002   Offline
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You got fences and Telephone wires in CFS3. Why not FSX? Surely in four years computers have improved enough to have them across the world instead of just Europe.
 

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Reply #6 - Jan 11th, 2006 at 6:57am

expat   Offline
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Quote:
One thing that SHOULD be addressable in SOME manner is to make the various countries look a bit more like themselves....... rural OR urban.

Asia is not "America East" and South America is not "America South" and Europe is not "America West". 

Maybe the programmers locked in their cubicles at Microsoft need to get out more.   Grin


That is the problem with computer geeks, they tend not to.......oops better be careful, own foot and shot comes to mind Grin

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Reply #7 - Jan 11th, 2006 at 9:08am

Moach   Offline
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i have to say that looking at the few screenshots of FSX we have so far, i'm pretty pleased with the enhancement in non-hi-res scenery, specially the not-so-urbanized areas Smiley

this is great... as i (and probably lots more people) do most of my flying in the graphically unfavoured areas Roll Eyes




 

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Reply #8 - Jan 12th, 2006 at 11:26am

cleobis   Offline
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I agree that rural areas should look more like rural areas!! But, I agree even more that the rest of the world is not USA!!!
Microsoft, should get diferent texures at least for every continent...I mean, deserts in africa are not the same as deserts in USA!

Also, after seing the suburban screens of FSX, they do look great, but they look 100% America!! European suburbvan areas are nothing like USA suburbia!!

I hope they change that, and cities in europe are not drawn with a ruller!

Since most of them are older than the USA itself, their roads are much more irregular, and not like perfect 90º roads in USA!

Well, Let's wait and see..

cheers



Quote:
live in a mainly agicultural country as Argentina.I hope the urban people of MS give us more than merely a few cows and  horses(A `gaucho´-argentine cowboy -plea)


My mum is from argentina. Buenos Aires, Barrio Palermo:)
I would love to go there. I hope I can go soon Smiley

cheers
 

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Reply #9 - Jan 12th, 2006 at 12:13pm

Fozzer   Offline
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Quote:
Also, after seeing the suburban screens of FSX, they do look great, but they look 100% America!! European suburban areas are nothing like USA suburbia!!

I hope they change that, and cities in Europe are not drawn with a ruler!

Since most of them are older than the USA itself, their roads are much more irregular, and not like perfect 90º roads in USA!

cheers



An interesting observation...

I'm sure I'm not the only one to notice that most, if not all, the buildings in FS 2000/2002/2004 seem to be modeled in the American style, ie: flat roofs, whereas in Great Britain, at least, and probably most of Europe, all of the domestic houses and commercial buildings have sloping roofs...!
...they drain off the water....and snow...!!
LOL...!

Paul in a house with a sloping roof...Wink... 8)...!
« Last Edit: Jan 12th, 2006 at 2:00pm by Fozzer »  

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Reply #10 - Jan 12th, 2006 at 1:26pm

expat   Offline
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Quote:
An interesting observation...

I'm sure I'm not the only one to notice that most, if not all, the buildings in FS 2000/2002/2004 seem to be modeled in the American style, ie: flat roofs, whereas in Great Britain, at least, and probably most of Europe, all of the domestic houses and and commercial buildings have sloping roofs...!
...they drain off the water....and snow...!!
LOL...!

Paul in a house with a sloping roof...Wink... 8)...!


I hope that when Bill Gates over flew Europe during the modelling stage for FSX scenery, he noticed my house has a flat roof.......I would hate to me misrepresented with a pointy one.
Grin

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Reply #11 - Jan 12th, 2006 at 2:05pm

Chris_F   Offline
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Quote:
An interesting observation...

I'm sure I'm not the only one to notice that most, if not all, the buildings in FS 2000/2002/2004 seem to be modeled in the American style, ie: flat roofs, whereas in Great Britain, at least, and probably most of Europe, all of the domestic houses and commercial buildings have sloping roofs...!
...they drain off the water....and snow...!!
LOL...!

Paul in a house with a sloping roof...Wink... 8)...!


I'd like to correct your statement:  "modeled in the American style, ie: flat roofs."  to read "in the California style, ie: flat roofs."  There are PLENTY of American homes in rain and snow prone areas with pointy roofs.  Unfortunately in the US everyone thinks California is the center of the universe.  Therefore if Californians have flat roofs then certainly everyone in the world has flat roofs.

Besides, it makes for fewer polygons.  Probably an important consideration considering the typical computer hardware in use when FS2004 came out.
 
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Reply #12 - Jan 12th, 2006 at 5:44pm

Radopilot   Offline
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look at the screenshots on fs2004.com. it shows that microsoft has already taken care of the problem.  Wink
 

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Reply #13 - Jan 12th, 2006 at 6:45pm

Katahu   Offline
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I don't know why, but I always look at the roads more often then the rest. I gotta start taking medications. Grin

*Katahu takes a few antipsycotics* Roll Eyes

I guess it's because the roads are more level [not banked to the side like FS9's roads] and have a gradual climb and descent [unlike FS9's sharply climbing and diving roads] around hills and mountains.
 
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Reply #14 - Jan 12th, 2006 at 6:52pm

Radopilot   Offline
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Quote:
I don't know why, but I always look at the roads more often then the rest. I gotta start taking medications. Grin

*Katahu takes a few antipsycotics* Roll Eyes

I guess it's because the roads are more level [not banked to the side like FS9's roads] and have a gradual climb and descent [unlike FS9's sharply climbing and diving roads] around hills and mountains.


lol, yea, that is a nice improvement, especially for those that like to drive around in fs. that way their vehicles wont suddenly drop off a 50ft cliff that doesnt appear in real life.  Wink
 

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Reply #15 - Jan 12th, 2006 at 6:57pm

Katahu   Offline
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Speaking of roads, I hope to god they are making the bridges drivable. If so, that can be a big thing for many people. Think of the kinds of screenshots that can appear in future contests. Also, think about what this means for those who are really tired of having to slew over a river because the bridges in FS9 are not drivable.
 
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Reply #16 - Jan 12th, 2006 at 7:07pm

GunnerMan   Offline
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Well speaking about fences etc killing cpus and gpus that is not true. The engine only loads a very small fraction of the world at takeoff. Maybe fully loads about 50 -100 square miles in say KLAX. This is a very detailed area with big airport. In a rural area all you have is small city and airport, even with a lot of detail it would still not excede the use of a major airport. If I start at KLAX im sitting still, the computer has not even begun to think about 200 miles away yet its "space."
 

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Reply #17 - Jan 12th, 2006 at 7:19pm

afi0yz   Offline
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Quote:
I'd like to correct your statement:  "modeled in the American style, ie: flat roofs."  to read "in the California style, ie: flat roofs."  There are PLENTY of American homes in rain and snow prone areas with pointy roofs.  Unfortunately in the US everyone thinks California is the center of the universe.  Therefore if Californians have flat roofs then certainly everyone in the world has flat roofs.


are you on crack?

I dont have a flat roof,nor does anyone i know
its probibly just easy to make a box house for fs
 
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Reply #18 - Jan 12th, 2006 at 7:31pm

Katahu   Offline
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Quote:
Besides, it makes for fewer polygons.  Probably an important consideration considering the typical computer hardware in use when FS2004 came out.


That's another thing that M$ always has to consider when making such a sim. No two computers are alike. Even if two identical computers were bought stock and fresh from [for example] Dell, one might not be well maintained or updated regulaly by the user as oppose to the other one by another user who does maintain it. Not to mention the fact that one user probably has other junk programs installed while the other user is HD space-friendly.
 
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Reply #19 - Jan 12th, 2006 at 7:37pm
<Ramos>   Ex Member

 
Quote:
You got fences and Telephone wires in CFS3. Why not FSX? Surely in four years computers have improved enough to have them across the world instead of just Europe.



you know, Msft was nice enough to ahve telephone poles near the roads.. the wires are no bigger than a foot in diameter, who's gonna see that at 25,000ft...

mabye near airports...

and fences?that requires having to find the dimensions of all 25,000 airports and note where the fences are.

they are doing a pretty good job with what they got. this is knick knacky stuff that uneedly bogs down your system.

Smileyramos
 
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Reply #20 - Jan 14th, 2006 at 4:34am

osvep   Offline
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I feel glad seen responses to  the post  and above all I hope MS consider the point at least a little.But let me
state that my critics are perhaps putting me where I am not.Certainly katahu and bazza has stressed displaying
problems and user preferences which ARE RELEVANT.But if  we wish a certain democracy to give satisfaction to very different flysimmers so I suggest  consider same serious imbalances in the general approach in wich cities are much more important than rural areas and aircraft are privileged over geography.
Of course profesional  pilots have different taste than bush pilots and following bazza perhaps in the future
ther will be 2 types of FS (an idea which I support)But in the next future I just say listen to us the humble fans of
these kind of visual experience  or virtual tourism that MSF gives for those poor people who can not because of many regreatable reasons take a real plane and fly
over those green seas of rural plains... Roll Eyespd If cleobis came to Argentina I suggest to make a little  travel to San Antonio de Areco or Pergamino where maizes grows at full power and track roads looks very different than the standard fs .And again pehaps the wonderfull
community of developers may consider these observations. Smiley
 
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Reply #21 - Jan 15th, 2006 at 4:07am

TacitBlue   Offline
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Quote:
...who's gonna see that at 25,000ft...

Not everyone flys at 25,000 ft. Yes, it's true, there are people who don't like airliners. Wink

Also, I've seen pointy roofs in FS9. They're around, you just have to look for them. Flat roofs aren't the American style at all.
 

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Reply #22 - Jan 15th, 2006 at 2:16pm

Katahu   Offline
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Quote:
Not everyone flys at 25,000 ft. Yes, it's true, there are people who don't like airliners. Wink

Also, I've seen pointy roofs in FS9. They're around, you just have to look for them. Flat roofs aren't the American style at all.


Well, I remember flying in real life many years ago on a Cessna @ no higher than 1,200ft. And let me tell you, it was hard enough for me to find the powerlines. Hell, a powerline is barely 5 inches in diameter and finding them is like looking for a piece of string in a haystack.

If you're talking about those HUGE metal-framed towers that can hold bigger powerlines, I get your point. We should be able to see some. But if you're talking about those smaller wooden poles with the smaller powerlines on them, then you're system's performance will be hammered because there are lots of them.

And don't forget, M$ is modeling the whole world.

You know what, I wouldn't be surprised if [years from now] we all enjoy FSX and all of a sudden people want to see their own homes put in, or want to see mailboxes for every home. Roll Eyes We've been through this arguement before last year, the year before that, and then the year before that year, etc.
 
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Reply #23 - Jan 15th, 2006 at 2:39pm

BFMF   Offline
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Of course profesional pilots have different taste than bush pilots


Hey, I don't think you give Bush Pilot's enough credit. Bush flying may be different, but it doesn't mean it doesn't take a professional, and a lot of skill, even if they are different skills than a bus driver Wink
 
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Reply #24 - Jan 15th, 2006 at 6:10pm

Woodlouse2002   Offline
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Quote:
And don't forget, M$ is modeling the whole world.


Yes M$ models the whole world. But it only generates detail in the area you're flying. It would not be difficult to have autogen powercables or fences in rural areas.
 

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Reply #25 - Jan 15th, 2006 at 6:38pm

Delta_   Offline
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Quote:
Speaking of roads, I hope to god they are making the bridges drivable. If so, that can be a big thing for many people. Think of the kinds of screenshots that can appear in future contests. Also, think about what this means for those who are really tired of having to slew over a river because the bridges in FS9 are not drivable.


Or landable Roll Eyes Roll Eyes Grin
 

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Reply #26 - Jan 15th, 2006 at 7:00pm

Katahu   Offline
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Quote:
Or landable Roll Eyes Roll Eyes Grin


Hmm... that sounds like an idea for Ozzy. Grin
 
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Reply #27 - Jan 16th, 2006 at 12:35am

TacitBlue   Offline
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I was in a crappy mood on that last reply, sorry everyone. Embarrassed
 

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