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Trouble with Nukes (Read 82 times)
Nov 1
st
, 2004 at 8:29pm
APorterWHSNJROTC
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Posts: 8
With almost every weapons pack i download that has nuclear weapons within it ie: Web in Blue A-10 Thunderbolt II with Chuck Dyer's weapons pack, and others: Sargeant Battlefield Nuclear missile, The Standard General Purpose 2000lb bomb and some times the other default bombs either quit working or turn into nukes? Am i doing something wrong? Someone please help. ???
Murphy's Laws of Combat: Anything you do can get you killed, including nothing.&&If it's stupid and works; it isn't stupid. &&If you are short of everything but the enemy, you are in the combat zone. &&Team work is essential; it gives the enemy someone else to shoot at.
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Nov 2
nd
, 2004 at 3:59am
Hagar
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My Spitfire Girl
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Unfortunately these nuclear weapons are based on the original Manhattan Project files. Installing them involves overwriting default files which was never a good idea. IMHO
Unless you backed up these files first (I believe this is mentioned in the instructions with the original MP download) the easiest way to revert to normal would be a Reinstall of CFS2. Note I say Reinstall, NOT Uninstall/Install. Please read my CFS2 FAQ page before attempting it.
http://www.simviation.com/lair/cfs2faq.htm
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Reply #2 -
Nov 2
nd
, 2004 at 9:50pm
APorterWHSNJROTC
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Thanks for the help. Also great to find key commands for folding wings and the like at the link you provided.
Murphy's Laws of Combat: Anything you do can get you killed, including nothing.&&If it's stupid and works; it isn't stupid. &&If you are short of everything but the enemy, you are in the combat zone. &&Team work is essential; it gives the enemy someone else to shoot at.
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