Simviation Forum
/yabb
Design Forums >> Scenery & Panel Design >> Custom mesh after autogen
/yabb?num=1347030007

Message started by stasulos on Sep 7th, 2012 at 11:00am

Title: Custom mesh after autogen
Post by stasulos on Sep 7th, 2012 at 11:00am
I a scenery with custom mesh. Since it uses the custom mesh, many autogen objects, which are beyond the initial 4.5 (or whatever is set in the terrain settings in fsx.cfg) display radius, are placed at incorrect altitude (i.e. in the air). For some reason the autogen places objects on the stock mesh first and then when custom mesh is overlayed with different elevations - the objects stay at stock altitude (in the air and presumably underground).

Any way to fix this weird "Pandora effect"?

Simviation Forum » Powered by YaBB 2.5 AE!
YaBB Forum Software © 2000-2010. All Rights Reserved.