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Design Forums >> Aircraft & 3D Design >> Re: Modifying mdl file
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Message started by Boikat on Nov 28th, 2012 at 6:03pm

Title: Re: Modifying mdl file
Post by Boikat on Nov 28th, 2012 at 6:03pm
I think the "weapon of choice" is GMAX.  It's free from Turbo Squid.

Title: Re: Modifying mdl file
Post by Boikat on Nov 28th, 2012 at 7:42pm
"Registry key cracker"? As a rule, Simviation doesn't condone "cracking", and GMAX is freeware, and the activation code is provided at no cost when you register and activate it (IIRC).  No "cracking" needed.

Title: Re: Modifying mdl file
Post by andy190 on Nov 28th, 2012 at 9:12pm
If you mean a .mdl file that FS2004 uses you can't open them, you would need to get the source file from the creator.

Title: Re: Modifying mdl file
Post by Xpand on Nov 29th, 2012 at 8:39am
To register gmax you only need to follow the link it shows on the key insertion window.

You cannot retrieve a model from an mdl file, with the exception of FSX mdl to blender, in which case you lose all the animations and other FS features.
You have to have the original source file, no matter if the change is small or big.

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