Simviation Forum
/yabb
Combat Flight Simulators >> Combat Flight Simulator >> CFS 1 Painting aircraft
/yabb?num=1251920576

Message started by Rick_Goss on Sep 2nd, 2009 at 3:42pm

Title: CFS 1 Painting aircraft
Post by Rick_Goss on Sep 2nd, 2009 at 3:42pm
I would like to find a little program that would let me into AF files so I could tweek them a little with a little color. I also need some instruction in PSP7. I dont have any one to ask how to use it with out going to collage. I love painting aircraft but cant seem to make them look more round instead of flat. Can someone help me

Rick Goss
:)

Title: Re: CFS 1 Painting aircraft
Post by H on Sep 4th, 2009 at 5:31pm
I mainly use PSP8 or PSP9 to increase and decrease the bitmap color schemes, change brightness or change overall color tints. On rarer occasions, I've used the 'effects' options for enhancements on complex pxs (better than my old pixel-by-pixel method but I usually still do some pixel touchup).
An 'AF to BMP' search just gave me this page for  texture conversion. You may wish to know that the mdl file does not care about the name of a file, as long as it matches what is given in it; it is sensitive to the px complexity -- don't give it more than a 256-color format for CFS1 (this is why some CFS2 homebuilds will actually work in CFS1 when textures are converted to 256-color).
During Free Flight / Quick Combat aircraft selection, any aircraft sharing the same texture names in like mdls will show up with those of that first selected. This can be changed by changing the texture names in both the texture folder and matching them (must be character per character) in the mdl. If you're not adept at this, the acft won't work, however; just changing the names in the texture folder will result in no texture application, although you will view your 'bare'craft.


8-)

Simviation Forum » Powered by YaBB 2.5 AE!
YaBB Forum Software © 2000-2010. All Rights Reserved.